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SonLVL Manual/Object Editing

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Revision as of 19:04, 4 September 2016 by MainMemory (talk | contribs)
SonLVL
Main Article
Beginner's Guide
Main Menu
Palette Editing
Object Editing
Layout Editing
Art Editing
Project Files

The "Objects" tab in SonLVL allows you to edit the placements of objects, rings, start positions, and Casino Night Zone's special bumpers.

On the left side of the window is an object palette listing all the objects that can be used in the current level, on the right side is a property grid enabling you to edit individual properties of the selected item(s).

Controls:

  • Up, Down, Left, Right: Move the camera by 16 pixels.
  • Hold Shift: Move the camera by the size of a chunk (usually 256 or 128 pixels).
  • Hold Ctrl: Move the camera to the edge of the level.
  • Q: Disable collision viewing.
  • W: View collision path 1.
  • E: View collision path 2.
  • R: Toggle viewing of angle values.
  • T: Toggle objects above/below high plane.
  • Y: Toggle viewing of low plane.
  • U: Toggle viewing of high plane.
  • I: Toggle grid.
  • O: Toggle HUD.
  • P: Toggle viewing of objects from all timezones (Sonic CD only).
  • [: View previous palette.
  • ]: View next palette.
  • -: Zoom out.
  • +: Zoom in.
  • Left click: Select an object or ring group. Hold Ctrl to select multiple objects.
  • Left click empty area, drag: Select all objects within an area.
  • Left click object, drag: Move object(s).
  • Double left click: Create a new object.
  • Shift + Double left click: Create a new ring group.
  • Ctrl + Double left click: Create a new special bumper. (Casino Night only)
  • Right click: Bring up a context menu.
  • Delete: Delete all selected objects.
  • A: Decrease type of all selected objects.
  • Z: Increase type of all selected objects.
  • S: Decrease subtype of all selected objects.
  • X: Increase subtype of all selected objects.
  • J: Increase grid size.
  • M: Decrease grid size.
  • Ctrl+X: Cut selected objects.
  • Ctrl+Y: Copy selected objects.
  • Ctrl+V: Paste copied objects.