Difference between revisions of "Sonic 3D: Flickies' Island (cartridge prototype)"
From Sonic Retro
m (Text replacement - "| genre=3D Platform" to "| genre=Action") |
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| developer=[[Traveller's Tales]] | | developer=[[Traveller's Tales]] | ||
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| romsize=4 MB | | romsize=4 MB | ||
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− | The '''''Sonic 3D Beta''''' is a [[prototype]] [[Sega Mega Drive | + | The '''''Sonic 3D Beta''''' is a [[prototype]] [[Sega Mega Drive]] [[ROM]] purchased for $700 by the [[Sonic scene|Sonic community]] and dumped by [[drx]] in October 2006. It claims to be a 70 percent complete version of ''[[Sonic 3D: Flickies' Island]]'', though it's estimated to be closer to 95 percent. This proto is very similar to the [[Sonic 3D Beta 819|819]] version, only with some weird values added before the country code. |
{{Download|file=Sonic_3D_Blast_(Beta).rar|filesize=1.60MB}} | {{Download|file=Sonic_3D_Blast_(Beta).rar|filesize=1.60MB}} |
Revision as of 14:08, 10 April 2018
Sonic 3D: Flickies' Island (cartridge prototype) |
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System(s): Sega Mega Drive |
Publisher: Sega |
Developer: Traveller's Tales |
ROM size: 4 MB |
Genre: Action |
The Sonic 3D Beta is a prototype Sega Mega Drive ROM purchased for $700 by the Sonic community and dumped by drx in October 2006. It claims to be a 70 percent complete version of Sonic 3D: Flickies' Island, though it's estimated to be closer to 95 percent. This proto is very similar to the 819 version, only with some weird values added before the country code.
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Download Sonic 3D: Flickies' Island (cartridge prototype)
File: Sonic_3D_Blast_(Beta).rar (1.61 MB) (info)
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Contents
Comparisons
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Main article: Sonic 3D: Flickies' Island (cartridge prototype)/Comparisons |
Various Differences
Startup
- Different "SEGA" sound at the beginning
- The title screen refers to the E3 demo cartridge, even though it isn't the actual E3 demo.
- Ending sequences/Chaos Emerald collection screens are missing and have a filler screen instead.
- Pausing the game then pressing A proceeds to the next level, in the same way the level select does in the final.
- Collecting 100 rings gives you an 1-UP only if you get exactly 100. Using a 10-rings box to go beyond 100 won't work.
- Various changes in level design and layout.
Music
- Various pieces of music are used in in both acts: Rusty Ruin uses Act 1 music, Volcano Valley uses Gene Gadget Act 2 music, Gene Gadget uses Act 1 music, Panic Puppet uses Act 2 music and bosses use the final level music.
- Two pieces of lost music have been found, one of them was used as a boss track in Sonic the Hedgehog 4 Episode I.
Other
- Other loading screen / title card fonts
Physical Cartridge
(from drx's Hidden Palace)