Difference between revisions of "Sonic 1: Bouncy Edition"
From Sonic Retro
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m (Text replace - 'spindash' to 'Spin Dash') |
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* Hold {{B}} to bounce less (impact reduction) | * Hold {{B}} to bounce less (impact reduction) | ||
* Hold {{Down}} to keep moving and roll when you hit the ground | * Hold {{Down}} to keep moving and roll when you hit the ground | ||
− | * Hold {{Down}} while stationary and press {{A}}/{{B}}/{{C}} to | + | * Hold {{Down}} while stationary and press {{A}}/{{B}}/{{C}} to Spin Dash (good for loops) |
* Hold {{Up}} to stop and stand (good for moving platforms and seesaws) | * Hold {{Up}} to stop and stand (good for moving platforms and seesaws) | ||
Revision as of 21:51, 8 January 2009
Sonic 1: Bouncy Edition |
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Last release: July 31, 2007 |
System: Sega Mega Drive/Genesis |
Original game: [[]] |
Credits: Xenowhirl |
Sonic 1: Bouncy Edition is a physics hack of Sonic the Hedgehog for the Sega Mega Drive/Genesis by Xenowhirl. Based on the gameplay of Within a Deep Forest, the hack has modified Sonic's actions so that he is constantly bouncing. Other additional features include a snap screen, new special stage controls and the ability to use GHZ bridges as trampolines.
Controls
- Hold or to bounce more (when you hit something)
- Hold to bounce less (impact reduction)
- Hold to keep moving and roll when you hit the ground
- Hold while stationary and press // to Spin Dash (good for loops)
- Hold to stop and stand (good for moving platforms and seesaws)
Downloads
Download Sonic 1: Bouncy Edition
File: Sonic 1 - Bouncy Edition.zip (370 kB) (info)
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