Casino Night Zone
From Sonic Retro
The fourth zone in Sonic 2, Casino Night Zone fills the Casino Cliche lrequirement for the second Sonic game. This level features flippers, bumpers and slot machines for Sonic to play in.
Casino Night Zone had one of the most drastic art changes between the Sonic 2 Beta and the final, changing from a pink card-suit-based scheme to a golden area.
Instruction Manual Description
Sparkling neon lights and glittering gold fill the casino with razzmatazz. Play the machines with Button A, B or C. Flip the levers and push down the springs to send Sonic reeling like a bouncing blue pinball!
Villains
Enemies
- Crawl - Crab enemy, protects itself with a shield, so it can only be destroyed from behind.
Boss
- Boss: Dr. Robotnik's Electric Cruiser
- Hits: 8
Technical Information
2DA2 CNZ Palette
D06C
CNZ layer deformation info
D194
CNZ two-player splitscreen
3FF08
Dynamic pattern reloading for CNZ
3FF10
Dynamic pattern reloading for CNZ (not linked in offset index, but loads CNZ stuff)
4010E
CNZ animate pattern load cue (1)
4061A
CNZ misc. sprite mappings
422B4
CNZ object debug list
452A0
CNZ primary 16x16 collision index
45330
CNZ secondary 16x16 collision index
47FF4
CNZ act 1 level layout
483C4
CNZ act 2 level layout
AFFC4
CNZ 16x16 block mappings
B0894
CNZ main level patterns
B2CF4
CNZ 128x128 block mappings
E5944
CNZ act 1 ring locations
E5B7E
CNZ act two ring locations