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Difference between revisions of "Sonic the Hedgehog Genesis"

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'''''Sonic the Hedgehog Genesis''''' is a [[Game Boy Advance]] [[porting|port]] of the original ''[[Sonic the Hedgehog (16-bit)|Sonic the Hedgehog]]'' for the [[Sega Mega Drive|Sega Genesis]], made in celebration of the 15th anniversary of the ''[[Sonic the Hedgehog]]'' that has only been released in North America. Similar to the version on ''[[Sonic Jam]]'', it features a save system, and includes the spin-dash ability from later ''Sonic'' titles available in a separate "Anniversary Mode", plus a "Classic Mode" lacking the [[Spin Dash]].
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'''''Sonic the Hedgehog Genesis''''' is a [[Game Boy Advance]] [[porting|port]] of the original ''[[Sonic the Hedgehog (16-bit)|Sonic the Hedgehog]]'' for the [[Sega Mega Drive|Sega Genesis]], made in celebration of the 15th anniversary of the ''[[Sonic the Hedgehog]]'' that has only been released in North America. Similar to the version on ''[[Sonic Jam]]'', it features a save system, and includes the spin-dash ability from later ''Sonic'' titles available in a separate "Anniversary Mode", plus a "Classic Mode" lacking the [[Spin Dash]].The game is critisized for it's poor framerate, horrible sounding music, and game-breaking bugs.
  
 
[[Category:Game Boy Advance Games]]
 
[[Category:Game Boy Advance Games]]

Revision as of 18:34, 27 December 2006

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Sonic the Hedgehog Genesis is a Game Boy Advance port of the original Sonic the Hedgehog for the Sega Genesis, made in celebration of the 15th anniversary of the Sonic the Hedgehog that has only been released in North America. Similar to the version on Sonic Jam, it features a save system, and includes the spin-dash ability from later Sonic titles available in a separate "Anniversary Mode", plus a "Classic Mode" lacking the Spin Dash.The game is critisized for it's poor framerate, horrible sounding music, and game-breaking bugs.