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<forumuser name="Dreamw4ker" />
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<forumuser name="MayoSunstar" />
'''DreamW4ker''' is a young programmer skilled in GML(Game Maker Language) and is currently studying the C# language. He joined the [[Sonic Retro]] community because of his love for the [[Sonic the Hedgehog]] series. Shortly after joining, he stopped logging in for some time. He had another project that is currently untitled, and he plans on making it a commercial game. He has registered a blog at [http://dreamw4ker.wordpress.com/ Wordpress] to show updates on his projects. You can find information about the projects at his [http://www.freewebs.com/dreamw4ker/ website].
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'''MayoSunstar''' has always been interested in the story lines of classic [[Sonic the Hedgehog]] games, how they came to be, and why certain things were replaced and removed from them. As far as his talents go this was all he can do. Wanting to participate in the area of fan games, he took time away from [[Sonic Retro]] to learn more about video game design. As far as his interests went into designing [http://en.wikipedia.org/wiki/Role-playing_game_(video_games) role-playing games], he couldn't keep himself from coming up with numerous ideas for a fan game involving the speedy blue hedgehog.
  
==Sonic Project==
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Unfortunately, due to school exams and other personal drama, he could not make enough time to achieve this. In result, he didn't really have any skills to start a fan game of his own, neither did he to even contribute in any Community Projects, therefore leaving him to think there isn't anything he could possibly be useful for.  
Sonic Project was started in 2007, however it was canceled due to a lack in knowledge of GML. The project was planned to be an engine clone, specifically from [[Sonic CD]] and [[Knuckles' Chaotix]]. The music was started before everything else there had to be done for the project(and was immediately discarded). DreamW4ker started quick, inserting samples from artists like [[Michael Jackson]]'s Smooth Criminal into [[Ice Cap Zone]]'s music. He also found a connection to Hall & Oates' [[wikipedia:I Can't Go for That (No Can Do)|"I Can't Go for That (No Can Do)"]] and the boss theme for [[Sonic CD]][PAL] and tried to use samples from it. After the soundtrack was discarded, the project was suspended, and DreamW4ker stopped visiting Sonic Retro.
 
  
Several months later, he made a few scripts for his currently "untitled" project and started on it again, still planning on having it be a commercial game. He also started a new non-commercial project and called it "Sonic Project". After re-downloading all of the resources he had before, he logged onto Sonic Retro, went to the edit tab and wrote everything you just read above (and soon below). Sobbing, he looked at the progress made on the community project, and decided to make this "Sonic Project" worth playing, maybe even worth interest...
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He started studying the inspiring works of fan game projects such as [[Sonic Nexus]] and [[Retro Sonic]]. Several months later, after becoming more familiar with the design of 360 degree engines, he decided to pick up where he left off and work on a fan game of his own, still keeping his interest in the history of Sonic games in mind.
  
[[Category:Sceners]]
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MayoSunstar isn't the brightest when it comes to things like the Wiki pages, often causing him to make constant mistakes.
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[[Category:User pages|{{PAGENAME}}]]

Latest revision as of 21:10, 6 October 2011

<forumuser name="MayoSunstar" /> MayoSunstar has always been interested in the story lines of classic Sonic the Hedgehog games, how they came to be, and why certain things were replaced and removed from them. As far as his talents go this was all he can do. Wanting to participate in the area of fan games, he took time away from Sonic Retro to learn more about video game design. As far as his interests went into designing role-playing games, he couldn't keep himself from coming up with numerous ideas for a fan game involving the speedy blue hedgehog.

Unfortunately, due to school exams and other personal drama, he could not make enough time to achieve this. In result, he didn't really have any skills to start a fan game of his own, neither did he to even contribute in any Community Projects, therefore leaving him to think there isn't anything he could possibly be useful for.

He started studying the inspiring works of fan game projects such as Sonic Nexus and Retro Sonic. Several months later, after becoming more familiar with the design of 360 degree engines, he decided to pick up where he left off and work on a fan game of his own, still keeping his interest in the history of Sonic games in mind.

MayoSunstar isn't the brightest when it comes to things like the Wiki pages, often causing him to make constant mistakes.