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Difference between revisions of "Sonic Crackers"

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[[Image:Crackers_title.png|Frame|Right|Sonic Crackers "cracktro" screen.]]
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[[Image:Crackers_title.png|frame|right|Sonic Crackers "cracktro" screen.]]
 
'''''Sonic Crackers''''' (referred to as '''''Sonic Studium''''' in the ROM header) is an early prototype build of a game that incorporates many of the concepts found in the game ''[[Knuckles' Chaotix]]''. Its name comes from a peculiar [[ASCII]]-art title screen, which looks like it was thrown together in 5 minutes.
 
'''''Sonic Crackers''''' (referred to as '''''Sonic Studium''''' in the ROM header) is an early prototype build of a game that incorporates many of the concepts found in the game ''[[Knuckles' Chaotix]]''. Its name comes from a peculiar [[ASCII]]-art title screen, which looks like it was thrown together in 5 minutes.
  

Revision as of 00:46, 2 December 2006

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Sonic Crackers "cracktro" screen.

Sonic Crackers (referred to as Sonic Studium in the ROM header) is an early prototype build of a game that incorporates many of the concepts found in the game Knuckles' Chaotix. Its name comes from a peculiar ASCII-art title screen, which looks like it was thrown together in 5 minutes.

The game features Sonic and Tails, held together by rings as seen in Knuckles' Chaotix. The music and stages are also similar to those in Chaotix. However, there are also incomplete field stages, commonly reffered to as Special Stages, even though they are not -- The "Special Stage" selection on the level select menu causes the ROM to crash. These field levels were never properly completed and don't have any collision detection. Interestingly, the date on the lower right of the title screen reads "19940401". An April Fools joke? You make the call.