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Difference between revisions of "Sonic the Fighters/Development"

From Sonic Retro

(Amy)
(AOU Show 1996)
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==[[sega:AOU Show 1996|AOU Show 1996]]==
 
==[[sega:AOU Show 1996|AOU Show 1996]]==
A build of ''Sonic the Fighters'' was playable at [[sega:AOU Show 1996|AOU Show 1996]] in February 1996.
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A build of ''Sonic the Fighters'' was playable at [[sega:AOU Show 1996|AOU Show 1996]] in February 1996. It is not entirely clear how much of the game was accessible at this point, though screenshots suggest Sonic, Tails, Knuckles and Amy were playable (presumably in two-player fights). Aurora Icefield and Mushroom Hill make their appearance, the former looking very different to the final game.
 
<gallery widths="320" heights="240">
 
<gallery widths="320" heights="240">
SonictheFighters Development AOU1996 1.jpg|The health bars are blue.
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SonictheFighters Development AuroraIcefield 01.jpg|In this prototype, player one always has a blue health bar, while player two has a yellow one. Perhaps a leftover from when Sonic and Tails were the only playable characters?
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SonictheFighters Development AuroraIcefield 02.jpg|Also missing are the "barrier" indicators.
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SonictheFighters Development AuroraIcefield 03.jpg|Aurora Icefield has a more opaque floor and a lighter sky, not to mention different ice walls.
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SonictheFighters Development AuroraIcefield 04.jpg
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SonictheFighters Development AuroraIcefield 05.jpg|Different winner text.
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SonictheFighters Development AOU1996 1.jpg|An over-the-shoulder shot, showing different K.O. text.
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SonictheFighters Development MushroomHill 01.jpg|The mushrooms are all the same height and colour. In the final, this is varied slightly and there are bigger mushrroms in the background.
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SonictheFighters Development MushroomHill 02.jpg|
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SonictheFighters Development MushroomHill 03.jpg|
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SonictheFighters Development MushroomHill 04.jpg|
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</gallery>
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==Fang, Espio, Bean and Bark==
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AM2 chose to make less of a fuss about the remaining four playable characters. Fang and Espio were announced first, followed by Bean and Bark, though gameplay showing any of them did not emerge until after the AOU show. AM2 had also announced Metal Sonic and Dr. Eggman at this point, but neither were shown in-game prior to release.
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<gallery widths="320" heights="240">
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SonictheFighters Development CasinoNight 07.jpg|Casino Night now has walls, but is still missing detail from the final game.
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SonictheFighters Development CasinoNight 08.jpg|Bean's bombs are creating a lot of smoke. This effect is only seen for a small fraction of a second in the final game.
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SonictheFighters Development CasinoNight 09.jpg
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SonictheFighters Development CasinoNight 10.jpg
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SonictheFighters Development SouthIsland 17.jpg|Fang takes on... Bark, whose design has yet to be finalised.
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SonictheFighters Development SouthIsland 18.jpg|Bark is entirely white (as a polar bear perhaps should be), wears a slightly different hat, lacks a scarf and has different "hair".
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SonictheFighters Development SouthIsland 19.jpg|There's little in this design that carries through to the final game. He was likely completely re-modelled.
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SonictheFighters Development SouthIsland 20.jpg|South Island is looking closer to the final game, but has a smaller checkerboard floor with yellow highlights instead of light green.
 
</gallery>
 
</gallery>
  

Revision as of 06:51, 10 February 2019

Back to: Sonic the Fighters.

First screenshots

Sonic the Fighters stems from Sega AM2's previous arcade fighting game, Fighting Vipers. Simple models for Sonic and Tails can be found within in Fighting Vipers but are unplayable through normal means. When Sonic the Fighters was first announced, they finally had a time to shine.

In-game screenshots

A different build was used to demonstrate Sonic and Tails fighting each other. All of these screenshots are believed to have come straight from Sega, and depict a different South Island with a textured floor and barriers similar to Flying Carpet (with palm trees as the corners).

Knuckles

Knuckles the Echidna was announced as a playable character, alongside the Casino Night stage. A set of screenshots were released showing him facing Sonic from different angles.

Amy

Next to be shown off was Amy Rose, and the Flying Carpet stage.

AOU Show 1996

A build of Sonic the Fighters was playable at AOU Show 1996 in February 1996. It is not entirely clear how much of the game was accessible at this point, though screenshots suggest Sonic, Tails, Knuckles and Amy were playable (presumably in two-player fights). Aurora Icefield and Mushroom Hill make their appearance, the former looking very different to the final game.

Fang, Espio, Bean and Bark

AM2 chose to make less of a fuss about the remaining four playable characters. Fang and Espio were announced first, followed by Bean and Bark, though gameplay showing any of them did not emerge until after the AOU show. AM2 had also announced Metal Sonic and Dr. Eggman at this point, but neither were shown in-game prior to release.

References


Sonic the Fighters
Sonic the Fighters title.png

Main page
Comparisons
Achievements


Magazine articles
Reception


Development
Hidden content


Move list