Difference between revisions of "Rusty Ruin Zone"
From Sonic Retro
(level cliche) |
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| game=Sonic 3D: Flickies' Island | | game=Sonic 3D: Flickies' Island | ||
| acts=3 | | acts=3 | ||
+ | | cliche=Ancient Ruins | ||
| boss=Rusty Ruin Zone Act 3 | | boss=Rusty Ruin Zone Act 3 | ||
| osv=[[Sonic 3D: Flickies' Island OSV (Mega Drive/Genesis)|Mega Drive Version]] / [[Sonic 3D: Flickies' Island OST (Windows/Saturn)|Saturn Version]] | | osv=[[Sonic 3D: Flickies' Island OSV (Mega Drive/Genesis)|Mega Drive Version]] / [[Sonic 3D: Flickies' Island OST (Windows/Saturn)|Saturn Version]] |
Revision as of 20:11, 31 July 2008
Rusty Ruin Zone |
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First Zone, Sonic 3D: Flickies' Island |
Number of Acts: 3 |
Boss: Rusty Ruin Zone Act 3 |
The second level in Sonic 3D: Flickies' Island, Rusty Ruin Zone, fulfills the ancient ruins cliche for the game. The level takes place in a hidden temple, and featured "spinners", which literally turned Sonic into a spinning top, giving him the ability to break through solid objects. The boss in this level featured Robotnik in a golem wedged into the wall, requiring you to jump on his hands and jump into the glass guarding the vulnerable Robotnik.