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Difference between revisions of "SA2 Cheat Table.zip"

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(uploaded a new version of "File:SA2 Cheat Table.zip": Added object selection boxes.)
(uploaded a new version of "File:SA2 Cheat Table.zip")
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Revision as of 04:10, 23 April 2014

A Lua-enhanced cheat table file for Sonic Adventure 2 (PC). Requires Cheat Engine; download Cheat Engine here.

File history

Click on a date/time to view the file as it appeared at that time.

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Date/TimeDimensionsUserComment
current04:11, 23 April 2014 (94 KB)Flarn2006 (talk | contribs)New Live Edit Mode for very easy positioning/rotation of objects using the gamepad
04:10, 23 April 2014 (94 KB)Flarn2006 (talk | contribs)
19:42, 21 September 2013 (75 KB)Flarn2006 (talk | contribs)Added object selection boxes.
20:56, 19 September 2013 (72 KB)Flarn2006 (talk | contribs)Added two extra object data structure addresses to Advanced window
00:51, 13 September 2013 (70 KB)Flarn2006 (talk | contribs)Added a button to disable collision with objects
19:56, 11 September 2013 (70 KB)Flarn2006 (talk | contribs)Fixed a bug with SET export
19:35, 11 September 2013 (70 KB)Flarn2006 (talk | contribs)Object editor can now export SET files
12:24, 28 July 2013 (69 KB)Flarn2006 (talk | contribs)
20:21, 31 May 2013 (67 KB)Flarn2006 (talk | contribs)Added a fix for Knuckles and Rouge glitching out in certain levels.
20:44, 6 March 2013 (55 KB)Flarn2006 (talk | contribs)Added keyboard controls for moving objects in levels; load a level with another level's textures
00:08, 4 March 2013 (52 KB)Flarn2006 (talk | contribs)Remove Boss Boundaries now works for all bosses, not just Big Foot; new function added to functions.csv; probably some other stuff I don't remember
19:47, 28 February 2013 (52 KB)Flarn2006 (talk | contribs)Added a couple new variables; added a Level Mixer dialog
22:01, 9 January 2013 (50 KB)Flarn2006 (talk | contribs)Added a tweak to enable changing certain physics parameters that are automatically reverted.
18:23, 4 January 2013 (49 KB)Flarn2006 (talk | contribs)Been meaning to upload this. Adds two new tweaks related to the stage select screen, and also fixes a bug in the call function dialog.
03:04, 30 December 2012 (48 KB)Flarn2006 (talk | contribs)Seriously, how do these bugs slip past me? This version fixes a bug where the scale values of objects spawned using the "Spawn object" button weren't getting set.
23:44, 29 December 2012 (48 KB)Flarn2006 (talk | contribs)Lists of objects to spawn can now be saved and loaded from files; fixed some bugs
19:43, 28 December 2012 (44 KB)Flarn2006 (talk | contribs)Now you can double-click on an object in the list to get help on its parameters. There's also a window that lists the objects you've spawned, and a button to delete all of them.
20:39, 26 December 2012 (39 KB)Flarn2006 (talk | contribs)Added ability to spawn universal objects regardless of whether or not they're in the current level's object list.
17:34, 24 December 2012 (38 KB)Flarn2006 (talk | contribs)Improved function calling interface
20:41, 21 December 2012 (37 KB)Flarn2006 (talk | contribs)Fixed crashing issue; rewrote entire assembly code
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