Difference between revisions of "Sonic 1: Bouncy Edition"
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|status=Complete | |status=Complete | ||
− | |system=[[Sega Mega Drive | + | |system=[[Sega Mega Drive]] |
|originalgame=Sonic the Hedgehog (16-bit) | |originalgame=Sonic the Hedgehog (16-bit) | ||
− | |credits=[[Xenowhirl]] | + | |credits=[[User:Xenowhirl|Xenowhirl]] |
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− | '''''Sonic 1: Bouncy Edition''''' is a physics hack of ''[[Sonic the Hedgehog (16-bit)|Sonic the Hedgehog]]'' for the [[Sega Mega Drive | + | '''''Sonic 1: Bouncy Edition''''' is a physics hack of ''[[Sonic the Hedgehog (16-bit)|Sonic the Hedgehog]]'' for the [[Sega Mega Drive]] by [[User:Xenowhirl|Xenowhirl]]. Based on the gameplay of [http://nifflas.ni2.se/index.php?main=03Within_a_Deep_Forest&sub=01About ''Within a Deep Forest''], the hack has modified Sonic's actions so that he is constantly bouncing. Other additional features include a snap screen, new special stage controls and the ability to use GHZ bridges as trampolines. |
==Controls== | ==Controls== |
Revision as of 14:04, 11 April 2018
Sonic 1: Bouncy Edition |
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Last release: July 31, 2007 |
Status: Complete |
System: Sega Mega Drive |
Original game: Sonic the Hedgehog (16-bit) |
Credits: Xenowhirl |
Sonic 1: Bouncy Edition is a physics hack of Sonic the Hedgehog for the Sega Mega Drive by Xenowhirl. Based on the gameplay of Within a Deep Forest, the hack has modified Sonic's actions so that he is constantly bouncing. Other additional features include a snap screen, new special stage controls and the ability to use GHZ bridges as trampolines.
Controls
- Hold or to bounce more (when you hit something)
- Hold to bounce less (impact reduction)
- Hold to keep moving and roll when you hit the ground
- Hold while stationary and press // to Spin Dash (good for loops)
- Hold to stop and stand (good for moving platforms and seesaws)
Downloads
Download Sonic 1: Bouncy Edition
File: Sonic 1 - Bouncy Edition.zip (370 kB) (info)
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