Difference between revisions of "Shinkichi Tanahashi"
From Sonic Retro
Line 2: | Line 2: | ||
He specializes in character modeling, and was the lead character artist for the [[PlayStation 3]] and [[Xbox 360]] versions of ''[[Sonic Unleashed]]''. | He specializes in character modeling, and was the lead character artist for the [[PlayStation 3]] and [[Xbox 360]] versions of ''[[Sonic Unleashed]]''. | ||
+ | |||
==Production History== | ==Production History== | ||
+ | * ''[[Space Channel 5]]'' (1999) — Character Modeling Unit | ||
* ''Space Channel 5: Special Edition'' (2003) — Character Modeling Unit | * ''Space Channel 5: Special Edition'' (2003) — Character Modeling Unit | ||
* ''Space Channel 5: Part 2: Special Edition'' (2003) — Character Modeling | * ''Space Channel 5: Part 2: Special Edition'' (2003) — Character Modeling |
Revision as of 08:54, 2 January 2009
Shinkichi Tanahashi is a graphic artist, associated with the development of a few SEGA titles. He was originally employed at United Game Artists, but when the company merged with Sonic Team in 2004, he became a Sonic Team employee.
He specializes in character modeling, and was the lead character artist for the PlayStation 3 and Xbox 360 versions of Sonic Unleashed.
Production History
- Space Channel 5 (1999) — Character Modeling Unit
- Space Channel 5: Special Edition (2003) — Character Modeling Unit
- Space Channel 5: Part 2: Special Edition (2003) — Character Modeling
- Sonic the Hedgehog (2006) — Character Artist
- Sonic Unleashed (2008) — Lead Character Artist (PS3 & Xbox 360 Version), Artist (Wii & PS2 Version)