User talk


From Sonic Retro

Revision as of 03:52, 18 March 2020 by G.E.R. (talk | contribs) (Sonic Advance 2 maps)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)

Sonic Advance 2 maps

I gotta applaud you for stepping up to the challenge of making maps for Sonic Advance 2, as these will help me a lot with counting how many Rings are in each level as well as writing up the best possible routes to collect all the Special Rings. However, if I have to give criticism, your maps really could do with cleaning up. These are the problems I have found with them:

  • There are a lot of loose pixels in places, particularly from sprites and background/foreground pieces.
  • Some pieces of the foreground are slightly cut up in some places. Not very common, but it's there.
  • Some Rings are overlaid on top of each other.
  • Music Plant 1's map has a Sonic sprite where the first Special Ring is. - fixed
  • Sky Canyon 2's map has some Rings overlapped by background pieces for some reason. I had to go through that level just to verify the Rings were there. - fixed
  • Techno Base 1's map has a weird smear near the beginning. - fixed
  • Egg Utopia 1's map has foreground tiles where there shouldn't be, on the top route just before the final outdoor section. - fixed

Ideally, we want our maps to be as clean and presentable as possible, so can you please fix all these problems and reupload your maps? Also, please optimise your maps so they are at the smallest possible filesize. Cheers in advance. --BSonirachi (talk) 17:56, 11 March 2020 (EDT)

Found another problem with your Advance 2 maps: the third Special Ring in Hot Crater Act 2 is missing from your map (- fixed). Here's where the Ring is located. --BSonirachi (talk) 13:50, 12 March 2020 (EDT)
And another: Ice Paradise 2's map is missing a Pen by the sixth Special Ring, and the seventh Ring on the same map's homestretch is a regular Ring. (- fixed) --BSonirachi (talk) 16:46, 12 March 2020 (EDT)