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Difference between revisions of "Sonic Colours/Bugs"

From Sonic Retro

(Behind the start in Asteroid Coaster)
(3D in 2D and vice versa)
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== 3D in 2D and vice versa==  
 
== 3D in 2D and vice versa==  
 
Just like in Sonic: Unleashed, its possible to have 3D in 2D levels and vice versa. [http://www.youtube.com/watch?v=Dl4tP6X0fvk Here] is an example.  
 
Just like in Sonic: Unleashed, its possible to have 3D in 2D levels and vice versa. [http://www.youtube.com/watch?v=Dl4tP6X0fvk Here] is an example.  
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== Normal physics underwater ==
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Apparently by pausing the game, the underwater physics can be broken. It even kills the drowning countdown. [http://www.youtube.com/watch?v=uCcmjIcXhFo Here] is an example.
  
 
[[Category:Bug Lists]]
 
[[Category:Bug Lists]]

Revision as of 21:16, 3 February 2011

This is the bug list for Sonic Colours (Wii)

Behind the start in Asteroid Coaster

Its possible to get behind the start in Asteroid Coaster Act 5. Here is the glitch. Its possible that the player was meant to start further back.

3D in 2D and vice versa

Just like in Sonic: Unleashed, its possible to have 3D in 2D levels and vice versa. Here is an example.

Normal physics underwater

Apparently by pausing the game, the underwater physics can be broken. It even kills the drowning countdown. Here is an example.