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Difference between revisions of "LevelBob"

From Sonic Retro

(Alright, I figured it out. This should be able to have Act 3 images now)
m
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{{BobRow||{{{Mission4|}}}|content='''Mission 4''': {{{Mission4}}}{{#if: {{{ARank4|}}} | :*'''A-Rank''': {{{ARank4}}} }}{{#if: {{{MaxRings4|}}} | :*'''Total rings''': {{{MaxRings4}}} }} }}<!--SA2-specific -->
 
{{BobRow||{{{Mission4|}}}|content='''Mission 4''': {{{Mission4}}}{{#if: {{{ARank4|}}} | :*'''A-Rank''': {{{ARank4}}} }}{{#if: {{{MaxRings4|}}} | :*'''Total rings''': {{{MaxRings4}}} }} }}<!--SA2-specific -->
 
{{BobRow||{{{Mission5|}}}|content='''Mission 5''': {{{Mission5}}}{{#if: {{{ARank5|}}} | :*'''A-Rank''': {{{ARank5}}} }}{{#if: {{{MaxRings5|}}} | :*'''Total rings''': {{{MaxRings5}}} }} }}<!--SA2-specific -->
 
{{BobRow||{{{Mission5|}}}|content='''Mission 5''': {{{Mission5}}}{{#if: {{{ARank5|}}} | :*'''A-Rank''': {{{ARank5}}} }}{{#if: {{{MaxRings5|}}} | :*'''Total rings''': {{{MaxRings5}}} }} }}<!--SA2-specific -->
{{BobRow||{{{name_de|}}}{{{name_fr|}}}{{{name_es|}}}{{{name_it|}}}{{{name_se|}}}{{{name_nl|}}}{{{name_fi|}}}{{{name_jp|}}}|content='''Non-English names:'''{{#if: {{{name_jp|}}} | * JP: {{{name_jp}}} }}{{#if: {{{name_de|}}} | * DE: {{{name_de}}} }}{{#if: {{{name_fr|}}} | * FR: {{{name_fr}}} }}{{#if: {{{name_es|}}} | * ES: {{{name_es}}} }}{{#if: {{{name_it|}}} | * IT: {{{name_it}}} }}{{#if: {{{name_se|}}} | * SE: {{{name_se}}} }}{{#if: {{{name_nl|}}} | * NL: {{{name_nl}}} }}{{#if: {{{name_fi|}}} | * FI: {{{name_fi}}} }}}}
+
{{BobRow||{{{name_jp|}}}{{{name_de|}}}{{{name_fr|}}}{{{name_es|}}}{{{name_it|}}}{{{name_se|}}}{{{name_nl|}}}{{{name_fi|}}}|content='''Non-English names:'''{{#if: {{{name_jp|}}} | * '''JP''': {{{name_jp}}} }}{{#if: {{{name_de|}}} | * '''DE''': {{{name_de}}} }}{{#if: {{{name_fr|}}} | * '''FR''': {{{name_fr}}} }}{{#if: {{{name_es|}}} | * '''ES''': {{{name_es}}} }}{{#if: {{{name_it|}}} | * '''IT''': {{{name_it}}} }}{{#if: {{{name_se|}}} | * '''SE''': {{{name_se}}} }}{{#if: {{{name_nl|}}} | * '''NL''': {{{name_nl}}} }}{{#if: {{{name_fi|}}} | * '''FI''': {{{name_fi}}} }}}}
 
{{BobRow||{{{next|}}}{{{prev|}}}|content={{#if: {{{prev|}}} | ← [[{{{prev}}}]] }} {{#if:{{{next|}}}|{{#if:{{{prev|}}}|{{!}}|}}|}} {{#if: {{{next|}}} | [[{{{next}}}]] → }}|align=center}}
 
{{BobRow||{{{next|}}}{{{prev|}}}|content={{#if: {{{prev|}}} | ← [[{{{prev}}}]] }} {{#if:{{{next|}}}|{{#if:{{{prev|}}}|{{!}}|}}|}} {{#if: {{{next|}}} | [[{{{next}}}]] → }}|align=center}}
 
}}<noinclude>
 
}}<noinclude>
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| ARank5 =  
 
| ARank5 =  
 
| MaxRings5 =  
 
| MaxRings5 =  
 +
| name_jp =
 +
| name_de =
 +
| name_fr =
 +
| name_es =
 +
| name_it =
 +
| name_se =
 +
| name_nl =
 +
| name_fi =
 
| prev =
 
| prev =
 
| next =
 
| next =

Revision as of 13:08, 3 March 2018

Notavailable.svg
LevelBob

Usage

This template is to be used on articles about specific levels. Place the following at the top of a page:

{{LevelBob
| name=
| levelscreen=
| screenwidth=
| levelscreen2=
| screenwidth2=
| levelscreen3=
| screenwidth3=
| levelscreentitle=
| levelscreen2title=
| levelscreen3title=
| levelno=
| game=
| acts=
| theme1=
| theme2=
| theme3=
| theme4=
| theme5=
| theme1location=
| theme2location=
| theme3location=
| theme4location=
| theme5location=
| playedas=
| opponent=
| boss=
| bossalt=
| subboss=
| subboss2=
| subbossalt=
| rings=
| rings1=
| rings2=
| rings3=
| flickies1=
| flickies2=
| underwater=
| prereq=
| shaddark=
| shadnorm=
| shadhero=
| Mission1 =
| ARank1 = 
| MaxRings1 = 
| Mission2 =
| ARank2 = 
| MaxRings2 = 
| Mission3 =
| ARank3 = 
| MaxRings3 = 
| Mission4 =
| ARank4 = 
| MaxRings4 = 
| Mission5 =
| ARank5 = 
| MaxRings5 = 
| name_jp = 
| name_de = 
| name_fr = 
| name_es = 
| name_it = 
| name_se = 
| name_nl = 
| name_fi = 
| prev =
| next =
}}

All fields except "game" are optional. If no screenshot of the level will ever exist (e.g. it was scrapped in development), define levelscreen as none.

Theme

Specify a valid level theme from the list on level themes. If a level has a single theme, specify it like this:

| theme1= Tropical Island

If it has both a primary and secondary theme, specify it like this:

| theme1= Death Egg
| theme2= Factory/City

If themes are only specific to one act, do this:

| theme1= Factory/City
| theme1location = Act 1
| theme2= Ancient Ruins
| theme2location = Act 2

Combining the above, if if an entire level has a primary theme but acts also have their own individual themes:

| theme1= Factory/City
| theme2= Ancient Ruins
| theme2location = Act 1
| theme3 = Carnival/Casino
| theme3location = Act 2

Up to five themes can be specified.

Prev and Next

Specify which levels come before or after the level like this:

| prev= Green Hill Zone
| next= Spring Yard Zone

If a level page's name has a game title in brackets to signify a level from a particular game, specify it like this:

| prev= Chemical Plant Zone (Sonic Mania){{!}}Chemical Plant Zone
| next= Flying Battery Zone (Sonic Mania){{!}}Flying Battery Zone