Difference between revisions of "Shinkichi Tanahashi"
From Sonic Retro
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* ''Space Channel 5: Part 2: Special Edition'' (2003) — Character Modeling | * ''Space Channel 5: Part 2: Special Edition'' (2003) — Character Modeling | ||
* ''[[Sonic the Hedgehog (2006 game)|Sonic the Hedgehog]]'' (2006) — Character Artist | * ''[[Sonic the Hedgehog (2006 game)|Sonic the Hedgehog]]'' (2006) — Character Artist | ||
− | * ''[[Sonic Unleashed]]'' (2008) — Lead Character Artist ( | + | * ''[[Sonic Unleashed]] (PS3 & Xbox 360 Version)'' (2008) — Lead Character Artist |
+ | * ''[[Sonic Unleashed]] (Wii & PS2 Version)'' (2008) — Artist | ||
[[Category:Developers]] | [[Category:Developers]] |
Revision as of 02:04, 17 February 2009
Shinkichi Tanahashi is a graphic artist, associated with the development of a few SEGA titles. He was originally employed at United Game Artists, but when the company merged with Sonic Team in 2004, he became a Sonic Team employee.
He specializes in character modeling, and was the lead character artist for the PlayStation 3 and Xbox 360 versions of Sonic Unleashed.
Production History
- Space Channel 5 (1999) — Character Modeling Unit
- Space Channel 5: Special Edition (2003) — Character Modeling Unit
- Space Channel 5: Part 2: Special Edition (2003) — Character Modeling
- Sonic the Hedgehog (2006) — Character Artist
- Sonic Unleashed (PS3 & Xbox 360 Version) (2008) — Lead Character Artist
- Sonic Unleashed (Wii & PS2 Version) (2008) — Artist