Difference between revisions of "Sonic Turbine"
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==Credits== | ==Credits== | ||
− | * '[[Damizean]]' For being an awesome guy and creating the original BlitzSonic engine | + | * '''[[Damizean]]''' For being an awesome guy and creating the original BlitzSonic engine |
− | * '[[User:Morph|SonicFreak94]]' ...I forgot. He helped with stuff, yeah. | + | * '''[[User:Morph|SonicFreak94]]''' ...I forgot. He helped with stuff, yeah. |
− | * 'PSPCandy' Coding parts of the engine | + | * '''PSPCandy''' Coding parts of the engine |
− | * 'Sega' They own Sonic. | + | * '''Sega''' They own Sonic. |
Revision as of 17:14, 29 January 2011
Sonic Turbine is a BlitzSonic modification created by angelXwind. It is being developed and heavily modified from Damizean and Mark the Echidna's BlitzSonic engine; which was programmed in Blitz3D.
Some parts of Sonic Turbine's code is written by angelXwind's friend, PSPCandy (also known as "The God of Crazy Coding")
Features
- A jump dash (think the Homing attack, but without the "Homing" part of it)
- Spindash
- Rolling
- Basic rolling physics
- Sonic Colors model and official rig
- Default BlitzSonic stages are included with the engine
Todo
- A Stage selector (technically this already exists, but it's as buggy as hell, and is commented out in the code)
- Release Sonic Turbine
- Add enemies
Credits
- Damizean For being an awesome guy and creating the original BlitzSonic engine
- SonicFreak94 ...I forgot. He helped with stuff, yeah.
- PSPCandy Coding parts of the engine
- Sega They own Sonic.