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SA2 Cheat Table.zip

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Revision as of 19:43, 28 December 2012 by Flarn2006 (talk | contribs) (uploaded a new version of "File:SA2 Cheat Table.zip": Now you can double-click on an object in the list to get help on its parameters. There's also a window that lists the objects you've spawned, and a button to delete all of them.)
SA2_Cheat_Table.zip(file size: 94 KB, MIME type: application/zip)

A cheat table file for Sonic Adventure 2 (PC). Download Cheat Engine here.

File history

Click on a date/time to view the file as it appeared at that time.

(newest | oldest) View (newer 50 | ) (10 | 20 | 50 | 100 | 250 | 500)
Date/TimeDimensionsUserComment
current04:11, 23 April 2014 (94 KB)Flarn2006 (talk | contribs)New Live Edit Mode for very easy positioning/rotation of objects using the gamepad
04:10, 23 April 2014 (94 KB)Flarn2006 (talk | contribs)
19:42, 21 September 2013 (75 KB)Flarn2006 (talk | contribs)Added object selection boxes.
20:56, 19 September 2013 (72 KB)Flarn2006 (talk | contribs)Added two extra object data structure addresses to Advanced window
00:51, 13 September 2013 (70 KB)Flarn2006 (talk | contribs)Added a button to disable collision with objects
19:56, 11 September 2013 (70 KB)Flarn2006 (talk | contribs)Fixed a bug with SET export
19:35, 11 September 2013 (70 KB)Flarn2006 (talk | contribs)Object editor can now export SET files
12:24, 28 July 2013 (69 KB)Flarn2006 (talk | contribs)
20:21, 31 May 2013 (67 KB)Flarn2006 (talk | contribs)Added a fix for Knuckles and Rouge glitching out in certain levels.
20:44, 6 March 2013 (55 KB)Flarn2006 (talk | contribs)Added keyboard controls for moving objects in levels; load a level with another level's textures
00:08, 4 March 2013 (52 KB)Flarn2006 (talk | contribs)Remove Boss Boundaries now works for all bosses, not just Big Foot; new function added to functions.csv; probably some other stuff I don't remember
19:47, 28 February 2013 (52 KB)Flarn2006 (talk | contribs)Added a couple new variables; added a Level Mixer dialog
22:01, 9 January 2013 (50 KB)Flarn2006 (talk | contribs)Added a tweak to enable changing certain physics parameters that are automatically reverted.
18:23, 4 January 2013 (49 KB)Flarn2006 (talk | contribs)Been meaning to upload this. Adds two new tweaks related to the stage select screen, and also fixes a bug in the call function dialog.
03:04, 30 December 2012 (48 KB)Flarn2006 (talk | contribs)Seriously, how do these bugs slip past me? This version fixes a bug where the scale values of objects spawned using the "Spawn object" button weren't getting set.
23:44, 29 December 2012 (48 KB)Flarn2006 (talk | contribs)Lists of objects to spawn can now be saved and loaded from files; fixed some bugs
19:43, 28 December 2012 (44 KB)Flarn2006 (talk | contribs)Now you can double-click on an object in the list to get help on its parameters. There's also a window that lists the objects you've spawned, and a button to delete all of them.
20:39, 26 December 2012 (39 KB)Flarn2006 (talk | contribs)Added ability to spawn universal objects regardless of whether or not they're in the current level's object list.
17:34, 24 December 2012 (38 KB)Flarn2006 (talk | contribs)Improved function calling interface
20:41, 21 December 2012 (37 KB)Flarn2006 (talk | contribs)Fixed crashing issue; rewrote entire assembly code
00:04, 20 December 2012 (36 KB)Flarn2006 (talk | contribs)Fixed a bug where recently-spawned objects weren't being selected
23:00, 19 December 2012 (35 KB)Flarn2006 (talk | contribs)Fixed a bug in the function calling dialog
02:08, 19 December 2012 (35 KB)Flarn2006 (talk | contribs)Added an interface for calling any function. It will certainly crash if you don't know what you're doing!
18:46, 17 December 2012 (31 KB)Flarn2006 (talk | contribs)Fixed a bug where alt characters would ALWAYS be used.
18:41, 17 December 2012 (31 KB)Flarn2006 (talk | contribs)Added more fixes to the "1P Alt Char Fix" button; enabled setting rotation/scale when spawning objects
18:47, 15 December 2012 (30 KB)Flarn2006 (talk | contribs)Fixed 1P alt char tweak
21:15, 14 December 2012 (30 KB)Flarn2006 (talk | contribs)Added "remote control" dialog; added another of MainMemory's tweaks
21:15, 14 December 2012 (30 KB)Flarn2006 (talk | contribs)Added "remote control" dialog; added another of MainMemory's tweaks
21:56, 13 December 2012 (28 KB)Flarn2006 (talk | contribs)Fixed a pretty serious bug in the ASM causing new objects to be selected again and again, also moved the teleporter .loc files.
21:37, 13 December 2012 (28 KB)Flarn2006 (talk | contribs)Object chain window now automatically selects objects that have just been spawned. (You need to select the SA2 window first!)
16:52, 13 December 2012 (28 KB)Flarn2006 (talk | contribs)Game no longer crashes when you spawn an enemy and kill it, or spawn a point marker and trigger it.
16:51, 13 December 2012 (28 KB)Flarn2006 (talk | contribs)Game no longer crashes when you spawn an enemy and kill it, or spawn a point marker and trigger it.
13:31, 13 December 2012 (28 KB)Flarn2006 (talk | contribs)Changed the way the assembly code is loaded; now it's loaded from a file into the same section of memory it reads.
11:43, 13 December 2012 (27 KB)Flarn2006 (talk | contribs)
18:26, 12 December 2012 (27 KB)Flarn2006 (talk | contribs)Added object placement interface
18:26, 12 December 2012 (27 KB)Flarn2006 (talk | contribs)Added object placement interface
21:10, 11 December 2012 (23 KB)Flarn2006 (talk | contribs)Added a toggle to prevent dying when falling into bottomless pits (useful for noclipping!)
20:11, 11 December 2012 (24 KB)Flarn2006 (talk | contribs)Added a button to force-select object layout (1p, 2p, hardmode)
23:44, 10 December 2012 (24 KB)MainMemory (talk | contribs)Added entries for individual upgrades, updated level list link.
23:03, 10 December 2012 (23 KB)Flarn2006 (talk | contribs)Split script into multiple .lua files, added object search feature
15:23, 10 December 2012 (22 KB)Flarn2006 (talk | contribs)Tools/teleporter/tweaks windows now appear on the left side of the screen, do to problems with lower-resolution monitors.
23:47, 9 December 2012 (21 KB)Flarn2006 (talk | contribs)Added character select menu
21:03, 9 December 2012 (19 KB)Flarn2006 (talk | contribs)Changed object chain window to work off the object address rather than its index in the linked list; added more parameters
21:03, 9 December 2012 (19 KB)Flarn2006 (talk | contribs)Changed object chain window to work off the object address rather than its index in the linked list; added more parameters
16:26, 9 December 2012 (18 KB)Flarn2006 (talk | contribs)
13:29, 9 December 2012 (17 KB)Flarn2006 (talk | contribs)Added support for multiple object chains; fixed an annoying bug
00:16, 9 December 2012 (16 KB)Flarn2006 (talk | contribs)Added Tools menu, and a simple object chain browser (will be added to)
00:16, 9 December 2012 (16 KB)Flarn2006 (talk | contribs)Added Tools menu, and a simple object chain browser (will be added to)
22:48, 8 December 2012 (14 KB)Flarn2006 (talk | contribs)Added X/Y/Z rotation; included some .LOC files
21:18, 8 December 2012 (13 KB)Flarn2006 (talk | contribs)Teleporter interface now saves locations to a file! =D
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