Difference between revisions of "Chaotix (prototype 0202)/Comparisons/Speed Slider"
From Sonic Retro
(Created page with "{{back}} {{Comparison | image1=Chaotix0202 32X SS 1Loop.png | image2=Chaotix 32X SS 1Loop.png | game1=Prototype 0202 | game2=Final game | desc=This is the last known prototype...") |
|||
Line 6: | Line 6: | ||
| game2=Final game | | game2=Final game | ||
| desc=This is the last known prototype to feature loops, but they've been broken again, possibly in preparation for their removal. | | desc=This is the last known prototype to feature loops, but they've been broken again, possibly in preparation for their removal. | ||
+ | }} | ||
+ | |||
+ | ==Level 5== | ||
+ | {{Comparison | ||
+ | | image1=Notavailable.svg | ||
+ | | image2=Chaotix 32X SS Boss.png | ||
+ | | game1=Prototype 0202 | ||
+ | | game2=Final game | ||
+ | | desc=0202 introduces the scrolling clouds for the boss, but gains a border on the left hand side of the screen in the process. This border only applies to Mega Drive graphics, however, with the 32X sprites rendering on-top. In the final game, the camera is locked, possibly to prevent this issue. | ||
}} | }} | ||
Latest revision as of 15:53, 14 February 2021
- Back to: Chaotix (prototype 0202)/Comparisons.
Prototype 0202 |
---|
Final game |
---|
This is the last known prototype to feature loops, but they've been broken again, possibly in preparation for their removal.
Level 5
Prototype 0202 |
---|
Final game |
---|
0202 introduces the scrolling clouds for the boss, but gains a border on the left hand side of the screen in the process. This border only applies to Mega Drive graphics, however, with the 32X sprites rendering on-top. In the final game, the camera is locked, possibly to prevent this issue.
References
Chaotix (prototype 0202), prototype version of Chaotix | |
---|---|
Main page | Comparisons | Maps |