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Difference between revisions of "Sonic Turbine"

From Sonic Retro

Line 17: Line 17:
 
* Add enemies
 
* Add enemies
 
* Re-do the HUD
 
* Re-do the HUD
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 +
==Controls==
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* X: Jump
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* C: Crouch
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* C+X: Rev up spindash
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* C while running: Roll
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* C while in the air: Unroll
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* X+X: Jumpdash
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* Mouse: Camera
  
 
==Credits==
 
==Credits==

Revision as of 17:45, 29 January 2011

Sonic Turbine is a BlitzSonic modification created by angelXwind. It is being developed and heavily modified from Damizean and Mark the Echidna's BlitzSonic engine; which was programmed in Blitz3D.

Some parts of Sonic Turbine's code is written by angelXwind's friend, PSPCandy (also known as "The God of Crazy Coding")

Features

  • A jump dash (think the Homing attack, but without the "Homing" part of it)
  • Spindash
  • Rolling
  • Basic rolling physics
  • Sonic Colors model and official rig
  • Default BlitzSonic stages are included with the engine
  • A HUD that looks somewhat decent

Todo

  • A Stage selector (technically this already exists, but it's as buggy as hell, and is commented out in the code)
  • Release Sonic Turbine
  • Add enemies
  • Re-do the HUD

Controls

  • X: Jump
  • C: Crouch
  • C+X: Rev up spindash
  • C while running: Roll
  • C while in the air: Unroll
  • X+X: Jumpdash
  • Mouse: Camera

Credits

  • Damizean For being an awesome guy and creating the original BlitzSonic engine
  • SonicFreak94 ...I forgot. He helped with stuff, yeah.
  • PSPCandy Coding parts of the engine
  • Sega They own Sonic.