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Revision as of 03:04, 26 June 2012 by KingofHarts (talk | contribs) (Added a page to the list.)
SCHG How-To Guide: Sonic the Hedgehog 2 (16-bit)
Fixing Bugs
Fix Demo Playback | Fix a Race Condition with Pattern Load Cues | Fix Super Sonic Bugs | Use Correct Height When Roll Jumping | Fix Jump Height Bug When Exiting Water | Fix Spin Dash Code and Add Spin Dash Speeds | Fix Screen Boundary Spin Dash Bug | Fix Camera Y Position for Tails | Fix Tails subanimation error | Fix Tails' respawn speeds | Fix Accidental Deletion of Scattered Rings | Fix monitor collision bug | Fix Rexon crash | Fix EHZ Deformation Bug | Correct CPZ boss attack behavior | Fix Bug in ARZ Boss Arrow's Platform Behavior | Fix ARZ Boss Walking on Air Glitch | Fix ARZ boss sprite behavior | Fix multiple CNZ boss bugs | Fix HTZ background scrolling mountains | Fix OOZ Launcher Speed Up Glitch | Fix DEZ Giant Mech collision glitch | Fix Boss Deconstruction Behavior
Design Choices and Features
Remove the Air Speed Cap | Disable floor collision while dying | Modify Super Sonic Transformation Methods & Behavior | Enable/Disable Tails in Certain Levels | Collide with Water After Being Hurt | Retain Rings When Returning at a Star Post | Create Insta-kill and High Jump Monitors | Create Clone and Special Stage Monitors | Improve the fade in\fade out progression routines in Sonic 2 | Fix scattered rings' underwater physics | Restore lost CPZ boss feature | Prevent SCZ Tornado spindash death
Extending the Game
Port Sonic 1's Sound Driver | Port Sonic 3k's Rings Manager | Extend the Level Index Past $10 | Extend Water Tables | Expand the Music Index to Start at $00 Instead of $80 (Sonic 2 Clone Driver Version) | Add Extra Characters
Miscellaneous
Edit Level Order with ASM‎ | Alter Ring Requirements in Special Stages | Speed up ring loss process