Difference between revisions of "Sonic 1: Bouncy Edition"
From Sonic Retro
PicklePower (talk | contribs) |
PicklePower (talk | contribs) m |
||
Line 1: | Line 1: | ||
− | {{Hack|screen=bouncy_title.png|date=July 31, 2007|system=[[Sega Mega Drive/Genesis]]|originalgame= | + | {{Hack|screen=bouncy_title.png|date=July 31, 2007|system=[[Sega Mega Drive/Genesis]]|originalgame=Sonic the Hedgehog (16-bit)|credits=[[Xenowhirl]]}} |
'''''Sonic 1: Bouncy Edition''''' is a physics hack of ''[[Sonic the Hedgehog (16-bit)|Sonic the Hedgehog]]'' for the [[Sega Mega Drive/Genesis]] by [[Xenowhirl]]. Based on the gameplay of [http://nifflas.ni2.se/index.php?main=03Within_a_Deep_Forest&sub=01About ''Within a Deep Forest''], the hack has modified Sonic's actions so that he is constantly bouncing. Other additional features include a snap screen, new special stage controls and the ability to use GHZ bridges as trampolines. | '''''Sonic 1: Bouncy Edition''''' is a physics hack of ''[[Sonic the Hedgehog (16-bit)|Sonic the Hedgehog]]'' for the [[Sega Mega Drive/Genesis]] by [[Xenowhirl]]. Based on the gameplay of [http://nifflas.ni2.se/index.php?main=03Within_a_Deep_Forest&sub=01About ''Within a Deep Forest''], the hack has modified Sonic's actions so that he is constantly bouncing. Other additional features include a snap screen, new special stage controls and the ability to use GHZ bridges as trampolines. | ||
Revision as of 16:08, 20 November 2009
Sonic 1: Bouncy Edition |
---|
Last release: July 31, 2007 |
System: Sega Mega Drive/Genesis |
Original game: Sonic the Hedgehog (16-bit) |
Credits: Xenowhirl |
Sonic 1: Bouncy Edition is a physics hack of Sonic the Hedgehog for the Sega Mega Drive/Genesis by Xenowhirl. Based on the gameplay of Within a Deep Forest, the hack has modified Sonic's actions so that he is constantly bouncing. Other additional features include a snap screen, new special stage controls and the ability to use GHZ bridges as trampolines.
Controls
- Hold or to bounce more (when you hit something)
- Hold to bounce less (impact reduction)
- Hold to keep moving and roll when you hit the ground
- Hold while stationary and press // to Spin Dash (good for loops)
- Hold to stop and stand (good for moving platforms and seesaws)
Downloads
Download Sonic 1: Bouncy Edition
File: Sonic 1 - Bouncy Edition.zip (370 kB) (info)
|