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Difference between revisions of "Dust Hill Zone"

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Dust Hill Zone was the early name for Mystic Cave Zone in Sonic 2.
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http://www.geocities.com/tqsonicfan/4.JPG
  
It's often mistaken for the unreleased desert level that can be seen in some early concept art. This is because of the rumors some unknown Sonic fan started spreading in the late 90's, but since there was never any proof behind that statement and Brenda Ross admitted she had never used the name Dust Hill for her desert, it's now obvious that there's no connections at all between both levels.
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Dust Hill Zone can be refered to as two things:
  
[[Category:Levels]]
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* Early Mystic Cave Prototype
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* Desert Concept Art
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The "general view" of Dust Hill would describe a desert area hot and sandy. This would apply with the concept art as seen above. Although, in technicality, there is no piece of animation discovered as of yet to show that Dust Hill was a playable level. The name Dust Hill Zone was meant for this desert level as confirmed twice by [[Brenda Ross]]. However, the level pointer from the known beta released by [[Simon Wai]] until the final was set for [[Mystic Cave Zone]].
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The concept of this zone was to begin with a desert setting and as the level progresses, the palette changes to a winter setting [ex: from sand to snow; from cactus to christams trees] as described by the zone artist, [[Brenda Ross]].
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In the pictures above, the left one uses inaccurate colours while the one on the right is using the correct colours. The middle one was printed on the back of a Sears, Roebuck and Co. Magazine from a November/December issue of 1992.
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Not much detail is known about this zone, so other pieces of information may be missing from this article.
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NOTE: Although Brenda Ross herself has never called this zone "Dust Hill zone", it is not definite that this title would not go to this desert level.

Revision as of 21:40, 13 December 2004

http://www.geocities.com/tqsonicfan/4.JPG

Dust Hill Zone can be refered to as two things:

  • Early Mystic Cave Prototype
  • Desert Concept Art


The "general view" of Dust Hill would describe a desert area hot and sandy. This would apply with the concept art as seen above. Although, in technicality, there is no piece of animation discovered as of yet to show that Dust Hill was a playable level. The name Dust Hill Zone was meant for this desert level as confirmed twice by Brenda Ross. However, the level pointer from the known beta released by Simon Wai until the final was set for Mystic Cave Zone.


The concept of this zone was to begin with a desert setting and as the level progresses, the palette changes to a winter setting [ex: from sand to snow; from cactus to christams trees] as described by the zone artist, Brenda Ross.


In the pictures above, the left one uses inaccurate colours while the one on the right is using the correct colours. The middle one was printed on the back of a Sears, Roebuck and Co. Magazine from a November/December issue of 1992.


Not much detail is known about this zone, so other pieces of information may be missing from this article.


NOTE: Although Brenda Ross herself has never called this zone "Dust Hill zone", it is not definite that this title would not go to this desert level.