Difference between revisions of "Sonic the Hedgehog Genesis"
From Sonic Retro
(Removed typo's, rephrased certain bits.) |
|||
Line 1: | Line 1: | ||
{{stub}} | {{stub}} | ||
− | '''''Sonic the Hedgehog Genesis''''' is a [[Game Boy Advance]] | + | '''''Sonic the Hedgehog Genesis''''' is a [[Game Boy Advance]] port of the original ''[[Sonic the Hedgehog (16-bit)|Sonic the Hedgehog]]'' for the [[Sega Mega Drive|Sega Genesis]], made in celebration of the 15th anniversary of that game, as well as ''[[Sonic the Hedgehog]]'' himself. |
+ | Similar to the version on ''[[Sonic Jam]]'', it features a save system, and includes the Spin-Dash ability from later ''Sonic'' titles available in a separate "Anniversary Mode", though the option to play it without the Spin-Dash remains available. | ||
+ | The game is criticized for its poor framerate, equally bad music and sound quality, unfaithfully ported movement physics, and game-breaking bugs and glitches. | ||
[[Category:Game Boy Advance Games]] | [[Category:Game Boy Advance Games]] |
Revision as of 09:50, 28 February 2007
This short article is in need of work. You can help Sonic Retro by adding to it. |
Sonic the Hedgehog Genesis is a Game Boy Advance port of the original Sonic the Hedgehog for the Sega Genesis, made in celebration of the 15th anniversary of that game, as well as Sonic the Hedgehog himself. Similar to the version on Sonic Jam, it features a save system, and includes the Spin-Dash ability from later Sonic titles available in a separate "Anniversary Mode", though the option to play it without the Spin-Dash remains available. The game is criticized for its poor framerate, equally bad music and sound quality, unfaithfully ported movement physics, and game-breaking bugs and glitches.