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Difference between revisions of "Prototype"

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A '''prototype''' is a stage of design before the final one. Prototype video games are created during development for playtesting and bug reporting purposes. Usually, a prototype game doesn't leave the developers' offices, but occasionally one finds its way out and onto the internet.
  
Webster's Dictionary definitions:
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==Prototypical stages==
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* '''Pre-Alpha''': Only used in certain games for very early development
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* '''Alpha''': All the development up to beta
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* '''[[Beta]]''': All major game modes and features are closed; game is now being heavily tested for bugs by SOA's QA
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* '''Final/Gold''': Finished and sold product
  
1) An original model on which something is patterned.
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==Examples of well-known prototypes==
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* ''[[Sonic the Hedgehog (16-bit) (prototype)]] ([[Sega Mega Drive]])
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* ''[[Sonic the Hedgehog 2 (Nick Arcade prototype)]]'' (Sega Mega Drive)
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* ''[[Sonic the Hedgehog 2 (Simon Wai prototype)]]'' (Sega Mega Drive)
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* ''[[Sonic the Hedgehog CD build 510]]'' ([[Mega-CD|Sega Mega-CD]])
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* ''[[Sonic Crackers]]'' (Sega Mega Drive)
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* ''[[Sonic 3D: Flickies' Island (cartridge prototype)]]'' (Sega Mega Drive)
  
2) An individual that exhibits the essential features of a later type.
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==References==
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<references />
  
3) A standard or typical example.
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[[Category:General interest]]
 
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[[Category:Prereleases| ]]
4) A first full-scale and usually functional form of a new type or design of a construction (as an airplane).
 
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Dictionary.com's definitions [1 exception]:
 
 
 
1) An original type, form, or instance serving as a basis or standard for later stages.
 
 
 
2) An original, full-scale, and usually working model of a new product or new version of an existing product.
 
 
 
3) An early, typical example.
 
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Oxford's Dictionary definitions:
 
 
 
1) A first or preliminary form from which other forms are developed or copied.
 
 
 
2) A typical example of something.
 
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Encarta.com Dictionary definitions [1 exception]:
 
 
 
1) Original used as model: something having the essential features of a subsequent type, and on which later forms are modeled.
 
 
2) Standard example: a standard example of a particular kind, class, or group.
 
 
3) Full-size functional model: a first full-size functional model to be manufactured, for example, of a car or a machine.
 

Latest revision as of 13:39, 7 July 2022

A prototype is a stage of design before the final one. Prototype video games are created during development for playtesting and bug reporting purposes. Usually, a prototype game doesn't leave the developers' offices, but occasionally one finds its way out and onto the internet.

Prototypical stages

  • Pre-Alpha: Only used in certain games for very early development
  • Alpha: All the development up to beta
  • Beta: All major game modes and features are closed; game is now being heavily tested for bugs by SOA's QA
  • Final/Gold: Finished and sold product

Examples of well-known prototypes

References