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#REDIRECT [[Sonic 3D: Flickies' Island]]
[[Category:Genesis Games]]
 
[[Category:PC Games]]
 
[[Category:Saturn Games]]
 
Sonic 3D Blast, released on the Sega [[Genesis]] and [[Saturn]] in 1996, also released later on the PC. In the opinions of many, this was a fairly mediocre [[Sonic the Hedgehog game]], due to the sluggish gameplay and rather boring aspects that haunt the stages of the game. The music, however, is some of the greatest in the series, and has spawned numerous remixes across the web.
 
 
 
===Saturn compared to Genesis===
 
The Saturn version of the game featured an entirely different [[Special Stage]] then the Genesis version, which resembled the special stages of [[Sonic 2]]. It also featured many graphical improvements over its Genesis counterpart.
 
 
 
===Gameplay===
 
Sonic 3d Blast takes a different approach to the traditional Sonic mould; you must  find 5 enemies on each section of the level which contain "flickeys", you must then destroy the enemies and catch the hidden flickeys inside. Delivering the flickeys to rings hovering in the sky results in points and access to the remainder of the stage. The 3D environment does not bode well for sonic, causing weird controls and an overall slow feel of the game.
 
 
 
===Stages===
 
 
 
==[[Green Grove zone]]==
 
A level following the tradition that [[Green Hill zone]] began in [[Sonic 1]], this is the traditional "Green" level. The boss of this very generic level is strangely easy; [[Robotnik]] will throw a metal, spiked ball on the ground, which will bounce around. He will retrieve it, and Sonic must hit him as he lowers to the ground.
 
 
 
==[[Rusty Ruins zone]]==
 
A level that takes place in a hidden temple, this level featured "spinners", which literally turned sonic into a spinning top, giving him the ability to break through solid objects. The boss in this level featured Robotnik in a golem wedged into the wall, requiring you to jump on his hands and jump into the glass guarding the vaulnerable robotnik.
 
 
 
==[[Spring Stadium zone]]==
 
This level resembled [[Casino Night Zone]] from sonic 2, in the sense that the whole level was one big pinball machine. It was fairly easy in comparison to the other levels, but it was exceedingly long. The boss of this level has Robotnik attacking you with diabolical hands attached to his new machine.
 
 
 
==[[Diamond Dust zone]]==
 
This zone seems to be heavily influenced by [[Icecap Zone]] from [[Sonic 3]], and features some great music. The level takes place in a winter environment, with slippery ice and snowy gusts everywhere. The boss of this level also seems to be heavily influenced by sonic 3's icecap zone, with robotnik trying to do nothing but freeze you.
 
 
 
[[Volcano Valley zone]]
 
The difficuly ramps up on this level, based entirely inside a lavalike environment. A misplaced fall usually spells death for Sonic, which contributed to the major challenge factor in this level. The boss of this level also took place in a lava environment, where you had to jump on his lava pipes and hit him, while still avoiding the fire he spewed out.
 
 
 
==[[Gene Gadget zone]]==
 
A fairly easy zone that takes place in space, where sonic would teleport on different platforms and face some rehashed enemies. The boss featured robotnik's first real use of missles to blast sonic away, but it was surprisingly easy.
 
 
 
==[[Puppet Panic Zone]]==
 
The "last level" of Sonic 3D blast, it featured the only stage without any flickes as well as one of the only real challenges in the entire game. The boss was a multi-layered showdown against Robotnik's head, which used various tactics to take Sonic down.
 
 
 
==[[Final Fight]]==
 
The true last level of sonic 3D Blast, the whole level was one boss, with Robotnik using a multi-capable robot to destroy you. This boss required an astounding 12 hits to kill, making it the most challenging boss in the game. This level is only accessable if you finish the game with all seven emeralds.
 
 
 
===Special Stages===
 
The games special stages were accessable if you found [[Tails]] or [[Knuckles]] hidden in the level. (Note: These were the only times that those characters would ever appear in Sonic 3D Blas
 
t) The Genesis special stages were played out on a giant bridge, where you'd grab rings while dodging bombs at a frantic pace. These special stages are ridiculously easy, and it is extremely hard to actually lose on one. The Saturn special stages were exceedingly better, and played a lot like Sonic 2's special stages. The challenge was still lacking though, and to lose on one was a feat that is certianly not to be proud of.
 
 
 
===Cheats===
 
==SEGA GENESIS VERSION==
 
To access level select, press B, A, right, A, C, up, down, A at the title
 
screen. After entering this cheat, you may skip levels by pressing Start + A during gameplay.
 
 
 
==SEGA SATURN VERSION==
 
Hold on C+Start at the title screen to access the cheats. To cheat, press start,  then press:
 
 
 
X - Gain one life
 
 
 
Y - Gain one medal
 
 
 
Z - Gain all chaos emeralds
 
 
 
=A - Skip an act=
 
=B - Skip a stage=
 
=C - Skip to boss of stage=
 
 
 
==PC VERSION==
 
While playing the game, hold on M and press escape to access a hidden menu, which lets you change many weird features of the game.
 
 
 
===Boxart===
 
 
 
http://web.archive.org/web/20031006125052/boxscans.sonic-cult.org/s3d-box-eu.jpg
 
{{SonicGenesisGames}}
 

Latest revision as of 17:21, 6 December 2004