Difference between revisions of "Sonic Blast (Game Gear prototype 74)"
From Sonic Retro
(→General) |
GerbilSoft (talk | contribs) (+romsize) |
||
Line 4: | Line 4: | ||
| developer=[[Aspect Co. Ltd]] | | developer=[[Aspect Co. Ltd]] | ||
| system=[[Sega Game Gear]] | | system=[[Sega Game Gear]] | ||
+ | | romsize=1 MB | ||
| genre=2D Platform | | genre=2D Platform | ||
}} | }} |
Revision as of 16:37, 10 September 2015
Sonic Blast (Game Gear prototype 74) |
---|
System(s): Sega Game Gear |
Publisher: Sega |
Developer: Aspect Co. Ltd |
ROM size: 1 MB |
Genre: 2D Platform |
Sonic Blast Beta 74 for the Game Gear was released by drx during the February 23rd, 2008 proto release.
Download Sonic Blast (Game Gear prototype 74)
File: Sonic_Blast_(Prototype_74_-_Jul_17,_1996,_09.11).rar (244 kB) (info)
|
Various Differences
General
- Game instantly goes into level select from the beginning, but anything past Red Volcanic Zone act 3 crashes the game instantly.
- There is no title screen, instead the game goes to the level select when you start the game.
- The character select screen is text based and doesn't have character sprites.
- There are still no level intro and end title cards.
- A Debug Mode is active. Holding 2 will freeze character and allow the player to move him freely with the D-Pad.
- Rings are not lost when hit, although they still fly out.
- Red Volcano Zone is named Red Volcanic Zone.
- After defeating the Volcanic Stage boss, one can use the debug to return to the original location of the boss to view what appears to be a bell like outline. This could possibly be a mistake made by SEGA during the development process.
- In every act 2, underneath the level is a area with garbage data everywhere.