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[[Image:sti.png|frame|right|Sega Technical Institute logo, as seen in the opening of ''Comix Zone''.]]
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#redirect [[sega:Sega Technical Institute]]
'''The Sega Technical Institute''' was a video game development division of [[Sega]] based in the United States, unlike the [[Sega#Internal structure|AM]] divisions which were based in [[Japan]].
 
 
 
STI was at one time an elite organization within [[Sega|Sega of America]] that developed well-received games such as ''Die Hard Arcade'' (the result of a team-up between STI and successful [[arcade game]] developers AM1), ''[[Comix Zone]]'', ''Kid Chameleon'' and ''[[The Ooze]]''. STI's focus was to create character properties that could be built into a franchise.
 
 
 
Although the original ''[[Sonic the Hedgehog (Genesis)|Sonic the Hedgehog]]'' was developed in Japan by [[Sonic Team]], the Sega Technical Institute held the principal responsibility for ''[[Sonic the Hedgehog 2]]'', assisted by members of Japanese development teams, including several members of the original Sonic Team such as [[Yuji Naka]] and [[Hirokazu Yasuhara]]. However, only the Japanese members of STI developed ''[[Sonic the Hedgehog 3]]'' and ''[[Sonic & Knuckles]]''; the American developers worked on ''[[Sonic Spinball]]'' instead.
 
 
 
Game development luminaries [[Mark Cerny]] and [[Stieg Hedlund]] were at one time part of the organization.
 
 
 
[[Category:Developers]]
 

Latest revision as of 18:03, 5 April 2010