Difference between revisions of "Sonic 2 Heroes"
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*Tails can fly, swim and can carry either '''or both''' Sonic and Knuckles. | *Tails can fly, swim and can carry either '''or both''' Sonic and Knuckles. | ||
*Knuckles can glide and climb. | *Knuckles can glide and climb. | ||
− | *Sonic can use the | + | *Sonic can use the [[Insta-Shield]], [[Super Peel-Out]] and has a faster top speed. |
*Blue Shield gives Sonic the [[Homing Attack]]. | *Blue Shield gives Sonic the [[Homing Attack]]. | ||
− | * | + | *[[Lightning Shield]], [[Fire Shield]] and [[Water Shield]] have been ported from ''[[Sonic 3 & Knuckles]]'' and have been sprinkled through the game. |
+ | *Physics imported from ''Sonic 3 & Knuckles''. | ||
*Graphics imported from ''Sonic 3 & Knuckles'', particularly when they could be used to reduce the VRAM footprint. | *Graphics imported from ''Sonic 3 & Knuckles'', particularly when they could be used to reduce the VRAM footprint. | ||
*Projectiles bounce off of Tails' tails and from Knuckles when gliding, as well as from shields, like in ''Sonic 3 & Knuckles''. | *Projectiles bounce off of Tails' tails and from Knuckles when gliding, as well as from shields, like in ''Sonic 3 & Knuckles''. | ||
Line 29: | Line 30: | ||
==Controls== | ==Controls== | ||
− | *{{A}} (P1): Cycle through each on-screen playable character | + | *{{A}} or {{X}} (P1): Cycle through each on-screen playable character: {{A}} cycles clockwise, {{X}} cycles counterclockwise. |
− | *{{A}} (P2): Cycle through remaining on-screen characters not being controlled by | + | *{{A}} or {{X}} (P2 or P3): Cycle through remaining on-screen characters not being controlled by other players. |
*All other controls and player abilities are consistent with their traditional standards in the Sonic series. | *All other controls and player abilities are consistent with their traditional standards in the Sonic series. | ||
==Known Bugs== | ==Known Bugs== | ||
− | * | + | *Shields may sometimes be ''left behind'' after returning from special stages. |
− | |||
==Future Additions== | ==Future Additions== | ||
*Save games S3&K-style, possibly removing the options screen altogether as redundant; | *Save games S3&K-style, possibly removing the options screen altogether as redundant; | ||
− | *Knuckles being able to carry Sonic and/or Tails while gliding/climbing | + | *Knuckles being able to carry Sonic and/or Tails while gliding/climbing; |
*Sonic being able to carry Tails and/or Knuckles while running. | *Sonic being able to carry Tails and/or Knuckles while running. | ||
Revision as of 18:25, 17 July 2011
This short article is in need of work. You can help Sonic Retro by adding to it. |
Sonic 2 Heroes |
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Version: 0.06b |
Last release: 2010/11/16 |
System: Sega Mega Drive/Genesis |
Original game: Sonic the Hedgehog 2 (16-bit) |
Credits: flamewing |
Sonic 2 Heroes is a hack of Sonic the Hedgehog 2 for the Sega Mega Drive/Genesis by flamewing that allows the player to play as Sonic, Tails, and Knuckles simultaneously, similar to Sonic Heroes.
Contents
Features
- The player can rapidly cycle between playing as Sonic, Tails, and Knuckles
- Powerups are shared between players.
- Tails can fly, swim and can carry either or both Sonic and Knuckles.
- Knuckles can glide and climb.
- Sonic can use the Insta-Shield, Super Peel-Out and has a faster top speed.
- Blue Shield gives Sonic the Homing Attack.
- Lightning Shield, Fire Shield and Water Shield have been ported from Sonic 3 & Knuckles and have been sprinkled through the game.
- Physics imported from Sonic 3 & Knuckles.
- Graphics imported from Sonic 3 & Knuckles, particularly when they could be used to reduce the VRAM footprint.
- Projectiles bounce off of Tails' tails and from Knuckles when gliding, as well as from shields, like in Sonic 3 & Knuckles.
- A new HUD frees VRAM for Knuckles.
- The drown timer is disabled to keep the characters close together instead of losing them when the timer counts to 0.
- Amy Rose makes a cameo appearance flying the Tornado in Sky Chase Zone, Wing Fortress Zone and during the ending sequence.
- Up to 3-Player Special Stages
- 3 Player Co-op via Multi-Tap
- Options screen to change character order/layout
Controls
- or (P1): Cycle through each on-screen playable character: cycles clockwise, cycles counterclockwise.
- or (P2 or P3): Cycle through remaining on-screen characters not being controlled by other players.
- All other controls and player abilities are consistent with their traditional standards in the Sonic series.
Known Bugs
- Shields may sometimes be left behind after returning from special stages.
Future Additions
- Save games S3&K-style, possibly removing the options screen altogether as redundant;
- Knuckles being able to carry Sonic and/or Tails while gliding/climbing;
- Sonic being able to carry Tails and/or Knuckles while running.
Downloads
Download Sonic 2 Heroes
File: S2heroes-v0.06b.7z (768 kB) (info)
Current version: 0.06b |
Prior Versions
- Sonic 2 Heroes, version 0.06a (info) (768 kB) (931kB)
- Sonic 2 Heroes, version 0.06 (info) (768 kB) (931kB)
- Sonic 2 Heroes, version 0.05 (info) (935 kB) (931kB)
- Sonic 2 Heroes, version 0.04 (info) (931 kB) (931kB)
- Sonic 2 Heroes, version 0.03 (info) (938 kB) (938kB)
- Sonic 2 Heroes, version 0.02 (info) (937 kB) (937kB)
- Sonic 2 Heroes, first release (info) (937 kB) (937kB)