Difference between revisions of "Meta Junglira Zone"
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{{LevelBob|levelscreen=Meta Junglira.png|levelno=Third|game=Sonic Triple Trouble|acts=3|boss=Wood Buttarundorf}} | {{LevelBob|levelscreen=Meta Junglira.png|levelno=Third|game=Sonic Triple Trouble|acts=3|boss=Wood Buttarundorf}} | ||
− | '''Meta Junglira''' is the third | + | '''Meta Junglira Zone''' is the third level of ''[[Sonic Triple Trouble]]'' for the [[Sega Game Gear]]. As with other stages in this game, Meta Junglira consists of two standard Acts followed by a shorter, third Act which contains the Zone's boss. The level comes after [[Sunset Park Zone]] and preceeds [[Robotnik Winter Zone]]. |
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+ | Meta Junglira is a sprawling, swampy rainforest, smililar to [[Angel Island Zone]] and [[Wood Zone]]. The bottom of the level is filled with viscous, muddy water; keep jumping, because sinking off the bottom of the screen is not condusive to [[Sonic]] or [[Tails]]' good health. Strange basket-like plants above the mud can launch Sonic skywards, into a thick canopy of wooden passageways. Bouncy fruits hang from the trees, frequently responsible for rebounding our heroes straight back down to where they came from. | ||
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+ | Badniks in this level are Rabibin, and elevator-riding robots that fire projectiles. The boss is [[Wood Buttarundorf]]. | ||
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{{SonTripleTroubleLevels}} | {{SonTripleTroubleLevels}} | ||
[[Category:Sonic Triple Trouble Levels]] | [[Category:Sonic Triple Trouble Levels]] |
Revision as of 18:12, 3 June 2009
Meta Junglira Zone |
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Third level, Sonic Triple Trouble |
Number of Acts: 3 |
Boss: Wood Buttarundorf |
Meta Junglira Zone is the third level of Sonic Triple Trouble for the Sega Game Gear. As with other stages in this game, Meta Junglira consists of two standard Acts followed by a shorter, third Act which contains the Zone's boss. The level comes after Sunset Park Zone and preceeds Robotnik Winter Zone.
Meta Junglira is a sprawling, swampy rainforest, smililar to Angel Island Zone and Wood Zone. The bottom of the level is filled with viscous, muddy water; keep jumping, because sinking off the bottom of the screen is not condusive to Sonic or Tails' good health. Strange basket-like plants above the mud can launch Sonic skywards, into a thick canopy of wooden passageways. Bouncy fruits hang from the trees, frequently responsible for rebounding our heroes straight back down to where they came from.
Badniks in this level are Rabibin, and elevator-riding robots that fire projectiles. The boss is Wood Buttarundorf.