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− | | + | #REDIRECT [[Mystic Cave Zone]] |
− | Dust Hill Zone can be refered to as two things:
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− | * Early Mystic Cave Prototype
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− | * Desert Concept Art
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− | The "general view" of Dust Hill would describe a desert area hot and sandy. This would apply with the concept art as seen [http://www.emulationzone.org/projects/ssg/lbp/DHZcutout.JPG here]. Although, in technicality, there is no piece of animation discovered as of yet to show that Dust Hill was a playable level. The name Dust Hill Zone was meant for this desert level as confirmed twice by [[Brenda Ross]]. However, the level pointer from the known beta released by [[Simon Wai]] until the final was set for [[Mystic Cave Zone]].
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− | The concept of this zone was to begin with a desert setting and as the level progresses, the palette changes to a winter setting [ex: from sand to snow; from cactus to christams trees] as described by the zone artist, [[Brenda Ross]]. Very little is known about this zone, so details may be missing from this article.
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