Actions

File

SA2 Cheat Table.zip

From Sonic Retro

Revision as of 17:34, 24 December 2012 by Flarn2006 (talk | contribs) (uploaded a new version of "File:SA2 Cheat Table.zip": Improved function calling interface)
SA2_Cheat_Table.zip(file size: 94 KB, MIME type: application/zip)

A cheat table file for Sonic Adventure 2 (PC). Download Cheat Engine here.

File history

Click on a date/time to view the file as it appeared at that time.

(newest | oldest) View ( | ) (10 | 20 | 50 | 100 | 250 | 500)
Date/TimeDimensionsUserComment
00:04, 20 December 2012 (36 KB)Flarn2006 (talk | contribs)Fixed a bug where recently-spawned objects weren't being selected
23:00, 19 December 2012 (35 KB)Flarn2006 (talk | contribs)Fixed a bug in the function calling dialog
02:08, 19 December 2012 (35 KB)Flarn2006 (talk | contribs)Added an interface for calling any function. It will certainly crash if you don't know what you're doing!
18:46, 17 December 2012 (31 KB)Flarn2006 (talk | contribs)Fixed a bug where alt characters would ALWAYS be used.
18:41, 17 December 2012 (31 KB)Flarn2006 (talk | contribs)Added more fixes to the "1P Alt Char Fix" button; enabled setting rotation/scale when spawning objects
18:47, 15 December 2012 (30 KB)Flarn2006 (talk | contribs)Fixed 1P alt char tweak
21:15, 14 December 2012 (30 KB)Flarn2006 (talk | contribs)Added "remote control" dialog; added another of MainMemory's tweaks
21:15, 14 December 2012 (30 KB)Flarn2006 (talk | contribs)Added "remote control" dialog; added another of MainMemory's tweaks
21:56, 13 December 2012 (28 KB)Flarn2006 (talk | contribs)Fixed a pretty serious bug in the ASM causing new objects to be selected again and again, also moved the teleporter .loc files.
21:37, 13 December 2012 (28 KB)Flarn2006 (talk | contribs)Object chain window now automatically selects objects that have just been spawned. (You need to select the SA2 window first!)
(newest | oldest) View ( | ) (10 | 20 | 50 | 100 | 250 | 500)
  • You cannot overwrite this file.

The following page links to this file: