Sonic Jam 6/Bugs
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Revision as of 15:18, 15 January 2020 by BSonirachi (talk | contribs) (Created page with "{{back}} ==Emulator bugs== ===Lakitu overflow=== {{Bug | image=SonicJam6 MD LakituOverflow.png | desc=In older emulators such as Gens and Genecyst, there is an overfl...")
Revision as of 15:18, 15 January 2020 by BSonirachi (talk | contribs) (Created page with "{{back}} ==Emulator bugs== ===Lakitu overflow=== {{Bug | image=SonicJam6 MD LakituOverflow.png | desc=In older emulators such as Gens and Genecyst, there is an overfl...")
- Back to: Sonic Jam 6.
Emulator bugs
Lakitu overflow
In older emulators such as Gens and Genecyst, there is an overflow bug in World 4-1 where the interval between each Spiny Egg thrown by Lakitu is not properly emulated. This results in Lakitu throwing so many Spiny Eggs at once that the game freezes from overflow. This does not occur on a real Sega Mega Drive.
Fixed in more accurate emulators such as Kega Fusion and Genesis Plus GX.
References
Sonic Jam 6 | |
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