Difference between revisions of "Sonic 2 Heroes"
From Sonic Retro
m (Reverted edits by Shanix (Talk) to last revision by RGamer2009) |
RGamer2009 (talk | contribs) (Updated to v.06a) |
||
Line 3: | Line 3: | ||
|title=Sonic 2 Heroes | |title=Sonic 2 Heroes | ||
|screen=S2heroes.png | |screen=S2heroes.png | ||
− | |version=0. | + | |version=0.06a |
|visualmods=yes | |visualmods=yes | ||
|advenginemods=yes | |advenginemods=yes | ||
Line 14: | Line 14: | ||
*The player can rapidly cycle between playing as Sonic, Tails, and Knuckles | *The player can rapidly cycle between playing as Sonic, Tails, and Knuckles | ||
*Powerups are shared between players. | *Powerups are shared between players. | ||
− | *Tails can fly, swim and can carry either Sonic | + | *Tails can fly, swim and can carry either '''or both''' Sonic and Knuckles. |
*Knuckles can glide and climb. | *Knuckles can glide and climb. | ||
− | *Sonic can use the insta-shield. | + | *Sonic can use the insta-shield, and has a faster top speed. |
+ | *Blue Shield gives Sonic the [[Homing Attack]]. | ||
*Physics imported from ''[[Sonic 3 & Knuckles]]''. | *Physics imported from ''[[Sonic 3 & Knuckles]]''. | ||
*Graphics imported from ''Sonic 3 & Knuckles'', particularly when they could be used to reduce the VRAM footprint. | *Graphics imported from ''Sonic 3 & Knuckles'', particularly when they could be used to reduce the VRAM footprint. | ||
Line 23: | Line 24: | ||
*The drown timer is disabled to keep the characters close together instead of losing them when the timer counts to 0. | *The drown timer is disabled to keep the characters close together instead of losing them when the timer counts to 0. | ||
*[[Amy Rose]] makes a cameo appearance flying the [[Tornado]] in [[Sky Chase Zone]], [[Wing Fortress Zone]] and during the ending sequence. | *[[Amy Rose]] makes a cameo appearance flying the [[Tornado]] in [[Sky Chase Zone]], [[Wing Fortress Zone]] and during the ending sequence. | ||
+ | *Up to 3-Player Special Stages | ||
+ | *3 Player Co-op via Multi-Tap | ||
+ | *Options screen to change character order/layout | ||
==Controls== | ==Controls== | ||
Line 28: | Line 32: | ||
*{{A}} (P2): Cycle through remaining on-screen characters not being controlled by P1 | *{{A}} (P2): Cycle through remaining on-screen characters not being controlled by P1 | ||
*All other controls and player abilities are consistent with their traditional standards in the Sonic series. | *All other controls and player abilities are consistent with their traditional standards in the Sonic series. | ||
+ | |||
==Known Bugs== | ==Known Bugs== | ||
*The normal level music does NOT continue to play after collecting extra lives. | *The normal level music does NOT continue to play after collecting extra lives. | ||
*When the [[Speed Shoes]] item is collected, the music will either completely slow down or speed up ridiculously. | *When the [[Speed Shoes]] item is collected, the music will either completely slow down or speed up ridiculously. | ||
− | |||
− | |||
− | |||
*[[Sound Test]] doesn't work. | *[[Sound Test]] doesn't work. | ||
+ | |||
==Future Additions== | ==Future Additions== | ||
− | |||
− | |||
− | |||
− | |||
*Hack-branded end-of-game logo. | *Hack-branded end-of-game logo. | ||
*Save games S3&K-style, possibly removing the options screen altogether as redundant; | *Save games S3&K-style, possibly removing the options screen altogether as redundant; | ||
*Tails being able to carry Sonic and Knuckles at the same time | *Tails being able to carry Sonic and Knuckles at the same time | ||
*Knuckles being able to carry Sonic and/or Tails while gliding/climbing | *Knuckles being able to carry Sonic and/or Tails while gliding/climbing | ||
− | *Sonic | + | *Sonic being able to carry Tails and/or Knuckles while running. |
==Downloads== | ==Downloads== | ||
− | {{Download|version=0. | + | {{Download|version=0.06a|title=Sonic 2 Heroes|file=S2heroes0.06a.7z|filesize=935kB}} |
===Prior Versions=== | ===Prior Versions=== | ||
+ | *{{file|S2heroes v.06.7z|Sonic 2 Heroes, version 0.06}} (931kB) | ||
+ | *{{file|S2heroes v.05.zip|Sonic 2 Heroes, version 0.05}} (931kB) | ||
*{{file|S2heroes v.04.zip|Sonic 2 Heroes, version 0.04}} (931kB) | *{{file|S2heroes v.04.zip|Sonic 2 Heroes, version 0.04}} (931kB) | ||
*{{file|S2heroes-v0.03.zip|Sonic 2 Heroes, version 0.03}} (938kB) | *{{file|S2heroes-v0.03.zip|Sonic 2 Heroes, version 0.03}} (938kB) |
Revision as of 15:18, 16 July 2011
This short article is in need of work. You can help Sonic Retro by adding to it. |
Sonic 2 Heroes |
---|
Version: 0.06a |
Last release: 2010/11/16 |
System: Sega Mega Drive/Genesis |
Original game: Sonic the Hedgehog 2 (16-bit) |
Credits: flamewing |
Sonic 2 Heroes is a hack of Sonic the Hedgehog 2 for the Sega Mega Drive/Genesis by flamewing that allows the player to play as Sonic, Tails, and Knuckles simultaneously, similar to Sonic Heroes.
Contents
Features
- The player can rapidly cycle between playing as Sonic, Tails, and Knuckles
- Powerups are shared between players.
- Tails can fly, swim and can carry either or both Sonic and Knuckles.
- Knuckles can glide and climb.
- Sonic can use the insta-shield, and has a faster top speed.
- Blue Shield gives Sonic the Homing Attack.
- Physics imported from Sonic 3 & Knuckles.
- Graphics imported from Sonic 3 & Knuckles, particularly when they could be used to reduce the VRAM footprint.
- Projectiles bounce off of Tails' tails and from Knuckles when gliding, as well as from shields, like in Sonic 3 & Knuckles.
- A new HUD frees VRAM for Knuckles.
- The drown timer is disabled to keep the characters close together instead of losing them when the timer counts to 0.
- Amy Rose makes a cameo appearance flying the Tornado in Sky Chase Zone, Wing Fortress Zone and during the ending sequence.
- Up to 3-Player Special Stages
- 3 Player Co-op via Multi-Tap
- Options screen to change character order/layout
Controls
- (P1): Cycle through each on-screen playable character
- (P2): Cycle through remaining on-screen characters not being controlled by P1
- All other controls and player abilities are consistent with their traditional standards in the Sonic series.
Known Bugs
- The normal level music does NOT continue to play after collecting extra lives.
- When the Speed Shoes item is collected, the music will either completely slow down or speed up ridiculously.
- Sound Test doesn't work.
Future Additions
- Hack-branded end-of-game logo.
- Save games S3&K-style, possibly removing the options screen altogether as redundant;
- Tails being able to carry Sonic and Knuckles at the same time
- Knuckles being able to carry Sonic and/or Tails while gliding/climbing
- Sonic being able to carry Tails and/or Knuckles while running.
Downloads
Download Sonic 2 Heroes |
Prior Versions
- Sonic 2 Heroes, version 0.06 (info) ("S2heroes v.06.7z" does not exist) (931kB)
- Sonic 2 Heroes, version 0.05 (info) ("S2heroes v.05.zip" does not exist) (931kB)
- Sonic 2 Heroes, version 0.04 (info) (931 kB) (931kB)
- Sonic 2 Heroes, version 0.03 (info) (938 kB) (938kB)
- Sonic 2 Heroes, version 0.02 (info) (937 kB) (937kB)
- Sonic 2 Heroes, first release (info) (937 kB) (937kB)