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Difference between revisions of "Sonic the Hedgehog CD (Mega-CD prototype; 1993-06-21)/Comparisons/Quartz Quadrant"

From Sonic Retro

(Zone 1)
(Zone 3)
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==Zone 3==
 
==Zone 3==
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{{Comparison
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| image1=Notavailable.svg
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| image2=Notavailable.svg
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| game1=v0.51 prototype
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| game2=Final game
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| desc=The boss area is still using non-final graphics.
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}}
 
{{Comparison
 
{{Comparison
 
| image1=Notavailable.svg
 
| image1=Notavailable.svg

Revision as of 13:22, 29 October 2019

Back to: Sonic the Hedgehog CD (Mega-CD prototype; 1993-06-21)/Comparisons.

Zone 1

Notavailable.svg
v0.51 prototype
Notavailable.svg
Final game

Palette issues for the future zones are less severe than the 510 and 512 prototypes, but there are still incorrect parts.

Notavailable.svg
v0.51 prototype
Notavailable.svg
Final game

The swinging platforms with conveyors on them use different graphics from the 510 and 512 prototypes, but function the same way (and were removed before the final release).

Notavailable.svg
v0.51 prototype
Notavailable.svg
Final game

Bridges use different graphics.

100%
v0.51 prototype
100%
Final game


100%
v0.51 prototype
100%
Final game


100%
v0.51 prototype
100%
Final game


100%
v0.51 prototype
100%
Final game


Zone 2

100%
v0.51 prototype
100%
Final game


100%
510 prototype
100%
Final game


100%
v0.51 prototype
100%
Final game


100%
v0.51 prototype
100%
Final game


Zone 3

Notavailable.svg
v0.51 prototype
Notavailable.svg
Final game

The boss area is still using non-final graphics.

100%
v0.51 prototype
100%
Final game


100%
v0.51 prototype
100%
Final game


References


Sonic the Hedgehog CD (Mega-CD prototype; 1993-06-21), prototype version of Sonic the Hedgehog CD
SonicCD621 MCD TitleScreen.png

Main page | Comparisons | Hidden content

Part of Sonic the Hedgehog CD development