Nemesis-Compressed Art Locations
(Original list compiled by OrdosAlpha)
ATTACK.mmd - Time Attack Screens
Offset |
Description
|
$0033CC |
Main patterns
|
$0039C6 |
Additional art for zone select screen
|
$003DBA |
Additional art for main screen
|
$003FE4 |
Additional art for special stage select screen
|
$0044FC |
Zone titles on main screen
|
$004808 |
Special Stage names
|
$0049E0 |
EXIT/NEXT/GO
|
$004ABE |
Zone titles on records screen
|
$00512A |
Numbers (1-7)
|
$0055B8 |
Numbers (time)
|
$00566A |
Font
|
$005952 |
Single 8x8 tile
|
$0105B0 |
Special stage 1 icon
|
$0119BA |
Special stage 2 icon
|
$0127D0 |
Special stage 3 icon
|
$01390C |
Special Stage 4 icon
|
$0147C6 |
Special stage 5 icon
|
$015A8E |
Special stage 6 icon
|
$016CD2 |
Special stage 7 icon
|
$017FC4 |
Palmtree Panic icon
|
$018844 |
Collision Chaos icon
|
$019046 |
Tidal Tempest icon
|
$01A244 |
Quartz Quadrant icon
|
$01B11C |
Wacky Workbench icon
|
$01BABE |
Stardust Speedway icon
|
$01D23C |
Metallic Madness icon
|
$01DC32 |
Exit icon
|
BRAMINIT.mmd - BRAM Initialisation Screen
Offset |
Description
|
$001EB4 |
Robotnik's upper body (above text box)
|
$002098 |
Box and text
|
BRAMMAIN.mmd - RAM Data Screen
Offset |
Description
|
$0049BE |
Single transparent 8x8 tile
|
$0049C6 |
Font
|
$004B18 |
Main patterns
|
$0053E4 |
Background
|
$005908 |
Mini Sonic
|
$00617C |
Additional background
|
$0067C8 |
Sonic head icon
|
$006858 |
Text
|
COME__.mmd - Coming Soon Screen
Offset |
Description
|
$0002DE |
Main patterns
|
DEMO11A.mmd - Palmtree Panic Zone 1 Present Demo
Offset |
Description
|
$00DB72 |
Giant ring flash
|
$0315C4 |
Points
|
$031628 |
Seed Pod
|
$031CD0 |
Giant ring
|
$0320DA |
Goal post
|
$03229A |
End sign
|
$032876 |
Clear screen
|
$033580 |
Main title card patterns
|
$03460C |
Diagonal spring
|
$034918 |
Vertical and horizontal springs
|
$034B3A |
Monitors & contents, and time frame posts
|
$03513E |
Explosions
|
$035626 |
Rings
|
$035C9A |
HUD
|
$035DC6 |
Continue post
|
$035E9A |
Unused
|
$035EC0 |
Unused
|
$035F4E |
Flowers
|
$0361D4 |
Palmtree Panic title card font patterns
|
$0362FE |
Collapsing platform
|
$0364C2 |
Boulder
|
$0365D0 |
Hidden platform
|
$0366B6 |
Wheel
|
$03676C |
Rotating platform
|
$036812 |
Water splashes from speed tunnel
|
$03695A |
More water splashes from speed tunnel
|
$036AFE |
Spin tube doors
|
$036B98 |
Even more water splashes from speed tunnel
|
$036E46 |
Anton/Motorized ant enemy
|
$03702A |
Mosqui/Mosquito enemy
|
$037378 |
Pata-bata/Butterfly enemy
|
$037642 |
Taga-taga/Jumping lobster enemy
|
$037950 |
Motorized beetle enemy
|
$037DC6 |
Spring pole
|
$037EFE |
Button
|
$038018 |
Spikes
|
$03806E |
Swinging platform
|
$0381CO |
Animals (Bluebird & Squirrel)
|
$03837E |
Rotating platform & what appears to be drill bits or poles
|
$03846C |
Destroyed and aged teleporter
|
$03AC08 |
Sonic shaped hole from speed tunnel exit
|
$03AC7A |
Star shaped bush
|
$03AE02 |
Large fan
|
$03B0A8 |
16x16 mappings
|
$03C4EE |
Main patterns (8x8 tiles)
|
$03F2A6 |
Amy Rose
|
DEMO43C.mmd - Tidal Tempest Zone 3 Good Future Demo
Offset |
Description
|
$00A6A6 |
Giant ring flash
|
$00DB72 |
Giant ring flash
|
$03416C |
Points
|
$0341D0 |
Seed pod
|
$034878 |
Giant ring
|
$034C82 |
Goal post
|
$034E42 |
End sign
|
$03541E |
Clear Screen
|
$036128 |
Main title card patterns
|
$0371B4 |
Diagonal spring
|
$0374C0 |
Vertical and horizontal springs
|
$0376E2 |
Monitors & contents, and time frame posts
|
$037CE6 |
Explosions
|
$0381CE |
Rings
|
$038842 |
HUD
|
$03896E |
Continue post
|
$038A42 |
Water surface and splashes
|
$038EF8 |
Flower
|
$03919C |
Tidal Tempest title card font patterns
|
$0392A8 |
Bubbles and countdown numbers
|
$039976 |
16x16 mappings
|
$03AF18 |
Main patterns (8x8 tiles)
|
$03DA76 |
Dragonfly enemy
|
$03DD1A |
Door blocks
|
$03DE00 |
Door blocks (Bad Future)
|
$03DED6 |
Swinging platform
|
$03DFE6 |
Swinging platform
|
$03E0F6 |
Two 4x4 blocks
|
$03E326 |
Two 4x4 blocks (Bad Future)
|
$03E5DE |
Animals (Tropical Fish)
|
$03E742 |
Button
|
$03E794 |
Robotnik in ship
|
$03EF62 |
Bubble ship
|
DEMO82A.mmd - Metallic Madness Zone 2 Present Demo
Offset |
Description
|
$00B0B6 |
Giant ring flash
|
$01DAAC |
Flower
|
$01DD32 |
Shrinker/expander lasers
|
$01DE4E |
Metallic Madness title card font patterns
|
$02F75E |
Points
|
$02F7C2 |
Giant ring
|
$02FBCC |
Goal post
|
$02FD8C |
End sign
|
$030368 |
Clear screen
|
$031072 |
Main title card patterns
|
$0320FE |
Diagonal spring
|
$03240A |
Vertical and horizontal springs
|
$03262C |
Monitors & contents, and time frame posts
|
$032C30 |
Explosions
|
$033118 |
Rings
|
$03378C |
HUD
|
$0338B8 |
Continue post
|
$035E24 |
16x16 mappings
|
$036A62 |
Main patterns (8x8 tiles)
|
$039558 |
Doors
|
$03962A |
Spikes
|
$0396C4 |
Large piston
|
$039954 |
Collapsing platforms
|
$0399BC |
Large walking bomb
|
$039EEC |
Unused platform
|
$039FE0 |
Large seesaw and spike ball
|
$03A60C |
Large seesaw and spike ball (Good Future)
|
$03AC52 |
Falling spiked platforms
|
$03AE02 |
Walking platform
|
$03AF72 |
Button
|
$03AFC4 |
Wheel
|
$03B07A |
Mekabu/Buzzsaw enemy
|
$03B2BE |
Transport tube door
|
$03B320 |
Animals (Whitebird and Sheep)
|
$03B4B0 |
Armoured rolling enemy
|
$03B8A4 |
Aged and destroyed teleporter
|
$03B9F0 |
Active and destroyed teleporter
|
$03C660 |
Revolving (plane switching) platform
|
$03C76C |
Unused
|
$03C826 |
Rotating panels from Robotnik's ship 1
|
$03CEA4 |
Rotating panels from Robotnik's ship 2
|
$03D838 |
Rotating panels from Robotnik's ship 3
|
$03D9EE |
Robotnik's ship and Robotnik in ship
|
$03F014 |
Amy Rose
|
DUMMY0.mmd - MC Sonic Screen
Offset |
Description
|
$0002C2 |
Main patterns
|
DUMMY1.mmd - Miles Screen
Offset |
Description
|
$0002C2 |
Main patterns
|
DUMMY2.mmd - Human Sonic Screen
Offset |
Description
|
$0002C2 |
Main patterns
|
DUMMY3.mmd - Anime Sonic Screen
Offset |
Description
|
$0002C2 |
Main patterns
|
DUMMY4.mmd - Unknown
Offset |
Description
|
$00082C |
Font and BG (see SOSEL_ 000884)
|
DUMMY5-9.mmd - Unknown
Offset |
Description
|
$00072E |
Font and BG (see SOSEL_ 000884)
|
ENDING.mmd - Presented by Sega Screen
Offset |
Description
|
$00A99A |
Main patterns
|
NISI.mmd - Enjoy, Sega Enterprises Screen
Offset |
Description
|
$0002C2 |
Main patterns
|
PLANET_D.bin - Little Planet/DA Garden
Offset |
Description
|
$000000 |
Track Title - Boss!!
|
$00004E |
Track Title - Collision Chaos
|
$00010E |
Track Title - Collision Chaos "B" Mix
|
$0001FC |
Track Title - Collision Chaos "G" Mix
|
$0002E8 |
Track Title - Final Fever
|
$00037C |
Track Title - Game Over
|
$00040A |
Track Title - Invincible!!
|
$0004A0 |
Track Title - Little Planet
|
$000546 |
Track Title - Metallic Madness
|
$00061C |
Track Title - Metallic Madness "B" Mix
|
$000724 |
Track Title - Metallic Madness "G" Mix
|
$00082C |
Track Title - Palmtree Panic
|
$0008E2 |
Track Title - Palmtree Panic "B" Mix
|
$0009C6 |
Track Title - Palmtree Panic "G" Mix
|
$000AAC |
Track Title - Quartz Quadrant
|
$000B7A |
Track Title - Quartz Quadrant "B" Mix
|
$000C78 |
Track Title - Quartz Quadrant "G" Mix
|
$000D74 |
Track Title - Special Stage
|
$000E1C |
Track Title - Speed Up!!
|
$000E96 |
Track Title - Stardust Speedway
|
$000F76 |
Track Title - Stardust Speedway "B" Mix
|
$001082 |
Track Title - Stardust Speedway "G" Mix
|
$001190 |
Track Title - Title
|
$0011E2 |
A jumbled up selection of the above track titles
|
$00165A |
Track Title - Tidal Tempest
|
$001700 |
Track Title - Tidal Tempest "B" Mix
|
$0017D6 |
Track Title - Tidal Tempest "G" Mix
|
$0018B0 |
Track Title - Wacky Workbench
|
$00198C |
Track Title - Wacky Workbench "B" Mix
|
$001A9A |
Track Title - Wacky Workbench "G" Mix
|
$001BA8 |
Track Title - Zone Clear
|
$001C30 |
Track Title - Sonic ~ You Can Do Anything
|
$001D54 |
Track Title - Cosmic Eternity ~ Believe in Yourself
|
PLANET_M.mmd - Little Planet/DA Garden
Offset |
Description
|
$004496 |
BG Clouds
|
$00493C |
Flicky
|
$004A06 |
Rotating star
|
$004B14 |
Robotnik
|
$004EE2 |
UFO
|
$0050AC |
Metal Sonic
|
$00533E |
Miles in Tornado
|
R11A__.mmd - Palmtree Panic Zone 1 Present
Offset |
Description
|
$00DB4A |
Giant ring flash
|
$0315C4 |
Points
|
$031628 |
Seed Pod
|
$031CD0 |
Giant ring
|
$0320DA |
Goal post
|
$03229A |
End sign
|
$032876 |
Clear screen
|
$033580 |
Main title card patterns
|
$03460C |
Diagonal spring
|
$034918 |
Vertical and horizontal springs
|
$034B3A |
Monitors & contents, and time frame posts
|
$03513E |
Explosions
|
$035626 |
Rings
|
$035C9A |
HUD
|
$035DC6 |
Continue post
|
$035E9A |
Unused
|
$035EC0 |
Unused
|
$035F4E |
Flower
|
$0361D4 |
Palmtree Panic title card font patterns
|
$0362FE |
Collapsing platform
|
$0364C2 |
Boulder
|
$0365D0 |
Hidden platform
|
$0366B6 |
Wheel
|
$03676C |
Rotating platform
|
$036812 |
Water splashes from speed tunnel
|
$03695A |
More water splashes from speed tunnel
|
$036AFE |
Spin tube doors
|
$036B98 |
Even more water splashes from speed tunnel
|
$036E46 |
Anton/Motorized ant enemy
|
$03702A |
Mosqui/Mosquito enemy
|
$037378 |
Pata-bata/Butterfly enemy
|
$037642 |
Taga-taga/Jumping lobster enemy
|
$037950 |
Motorized beetle enemy
|
$037DC6 |
Spring pole
|
$037EFE |
Button
|
$038018 |
Spikes
|
$03806E |
Swinging platform
|
$0381CO |
Animals (Bluebird & Squirrel)
|
$03837E |
Rotating platform & what appears to be drill bits or poles
|
$03846C |
Destroyed and aged teleporter
|
$03AC08 |
Sonic shaped hole from speed tunnel exit
|
$03AC7A |
Star shaped bush
|
$03AE02 |
Large fan
|
$03B0A8 |
16x16 mappings
|
$03C4EE |
Main patterns (8x8 tiles)
|
$03F2A6 |
Amy Rose
|
R11B__.mmd - Palmtree Panic Zone 1 Past
Offset |
Description
|
$00DB94 |
Giant ring flash
|
$032180 |
Points
|
$0321E4 |
Seed pod
|
$03288C |
Giant ring
|
$032C96 |
Goal post
|
$032E56 |
End sign
|
$033432 |
Clear Screen
|
$03413C |
Main title card patterns
|
$0351C8 |
Diagonal spring
|
$0354D4 |
Vertical and horizontal springs
|
$0356F6 |
Monitors & contents, and time frame posts
|
$035CFA |
Explosions
|
$0361E2 |
Rings
|
$036856 |
HUD
|
$036982 |
Continue post
|
$036A56 |
Unused
|
$036A7C |
Unused
|
$036B0A |
Flower
|
$036D90 |
Palmtree Panic title card font patterns
|
$036EBA |
Collapsing platform
|
$03707E |
Boulder
|
$03718C |
Hidden platform
|
$037272 |
Wheel
|
$037328 |
Rotating platform
|
$0373CE |
Water splashes from speed tunnel
|
$037516 |
More water splashes from speed tunnel
|
$0376BA |
Spin tube doors
|
$037754 |
Even more water splashes from speed tunnel
|
$037A02 |
Anton/Motorized ant enemy
|
$037BE6 |
Mosqui/Mosquito enemy
|
$037F34 |
Pata-bata/Butterfly enemy
|
$0381FE |
Taga-taga/Jumping lobster enemy
|
$03850C |
Motorized beetle enemy
|
$038982 |
Spring pole
|
$038ABA |
Button
|
$038BD4 |
Spikes
|
$038C2A |
Swinging platform
|
$038D7C |
Animals (Bluebird & Squirrel)
|
$038F3A |
Rotating platform & what appears to be drill bits or poles
|
$039028 |
Destroyed and aged teleporter
|
$03B896 |
Sonic shaped hole from speed tunnel exit
|
$03B908 |
Tree branches
|
$03BA3A |
16x16 mappings
|
$03CABE |
Main patterns (8x8 tiles)
|
$03F2AC |
Active and destroyed teleporter
|
$03F45E |
Animals being tortured by Metal Sonic (Bluebird & Squirrel)
|
$03F610 |
Metal Sonic projector
|
R11C__.mmd - Palmtree Panic Zone 1 Good Future
Offset |
Description
|
$00F702 |
Giant ring flash
|
$032180 |
Points
|
$0321E3 |
Seed pod
|
$03288C |
Giant ring
|
$032C96 |
Goal post
|
$032E56 |
End sign
|
$033432 |
Clear Screen
|
$03413C |
Main title card patterns
|
$0351C8 |
Diagonal spring
|
$0354D4 |
Vertical and horizontal springs
|
$0356F6 |
Monitors & contents, and time frame posts
|
$035CFA |
Explosions
|
$0361E2 |
Rings
|
$036856 |
HUD
|
$036982 |
Continue post
|
$036A56 |
Unused
|
$036A7C |
Unused
|
$036B0A |
Flower
|
$036D90 |
Palmtree Panic title card font patterns
|
$036EBA |
Collapsing platform
|
$03707E |
Boulder
|
$03718C |
Hidden platform
|
$037272 |
Wheel
|
$037328 |
Rotating platform
|
$0373CE |
Water splashes from speed tunnel
|
$037516 |
More water splashes from speed tunnel
|
$0376BA |
Spin tube doors
|
$037754 |
Even more water splashes from speed tunnel
|
$037A02 |
Anton/Motorized ant enemy
|
$037BE6 |
Mosqui/Mosquito enemy
|
$037F34 |
Pata-bata/Butterfly enemy
|
$0381FE |
Taga-taga/Jumping lobster enemy
|
$03850C |
Motorized beetle enemy
|
$038982 |
Spring pole
|
$038ABA |
Button
|
$038BD4 |
Spikes
|
$038C2A |
Swinging platform
|
$038D7C |
Animals (Bluebird & Squirrel)
|
$038F3A |
Rotating platform & what appears to be drill bits or poles
|
$039028 |
Destroyed and aged teleporter
|
$03B89E |
Flower stem
|
$03B8EE |
16x16 mappings
|
$03CADC |
Main patterns (8x8 tiles)
|
$03F610 |
Metal Sonic projector
|
R11D__.mmd - Palmtree Panic Zone 1 Bad Future
Offset |
Description
|
$00D6F4 |
Giant ring flash
|
$01DF38 |
Unused
|
$01DF5E |
Unused
|
$01DFEC |
Flower
|
$01E272 |
Palmtree Panic title card font patterns
|
$01E39C |
Collapsing platform
|
$01E560 |
Boulder
|
$01E66E |
Hidden platform
|
$01E754 |
Wheel
|
$01E80A |
Rotating platform
|
$01E8B0 |
Water splashes from speed tunnel
|
$01E9F8 |
More water splashes from speed tunnel
|
$01EB9C |
Spin tube doors
|
$01EC36 |
Even more water splashes from speed tunnel
|
$032180 |
Points
|
$0321E4 |
Seed pod
|
$03288C |
Giant ring
|
$032C96 |
Goal post
|
$032E56 |
End sign
|
$033432 |
Clear screen
|
$03413C |
Main title card patterns
|
$0351C8 |
Diagonal spring
|
$0354D4 |
Vertical and horizontal springs
|
$0356F6 |
Monitors & contents, and time frame posts
|
$035CFA |
Explosions
|
$0361E2 |
Rings
|
$036856 |
HUD
|
$036982 |
Continue post
|
$036A56 |
Anton/Motorized ant enemy
|
$036C3A |
Mosqui/Mosquito enemy
|
$036F88 |
Pata-bata/Butterfly enemy
|
$037252 |
Taga-taga/Jumping lobster enemy
|
$037560 |
Motorized beetle enemy
|
$0379D6 |
Spring pole
|
$037B0E |
Button
|
$037C28 |
Spikes
|
$037C7E |
Swinging platform
|
$037DD0 |
Animals (Bluebird & Squirrel)
|
$037F8E |
Rotating platform & what appears to be drill bits or poles
|
$03807C |
Destroyed and aged teleporter
|
$03A8F2 |
Flower stem
|
$03A942 |
16x16 mappings
|
$03BBA6 |
Main patterns (8x8 tiles)
|
$03F610 |
Metal Sonic projector
|
R12A__.mmd - Palmtree Panic Zone 2 Present
Offset |
Description
|
$00D874 |
Giant ring flash
|
$01DF38 |
Unused
|
$01DF5E |
Unused
|
$01DFEC |
Flower
|
$01E272 |
Palmtree Panic title card font patterns
|
$01E39C |
Collapsing platform
|
$01E560 |
Boulder
|
$01E66E |
Hidden platform
|
$01E754 |
Wheel
|
$01E80A |
Rotating platform
|
$01E8B0 |
Water splashes from speed tunnel
|
$01E9F8 |
More water splashes from speed tunnel
|
$01EB9C |
Spin tube doors
|
$01EC36 |
Even more water splashes from speed tunnel
|
$032180 |
Points
|
$0321E4 |
Seed Pod
|
$03288C |
Giant ring
|
$032C96 |
Goal post
|
$032E56 |
End sign
|
$033432 |
Clear screen
|
$03413C |
Main title card patterns
|
$0351C8 |
Diagonal spring
|
$0354D4 |
Vertical and horizontal springs
|
$0356F6 |
Monitors & contents, and time frame posts
|
$035CFA |
Explosions
|
$0361E2 |
Rings
|
$036856 |
HUD
|
$036982 |
Continue post
|
$036A56 |
Unused
|
$036A7C |
Unused
|
$036B0A |
Flower
|
$036D90 |
Palmtree Panic title card font patterns
|
$036EBA |
Collapsing platform
|
$03707E |
Boulder
|
$03718C |
Hidden platform
|
$037272 |
Wheel
|
$037328 |
Rotating platform
|
$0373CE |
Water splashes from speed tunnel
|
$037516 |
More water splashes from speed tunnel
|
$0376BA |
Spin tube doors
|
$037754 |
Even more water splashes from speed tunnel
|
$037A02 |
Anton/Motorized ant enemy
|
$037BE6 |
Mosqui/Mosquito enemy
|
$037F34 |
Pata-bata/Butterfly enemy
|
$0381FE |
Taga-taga/Jumping lobster enemy
|
$03850C |
Motorized beetle enemy
|
$038982 |
Spring pole
|
$038ABA |
Button
|
$038BD4 |
Spikes
|
$038C2A |
Swinging platform
|
$038D7C |
Animals (Bluebird & Squirrel)
|
$038F3A |
Rotating platform & what appears to be drill bits or poles
|
$039028 |
Destroyed and aged teleporter
|
$03B8FA |
16x16 mappings
|
$03CAF2 |
Main patterns (8x8 tiles)
|
$03F610 |
Metal Sonic Projector
|
R12B__.mmd - Palmtree Panic Zone 2 Past
Offset |
Description
|
$00D800 |
Giant ring flash
|
$01DF38 |
Unused
|
$01DF5E |
Unused
|
$01DFEC |
Flower
|
$01E272 |
Palmtree Panic title card font patterns
|
$01E39C |
Collapsing platform
|
$01E560 |
Boulder
|
$01E66E |
Hidden platform
|
$01E754 |
Wheel
|
$01E80A |
Rotating platform
|
$01E8B0 |
Water splashes from speed tunnel
|
$01E9F8 |
More water splashes from speed tunnel
|
$01EB9C |
Spin tube doors
|
$01EC36 |
Even more water splashes from speed tunnel
|
$032180 |
Points
|
$0321E4 |
Seed pod
|
$03288C |
Giant ring
|
$032C96 |
Goal post
|
$032E56 |
End sign
|
$033432 |
Clear Screen
|
$03413C |
Main title card patterns
|
$0351C8 |
Diagonal spring
|
$0354D4 |
Vertical and horizontal springs
|
$0356F6 |
Monitors & contents, and time frame posts
|
$035CFA |
Explosions
|
$0361E2 |
Rings
|
$036856 |
HUD
|
$036982 |
Continue post
|
$036A56 |
Unused
|
$036A7C |
Unused
|
$036B0A |
Flower
|
$036D90 |
Palmtree Panic title card font patterns
|
$036EBA |
Collapsing platform
|
$03707E |
Boulder
|
$03718C |
Hidden platform
|
$037272 |
Wheel
|
$037328 |
Rotating platform
|
$0373CE |
Water splashes from speed tunnel
|
$037516 |
More water splashes from speed tunnel
|
$0376BA |
Spin tube doors
|
$037754 |
Even more water splashes from speed tunnel
|
$037A02 |
Anton/Motorized ant enemy
|
$037BE6 |
Mosqui/Mosquito enemy
|
$037F34 |
Pata-bata/Butterfly enemy
|
$0381FE |
Taga-taga/Jumping lobster enemy
|
$03850C |
Motorized beetle enemy
|
$038982 |
Spring pole
|
$038ABA |
Button
|
$038BD4 |
Spikes
|
$038C2A |
Swinging platform
|
$038D7C |
Animals (Bluebird & Squirrel)
|
$038F3A |
Rotating platform & what appears to be drill bits or poles
|
$039028 |
Destroyed and aged teleporter
|
$03B8FA |
Tree branches
|
$03BA2C |
16x16 mappings
|
$03CBA0 |
Main patterns (8x8 tiles)
|
$03F5D2 |
Active and destroyed teleporter
|
$03F784 |
Animals being tortured by Metal Sonic (Bluebird & Squirrel)
|
$03F936 |
Metal Sonic projector
|
R12C__.mmd - Palmtree Panic Zone 2 Good Future
Offset |
Description
|
$00D74E |
Giant ring flash
|
$01DFEC |
Flower
|
$01E272 |
Palmtree Panic title card font patterns
|
$01E39C |
Collapsing platform
|
$01E560 |
Boulder
|
$01E66E |
Hidden platform
|
$01E754 |
Wheel
|
$01E80A |
Rotating platform
|
$01E8B0 |
Water splashes from speed tunnel
|
$01E9F8 |
More water splashes from speed tunnel
|
$01EB9C |
Spin tube doors
|
$01EC36 |
Even more water splashes from speed tunnel
|
$0315C4 |
Points
|
$031628 |
Seed pod
|
$031CD0 |
Giant ring
|
$0320DA |
Goal post
|
$03229A |
End sign
|
$032876 |
Clear Screen
|
$033580 |
Main title card patterns
|
$03460C |
Diagonal spring
|
$034918 |
Vertical and horizontal springs
|
$034B3A |
Monitors & contents, and time frame posts
|
$03513E |
Explosions
|
$035626 |
Rings
|
$035C9A |
HUD
|
$035DC6 |
Continue post
|
$035E9A |
Unused
|
$035EC0 |
Unused
|
$035F4E |
Flower
|
$0361D4 |
Palmtree Panic title card font patterns
|
$0362FE |
Collapsing platform
|
$0364C2 |
Boulder
|
$0365D0 |
Hidden platform
|
$0366B6 |
Wheel
|
$03676C |
Rotating platform
|
$036812 |
Water splashes from speed tunnel
|
$03695A |
More water splashes from speed tunnel
|
$036AFE |
Spin tube doors
|
$036B98 |
Even more water splashes from speed tunnel
|
$036E46 |
Anton/Motorized ant enemy
|
$03702A |
Mosqui/Mosquito enemy
|
$037378 |
Pata-bata/Butterfly enemy
|
$037642 |
Taga-taga/Jumping lobster enemy
|
$037950 |
Motorized beetle enemy
|
$037DC6 |
Spring pole
|
$037EFE |
Button
|
$038018 |
Spikes
|
$03806E |
Swinging platform
|
$0381C0 |
Animals (Bluebird & Squirrel)
|
$03837E |
Rotating platform & what appears to be drill bits or poles
|
$03846C |
Destroyed and aged teleporter
|
$03AD3E |
Flower stem
|
$03AD8E |
16x16 mappings
|
$03C036 |
Main patterns (8x8 tiles)
|
$03F5D2 |
Active and destroyed teleporter
|
$03F784 |
Animals being tortured by Metal Sonic (Bluebird & Squirrel)
|
$03F936 |
Metal Sonic projector
|
R12D__.mmd - Palmtree Panic Zone 2 Bad Future
Offset |
Description
|
$00D746 |
Giant ring flash
|
$032180 |
Points
|
$0321E4 |
Seed pod
|
$03288C |
Giant ring
|
$032C96 |
Goal post
|
$032E56 |
End sign
|
$033432 |
Clear screen
|
$03413C |
Main title card patterns
|
$0351C8 |
Diagonal spring
|
$0354D4 |
Vertical and horizontal springs
|
$0356F6 |
Monitors & contents, and time frame posts
|
$035CFA |
Explosions
|
$0361E2 |
Rings
|
$036856 |
HUD
|
$036982 |
Continue post
|
$036A56 |
Unused
|
$036A7C |
Unused
|
$036B0A |
Flower
|
$036D90 |
Palmtree Panic title card font patterns
|
$036EBA |
Collapsing platform
|
$03707E |
Boulder
|
$03718C |
Hidden platform
|
$037272 |
Wheel
|
$037328 |
Rotating platform
|
$0373CE |
Water splashes from speed tunnel
|
$037516 |
More water splashes from speed tunnel
|
$0376BA |
Spin tube doors
|
$037754 |
Even more water splashes from speed tunnel
|
$037A02 |
Anton/Motorized ant enemy
|
$037BE6 |
Mosqui/Mosquito enemy
|
$037F34 |
Pata-bata/Butterfly enemy
|
$0381FE |
Taga-taga/Jumping lobster enemy
|
$03850C |
Motorized beetle enemy
|
$038982 |
Spring pole
|
$038ABA |
Button
|
$038BD4 |
Spikes
|
$038C2A |
Swinging platform
|
$038D7C |
Animals (Bluebird & Squirrel)
|
$038F3A |
Rotating platform & what appears to be drill bits or poles
|
$039028 |
Destroyed and aged teleporter
|
$039174 |
Flower stem
|
$0391C4 |
16x16 mappings
|
$03A49E |
Main patterns (8x8 tiles)
|
$03F5D2 |
Active and destroyed teleporter
|
$03F784 |
Animals being tortured by Metal Sonic (Bluebird & Squirrel)
|
$03F936 |
Metal Sonic projector
|
R13C__.mmd - Palmtree Panic Zone 3 Good Future
Offset |
Description
|
$00B7E6 |
Giant ring flash
|
$01D400 |
Egg-HVC-001/Bi-pedal bouncer mech
|
$01DF06 |
Robotnik in ship and with jetpack
|
$02EDE6 |
Points
|
$02EE4A |
Seed pod
|
$02F4F2 |
Giant ring
|
$02F8FC |
Goal post
|
$02FABC |
End sign
|
$030098 |
Clear Screen
|
$030DA2 |
Main title card patterns
|
$031E2E |
Diagonal spring
|
$03213A |
Vertical and horizontal springs
|
$03235C |
Monitors & contents, and time frame posts
|
$032960 |
Explosions
|
$032E48 |
Rings
|
$0334BC |
HUD
|
$0335E8 |
Continue post
|
$0336BC |
Unused
|
$0336E2 |
Unused
|
$033770 |
Flower
|
$0339F6 |
Palmtree Panic title card font patterns
|
$033B20 |
Collapsing platform
|
$033CE4 |
Boulder
|
$033DF2 |
Hidden platform
|
$033ED8 |
Wheel
|
$033F8E |
Rotating platform
|
$034034 |
Water splashes from speed tunnel
|
$03417C |
More water splashes from speed tunnel
|
$034320 |
Spin tube doors
|
$0343BA |
Even more water splashes from speed tunnel
|
$034668 |
Anton/Motorized ant enemy
|
$03484C |
Mosqui/Mosquito enemy
|
$034B9A |
Pata-bata/Butterfly enemy
|
$034E64 |
Taga-taga/Jumping lobster enemy
|
$035172 |
Motorized beetle enemy
|
$0355E8 |
Spring pole
|
$035720 |
Button
|
$03583A |
Spikes
|
$035890 |
Swinging platform
|
$0359E2 |
Animals (Bluebird & Squirrel)
|
$035BA0 |
Rotating platform & what appears to be drill bits or poles
|
$035C8E |
Destroyed and aged teleporter
|
$038490 |
16x16 mappings
|
$039746 |
Main patterns (8x8 tiles)
|
$03F5D2 |
Active and destroyed teleporter
|
$03F784 |
Animals being tortured by Metal Sonic (Bluebird & Squirrel)
|
$03F936 |
Metal Sonic projector
|
R13D__.mmd - Palmtree Panic Zone 3 Bad Future
Offset |
Description
|
$00B7FE |
Giant ring flash
|
$01D400 |
Egg-HVC-001/Bi-pedal bouncer mech
|
$01DF06 |
Robotnik in ship and with jetpack
|
$02EDE6 |
Points
|
$02EE4A |
Seed pod
|
$02F4F2 |
Giant ring
|
$02F8FC |
Goal post
|
$02FABC |
End sign
|
$030098 |
Clear Screen
|
$030DA2 |
Main title card patterns
|
$031E2E |
Diagonal spring
|
$03213A |
Vertical and horizontal springs
|
$03235C |
Monitors & contents, and time frame posts
|
$032960 |
Explosions
|
$032E48 |
Rings
|
$0334BC |
HUD
|
$0335E8 |
Continue post
|
$0336BC |
Unused
|
$0336E2 |
Unused
|
$033770 |
Flower
|
$0339F6 |
Palmtree Panic title card font patterns
|
$033B20 |
Collapsing platform
|
$033CE4 |
Boulder
|
$033DF2 |
Hidden platform
|
$033ED8 |
Wheel
|
$033F8E |
Rotating platform
|
$034034 |
Water splashes from speed tunnel
|
$03417C |
More water splashes from speed tunnel
|
$034320 |
Spin tube doors
|
$0343BA |
Even more water splashes from speed tunnel
|
$034668 |
Anton/Motorized ant enemy
|
$03484C |
Mosqui/Mosquito enemy
|
$034B9A |
Pata-bata/Butterfly enemy
|
$034E64 |
Taga-taga/Jumping lobster enemy
|
$035172 |
Motorized beetle enemy
|
$0355E8 |
Spring pole
|
$035720 |
Button
|
$03583A |
Spikes
|
$035890 |
Swinging platform
|
$0359E2 |
Animals (Bluebird & Squirrel)
|
$035BA0 |
Rotating platform & what appears to be drill bits or poles
|
$035C8E |
Destroyed and aged teleporter
|
$038490 |
16x16 mappings
|
$039734 |
Main patterns (8x8 tiles)
|
$03F5D2 |
Active and destroyed teleporter
|
$03F784 |
Animals being tortured by Metal Sonic (Bluebird & Squirrel)
|
$03F936 |
Metal Sonic projector
|
R31A__.mmd - Collision Chaos Zone 1 Present
Offset |
Description
|
$00DCDE |
Giant ring flash
|
$02EDE6 |
Points
|
$02EE4A |
Seed pod
|
$02F4F2 |
Giant ring
|
$02F8FC |
Goal post
|
$02FABC |
End sign
|
$030098 |
Clear screen
|
$030DA2 |
Main title card patterns
|
$031E2E |
Diagonal spring
|
$03213A |
Vertical and horizontal springs
|
$03235C |
Monitors & contents, and time frame posts
|
$032960 |
Explosions
|
$032E48 |
Rings
|
$0334BC |
HUD
|
$0335E8 |
Continue post
|
$033732 |
Flower
|
$03398C |
Collision Chaos title card font patterns
|
$03479A |
Flippers
|
$034A00 |
Bouncers
|
$034C14 |
Large metal platform
|
$034D3A |
Retracting spikes
|
$034EAC |
4x4 block
|
$034F90 |
Retracting metal block
|
$03504A |
Thin metal platform
|
$0350C6 |
Retracting flame jets
|
$035246 |
Platforms on vertical conveyor belts
|
$035452 |
Kama-kama/Clawed turtle enemy
|
$0357F0 |
Spikes
|
$035BD6 |
Flying enemy
|
$0360D6 |
Spike bomb laying ladybird enemy
|
$0363EC |
Spike bombs
|
$0364AE |
unused slot object
|
$0365C6 |
Point slot and Sonic entering/exiting slot
|
$036678 |
2x4 metal block
|
$036702 |
Moving bouncer platform
|
$0367D6 |
Smashed spheres
|
$0368A2 |
Rotating spike balls
|
$03697A |
Destroyed and aged teleporter
|
$036AC6 |
Animals (Canary & Rabbit)
|
$036C76 |
16x16 mappings
|
$037BEE |
Main patterns (8x8 tiles)
|
$03AAD8 |
Metal Sonic
|
$03B486 |
Amy Rose
|
$03F5D2 |
Active and destroyed teleporter
|
$03F784 |
Animals being tortured by Metal Sonic (Bluebird & Squirrel) (Unused)
|
$03F936 |
Metal Sonic projector
|
R31B__.mmd - Collision Chaos Zone 1 Past
Offset |
Description
|
$00DB40 |
Giant ring flash
|
$02EDE6 |
Points
|
$02EE4A |
Seed pod
|
$02F4F2 |
Giant ring
|
$02F8FC |
Goal post
|
$02FABC |
End sign
|
$030098 |
Clear screen
|
$030DA2 |
Main title card patterns
|
$031E2E |
Diagonal spring
|
$03213A |
Vertical and horizontal springs
|
$03235C |
Monitors & contents, and time frame posts
|
$032960 |
Explosions
|
$032E48 |
Rings
|
$0334BC |
HUD
|
$0335E8 |
Continue post
|
$033732 |
Flower
|
$03398C |
Collision Chaos title card font patterns
|
$03479A |
Flippers
|
$034A00 |
Bouncers
|
$034C14 |
Large metal platform
|
$034D3A |
Retracting spikes
|
$034EAC |
4x4 block
|
$034F90 |
Retracting metal block
|
$03504A |
Thin metal platform
|
$0350C6 |
Retracting flame jets
|
$035246 |
Platforms on vertical conveyor belts
|
$035452 |
Kama-kama/Clawed turtle enemy
|
$0357F0 |
Spikes (PPZ)
|
$035B52 |
Flying enemy
|
$036052 |
Spike bomb laying ladybird enemy
|
$036368 |
Spike bombs
|
$03642A |
unused slot object
|
$036542 |
Point slot and Sonic entering/exiting slot
|
$036606 |
2x4 metal block
|
$036690 |
Moving bouncer platform
|
$036764 |
Smashed spheres
|
$036854 |
Rotating spike balls
|
$03692C |
Active and destroyed teleporter
|
$036ADE |
Animals (Canary & Rabbit)
|
$036C8E |
Animals being tortured by Metal Sonic (Canary & Rabbit)
|
$036E3A |
Metal Sonic projector
|
$03723A |
16x16 mappings
|
$03824C |
Main patterns (8x8 tiles)
|
$03B486 |
Amy Rose
|
$03F5D2 |
Active and destroyed teleporter
|
$03F784 |
Animals being tortured by Metal Sonic (Bluebird & Squirrel) (Unused)
|
$03F936 |
Metal Sonic projector
|
R31C__.mmd - Collision Chaos Zone 1 Good Future
Offset |
Description
|
$00DC6E |
Giant ring flash
|
$01D600 |
Large metal platform
|
$01D726 |
Retracting spikes
|
$01D898 |
4x4 block
|
$01D97C |
Retracting metal block
|
$01DA36 |
Thin metal platform
|
$01DAB2 |
Retracting flame jets
|
$01DC32 |
Platforms on vertical conveyor belts
|
$01DE3E |
Kama-kama/Clawed turtle enemy
|
$01E1DC |
Spikes
|
$02EDE6 |
Points
|
$02EE4A |
Seed pod
|
$02F4F2 |
Giant ring
|
$02F8FC |
Goal post
|
$02FABC |
End sign
|
$030098 |
Clear screen
|
$030DA2 |
Main title card patterns
|
$031E2E |
Diagonal spring
|
$03213A |
Vertical and horizontal springs
|
$03235C |
Monitors & contents, and time frame posts
|
$032960 |
Explosions
|
$032E48 |
Rings
|
$0334BC |
HUD
|
$0335E8 |
Continue post
|
$033732 |
Flower
|
$03398C |
Collision Chaos title card font patterns
|
$03479A |
Flippers
|
$034A00 |
Bouncers
|
$034C14 |
Flying enemy
|
$035114 |
Spike bomb laying ladybird enemy
|
$03542A |
Spike bombs
|
$0354EC |
unused slot object
|
$035604 |
Point slot and Sonic entering/exiting slot
|
$0356C8 |
2x4 metal block
|
$035752 |
Sections of pinball-esque boss arena
|
$0359B8 |
Moving bouncer platform
|
$035AA2 |
Smashed spheres
|
$035BD8 |
Rotating spike balls
|
$035CB0 |
2x4 metal block
|
$035D3A |
Bomb dropper platform & Robotnik
|
$036832 |
Robotnik in ship
|
$036F78 |
Animals (Canary & Rabbit)
|
$037128 |
Lower section of bomb dropper platform
|
$039A24 |
16x16 mappings
|
$03A990 |
Main patterns (8x8 tiles)
|
$03F5D2 |
Active and destroyed teleporter
|
$03F784 |
Animals being tortured by Metal Sonic (Bluebird & Squirrel) (Unused)
|
$03F936 |
Metal Sonic projector
|
R31D__.mmd - Collision Chaos Zone 1 Bad Future
Offset |
Description
|
$00DC1E |
Giant ring flash
|
$01D600 |
Large metal platform
|
$01D726 |
Retracting spikes
|
$01D898 |
4x4 block
|
$01D97C |
Retracting metal block
|
$01DA36 |
Thin metal platform
|
$01DAB2 |
Retracting flame jets
|
$01DC32 |
Platforms on vertical conveyor belts
|
$01DE3E |
Kama-kama/Clawed turtle enemy
|
$01E1DC |
Spikes (PPZ)
|
$02EDE6 |
Points
|
$02EE4A |
Seed pod
|
$02F4F2 |
Giant ring
|
$02F8FC |
Goal post
|
$02FABC |
End sign
|
$030098 |
Clear screen
|
$030DA2 |
Main title card patterns
|
$031E2E |
Diagonal spring
|
$03213A |
Vertical and horizontal springs
|
$03235C |
Monitors & contents, and time frame posts
|
$032960 |
Explosions
|
$032E48 |
Rings
|
$0334BC |
HUD
|
$0335E8 |
Continue post
|
$033732 |
Flower
|
$03398C |
Collision Chaos title card font patterns
|
$03479A |
Flippers
|
$034A00 |
Bouncers
|
$034C14 |
Flying enemy
|
$035114 |
Spike bomb laying ladybird enemy
|
$03542A |
Spike bombs
|
$0354EC |
unused slot object
|
$035604 |
Point slot and Sonic entering/exiting slot
|
$0356B4 |
2x4 metal block
|
$03573E |
Sections of pinball-esque boss arena
|
$035992 |
Moving bouncer platform
|
$035A54 |
Smashed spheres
|
$035B36 |
Rotating spike balls
|
$035C0E |
2x4 metal block
|
$035C98 |
Bomb dropper platform & Robotnik
|
$036790 |
Robotnik in ship
|
$036ED6 |
Animals (Canary & Rabbit)
|
$037086 |
Lower section of bomb dropper platform
|
$039982 |
16x16 mappings
|
$03A912 |
Main patterns (8x8 tiles)
|
$03F5D2 |
Active and destroyed teleporter
|
$03F784 |
Animals being tortured by Metal Sonic (Bluebird & Squirrel) (Unused)
|
$03F936 |
Metal Sonic projector
|
R32A__.mmd - Collision Chaos Zone 2 Present
Offset |
Description
|
$00B4B0 |
Giant ring flash
|
$01D600 |
Large metal platform
|
$01D726 |
Retracting spikes
|
$01D898 |
4x4 block
|
$01D97C |
Retracting metal block
|
$01DA36 |
Thin metal platform
|
$01DAB2 |
Retracting flame jets
|
$01DC32 |
Platforms on vertical conveyor belts
|
$01DE3E |
Kama-kama/Clawed turtle enemy
|
$01E1DC |
Spikes
|
$02EDE6 |
Points
|
$02EE4A |
Seed pod
|
$02F4F2 |
Giant ring
|
$02F8FC |
Goal post
|
$02FABC |
End sign
|
$030098 |
Clear screen
|
$030DA2 |
Main title card patterns
|
$031E2E |
Diagonal spring
|
$03213A |
Vertical and horizontal springs
|
$03235C |
Monitors & contents, and time frame posts
|
$032960 |
Explosions
|
$032E48 |
Rings
|
$0334BC |
HUD
|
$0335E8 |
Continue post
|
$033732 |
Flower
|
$03398C |
Collision Chaos title card font patterns
|
$03479A |
Flippers
|
$034A00 |
Bouncers
|
$034C14 |
Large metal platform
|
$034D3A |
Retracting spikes
|
$034EAC |
4x4 block
|
$034F90 |
Retracting metal block
|
$03504A |
Thin metal platform
|
$0350C6 |
Retracting flame jets
|
$035246 |
Platforms on vertical conveyor belts
|
$035452 |
Kama-kama/Clawed turtle enemy
|
$0357F0 |
Spikes
|
$035BD6 |
Flying enemy
|
$0360D6 |
Spike bomb laying ladybird enemy
|
$0363EC |
Spike bombs
|
$0364AE |
unused slot object
|
$0365C6 |
Point slot and Sonic entering/exiting slot
|
$036678 |
2x4 metal block
|
$036702 |
Moving bouncer platform
|
$0367D6 |
Smashed spheres
|
$0368A2 |
Rotating spike balls
|
$03697A |
Destroyed and aged teleporter
|
$036AC6 |
Animals (Canary & Rabbit)
|
$03937E |
16x16 mappings
|
$03A2F4 |
Main patterns (8x8 tiles)
|
$03F5D2 |
Active and destroyed teleporter
|
$03F784 |
Animals being tortured by Metal Sonic (Bluebird & Squirrel) (Unused)
|
$03F936 |
Metal Sonic projector
|
R32B__.mmd - Collision Chaos Zone 2 Past
Offset |
Description
|
$00D91C |
Giant ring flash
|
$01D600 |
Large metal platform
|
$01D726 |
Retracting spikes
|
$01D898 |
4x4 block
|
$01D97C |
Retracting metal block
|
$01DA36 |
Thin metal platform
|
$01DAB2 |
Retracting flame jets
|
$01DC32 |
Platforms on vertical conveyor belts
|
$01DE3E |
Kama-kama/Clawed turtle enemy
|
$01E1DC |
Spikes
|
$02EDE6 |
Points
|
$02EE4A |
Seed pod
|
$02F4F2 |
Giant ring
|
$02F8FC |
Goal post
|
$02FABC |
End sign
|
$030098 |
Clear screen
|
$030DA2 |
Main title card patterns
|
$031E2E |
Diagonal spring
|
$03213A |
Vertical and horizontal springs
|
$03235C |
Monitors & contents, and time frame posts
|
$032960 |
Explosions
|
$032E48 |
Rings
|
$0334BC |
HUD
|
$0335E8 |
Continue post
|
$033732 |
Flower
|
$03398C |
Collision Chaos title card font patterns
|
$03479A |
Flippers
|
$034A00 |
Bouncers
|
$034C14 |
Large metal platform
|
$034D3A |
Retracting spikes
|
$034EAC |
4x4 block
|
$034F90 |
Retracting metal block
|
$03504A |
Thin metal platform
|
$0350C6 |
Retracting flame jets
|
$035246 |
Platforms on vertical conveyor belts
|
$035452 |
Kama-kama/Clawed turtle enemy
|
$0357F0 |
Spikes (PPZ)
|
$035B52 |
Flying enemy
|
$036052 |
Spike bomb laying ladybird enemy
|
$036368 |
Spike bombs
|
$03642A |
unused slot object
|
$036542 |
Point slot and Sonic entering/exiting slot
|
$036606 |
2x4 metal block
|
$036690 |
Moving bouncer platform
|
$036764 |
Smashed spheres
|
$036854 |
Rotating spike balls
|
$03692C |
Active and destroyed teleporter
|
$036ADE |
Animals (Canary & Rabbit)
|
$036C8E |
Animals being tortured by Metal Sonic (Canary & Rabbit)
|
$036E3A |
Metal Sonic projector
|
$039942 |
16x16 mappings
|
$03A954 |
Main patterns (8x8 tiles)
|
$03B486 |
Amy Rose
|
$03F5D2 |
Active and destroyed teleporter
|
$03F784 |
Animals being tortured by Metal Sonic (Bluebird & Squirrel) (Unused)
|
$03F936 |
Metal Sonic projector
|
R32C__.mmd - Collision Chaos Zone 2 Good Future
Offset |
Description
|
$00DA72 |
Giant ring flash
|
$01D600 |
Large metal platform
|
$01D726 |
Retracting spikes
|
$01D898 |
4x4 block
|
$01D97C |
Retracting metal block
|
$01DA36 |
Thin metal platform
|
$01DAB2 |
Retracting flame jets
|
$01DC32 |
Platforms on vertical conveyor belts
|
$01DE3E |
Kama-kama/Clawed turtle enemy
|
$01E1DC |
Spikes (PPZ)
|
$02EDE6 |
Points
|
$02EE4A |
Seed pod
|
$02F4F2 |
Giant ring
|
$02F8FC |
Goal post
|
$02FABC |
End sign
|
$030098 |
Clear screen
|
$030DA2 |
Main title card patterns
|
$031E2E |
Diagonal spring
|
$03213A |
Vertical and horizontal springs
|
$03235C |
Monitors & contents, and time frame posts
|
$032960 |
Explosions
|
$032E48 |
Rings
|
$0334BC |
HUD
|
$0335E8 |
Continue post
|
$033732 |
Flower
|
$03398C |
Collision Chaos title card font patterns
|
$03479A |
Flippers
|
$034A00 |
Bouncers
|
$034C14 |
Flying enemy
|
$035114 |
Spike bomb laying ladybird enemy
|
$03542A |
Spike bombs
|
$0354EC |
unused slot object
|
$035604 |
Point slot and Sonic entering/exiting slot
|
$0356C8 |
2x4 metal block
|
$035752 |
Sections of pinball-esque boss arena
|
$0359B8 |
Moving bouncer platform
|
$035AA2 |
Smashed spheres
|
$035BD8 |
Rotating spike balls
|
$035CB0 |
2x4 metal block
|
$035D3A |
Bomb dropper platform & Robotnik
|
$036832 |
Robotnik in ship
|
$036F78 |
Animals (Canary & Rabbit)
|
$037128 |
Lower section of bomb dropper platform
|
$0399F4 |
16x16 mappings
|
$03A960 |
Main patterns (8x8 tiles)
|
$03F5D2 |
Active and destroyed teleporter
|
$03F784 |
Animals being tortured by Metal Sonic (Bluebird & Squirrel) (Unused)
|
$03F936 |
Metal Sonic projector
|
R32D__.mmd - Collision Chaos Zone 2 Bad Future
Offset |
Description
|
$00DA42 |
Giant ring flash
|
$01D600 |
Large metal platform
|
$01D726 |
Retracting spikes
|
$01D898 |
4x4 block
|
$01D97C |
Retracting metal block
|
$01DA36 |
Thin metal platform
|
$01DAB2 |
Retracting flame jets
|
$01DC32 |
Platforms on vertical conveyor belts
|
$01DE3E |
Kama-kama/Clawed turtle enemy
|
$01E1DC |
Spikes
|
$02EDE6 |
Points
|
$02EE4A |
Seed pod
|
$02F4F2 |
Giant ring
|
$02F8FC |
Goal post
|
$02FABC |
End sign
|
$030098 |
Clear screen
|
$030DA2 |
Main title card patterns
|
$031E2E |
Diagonal spring
|
$03213A |
Vertical and horizontal springs
|
$03235C |
Monitors & contents, and time frame posts
|
$032960 |
Explosions
|
$032E48 |
Rings
|
$0334BC |
HUD
|
$0335E8 |
Continue post
|
$033732 |
Flower
|
$03398C |
Collision Chaos title card font patterns
|
$03479A |
Flippers
|
$034A00 |
Bouncers
|
$034C14 |
Flying enemy
|
$035114 |
Spike bomb laying ladybird enemy
|
$03542A |
Spike bombs
|
$0354EC |
unused slot object
|
$035604 |
Point slot and Sonic entering/exiting slot
|
$0356B4 |
2x4 metal block
|
$03573E |
Sections of pinball-esque boss arena
|
$035992 |
Moving bouncer platform
|
$035A54 |
Smashed spheres
|
$035B36 |
Rotating spike balls
|
$035C0E |
2x4 metal block
|
$035C98 |
Bomb dropper platform & Robotnik
|
$036790 |
Robotnik in ship
|
$036ED6 |
Animals (Canary & Rabbit)
|
$037086 |
Lower section of bomb dropper platform
|
$0399B6 |
16x16 mappings
|
$03A948 |
Main patterns (8x8 tiles)
|
$03F5D2 |
Active and destroyed teleporter
|
$03F784 |
Animals being tortured by Metal Sonic (Bluebird & Squirrel) (Unused)
|
$03F936 |
Metal Sonic projector
|
R33C__.mmd - Collision Chaos Zone 3 Good Future
Offset |
Description
|
$00D098 |
Giant ring flash
|
$01D400 |
Large metal platform
|
$01D526 |
Retracting spikes
|
$01D698 |
4x4 block
|
$01D77C |
Retracting metal block
|
$01D836 |
Thin metal platform
|
$01D8B2 |
Retracting flame jets
|
$01DA32 |
Platforms on vertical conveyor belts
|
$01DC3E |
Kama-kama/Clawed turtle enemy
|
$01DFDC |
Spikes (PPZ)
|
$02EDE6 |
Points
|
$02EE4A |
Seed pod
|
$02F4F2 |
Giant ring
|
$02F8FC |
Goal post
|
$02FABC |
End sign
|
$030098 |
Clear screen
|
$030DA2 |
Main title card patterns
|
$031E2E |
Diagonal spring
|
$03213A |
Vertical and horizontal springs
|
$03235C |
Monitors & contents, and time frame posts
|
$032960 |
Explosions
|
$032E48 |
Rings
|
$0334BC |
HUD
|
$0335E8 |
Continue post
|
$033732 |
Flower
|
$03398C |
Collision Chaos title card font patterns
|
$03479A |
Flippers
|
$034A00 |
Bouncers
|
$034C14 |
Flying enemy
|
$035114 |
Spike bomb laying ladybird enemy
|
$03542A |
Spike bombs
|
$0354EC |
unused slot object
|
$035604 |
Point slot and Sonic entering/exiting slot
|
$0356C8 |
2x4 metal block
|
$035752 |
Sections of pinball-esque boss arena
|
$0359B8 |
Moving bouncer platform
|
$035AA2 |
Smashed spheres
|
$035BD8 |
Rotating spike balls
|
$035CB0 |
2x4 metal block
|
$035D3A |
Bomb dropper platform & Robotnik
|
$036832 |
Robotnik in ship
|
$036F78 |
Animals (Canary & Rabbit)
|
$037128 |
Lower section of bomb dropper platform
|
$03991C |
16x16 mappings
|
$03A6A6 |
Main patterns (8x8 tiles)
|
$03F5D2 |
Active and destroyed teleporter
|
$03F784 |
Animals being tortured by Metal Sonic (Bluebird & Squirrel) (Unused)
|
$03F936 |
Metal Sonic projector
|
R33D__.mmd - Collision Chaos Zone 3 Bad Future
Offset |
Description
|
$00D060 |
Giant ring flash
|
$01D400 |
Large metal platform
|
$01D526 |
Retracting spikes
|
$01D698 |
4x4 block
|
$01D77C |
Retracting metal block
|
$01D836 |
Thin metal platform
|
$01D8B2 |
Retracting flame jets
|
$01DA32 |
Platforms on vertical conveyor belts
|
$01DC3E |
Kama-kama/Clawed turtle enemy
|
$01DFDC |
Spikes
|
$02EDE6 |
Points
|
$02EE4A |
Seed pod
|
$02F4F2 |
Giant ring
|
$02F8FC |
Goal post
|
$02FABC |
End sign
|
$030098 |
Clear screen
|
$030DA2 |
Main title card patterns
|
$031E2E |
Diagonal spring
|
$03213A |
Vertical and horizontal springs
|
$03235C |
Monitors & contents, and time frame posts
|
$032960 |
Explosions
|
$032E48 |
Rings
|
$0334BC |
HUD
|
$0335E8 |
Continue post
|
$033732 |
Flower
|
$03398C |
Collision Chaos title card font patterns
|
$03479A |
Flippers
|
$034A00 |
Bouncers
|
$034C14 |
Flying enemy
|
$035114 |
Spike bomb laying ladybird enemy
|
$03542A |
Spike bombs
|
$0354EC |
unused slot object
|
$035604 |
Point slot and Sonic entering/exiting slot
|
$0356B4 |
2x4 metal block
|
$03573E |
Sections of pinball-esque boss arena
|
$035992 |
Moving bouncer platform
|
$035A54 |
Smashed spheres
|
$035B36 |
Rotating spike balls
|
$035C0E |
2x4 metal block
|
$035C98 |
Bomb dropper platform & Robotnik
|
$036790 |
Robotnik in ship
|
$036ED6 |
Animals (Canary & Rabbit)
|
$037086 |
Lower section of bomb dropper platform
|
$039816 |
16x16 mappings
|
$03A5C6 |
Main patterns (8x8 tiles)
|
$03F5D2 |
Active and destroyed teleporter
|
$03F784 |
Animals being tortured by Metal Sonic (Bluebird & Squirrel) (Unused)
|
$03F936 |
Metal Sonic projector
|
R41A__.mmd - Tidal Tempest Zone 1 Present
Offset |
Description
|
$00B14A |
Giant ring flash
|
$01DB38 |
Water surface and splashes
|
$01DFEE |
Flower
|
$01E292 |
Tidal Tempest title card font patterns
|
$01E39E |
Bubbles and countdown numbers
|
$01EA6C |
Large spike ball
|
$01EB76 |
Chain
|
$01EC18 |
Turbines
|
$01EE4C |
Collapsing platform
|
$01EEA4 |
Unused
|
$01EF22 |
Projectile launching head and projectile
|
$01F0BE |
Dragonfly enemy
|
$01F362 |
Taga-taga/Lobster enemy
|
$01F4E0 |
Torpedo enemy
|
$01F7B6 |
Water skimming enemy
|
$01F9CE |
Floating platform
|
$01FA62 |
Animals (Tropical Fish)
|
$01FBC6 |
Destroyed and aged teleporter
|
$03416C |
Points
|
$0341D0 |
Seed pod
|
$034878 |
Giant ring
|
$034C82 |
Goal post
|
$034E42 |
End sign
|
$03541E |
Clear Screen
|
$036128 |
Main title card patterns
|
$0371B4 |
Diagonal spring
|
$0374C0 |
Vertical and horizontal springs
|
$0376E2 |
Monitors & contents, and time frame posts
|
$037CE6 |
Explosions
|
$0381CE |
Rings
|
$038842 |
HUD
|
$03896E |
Continue post
|
$03C174 |
16x16 mappings
|
$03D160 |
Main patterns (8x8 tiles)
|
$03F66A |
Grabbable poles
|
$03F6F8 |
Spikes
|
$03F792 |
Two 4x4 blocks
|
$03F964 |
Button
|
$03F9B6 |
Slopping elevator block
|
$03FA3A |
Swinging platform
|
$03FB4E |
Points (Beta)
|
$03FB70 |
Door blocks
|
$03FC56 |
Unused
|
R41B__.mmd - Tidal Tempest Zone 1 Past
Offset |
Description
|
$00B2E0 |
Giant ring flash
|
$01D400 |
Grabbable poles
|
$01D48E |
Spikes
|
$01D528 |
Two 4x4 blocks
|
$01D78A |
Button
|
$01D7DC |
Swinging platform
|
$01D8F0 |
Points (Beta)
|
$01D912 |
Door blocks
|
$01DA50 |
Unused
|
$01DC96 |
Large moving platform
|
$01DE48 |
Rotating platforms
|
$01E1A0 |
Large spike ball
|
$01E2AA |
Chain
|
$01E34C |
Turbines
|
$01E58E |
Collapsing platform
|
$01E5FC |
Unused
|
$01E682 |
Projectile launching head and projectile
|
$01E81E |
Dragonfly enemy
|
$01EAC2 |
Taga-taga/Lobster enemy
|
$01EC40 |
Torpedo enemy
|
$01EF16 |
Water skimming enemy
|
$01F12E |
Floating platform
|
$01F1C2 |
Animals (Tropical Fish)
|
$01F326 |
Active and destroyed teleporter
|
$01F4D8 |
Metal Sonic projector
|
$01F9CE |
Floating platform
|
$01FA62 |
Animals (Tropical Fish)
|
$01FBC6 |
Destroyed and aged teleporter
|
$03416C |
Points
|
$0341D0 |
Seed pod
|
$034878 |
Giant ring
|
$034C82 |
Goal post
|
$034E42 |
End sign
|
$03541E |
Clear Screen
|
$036128 |
Main title card patterns
|
$0371B4 |
Diagonal spring
|
$0374C0 |
Vertical and horizontal springs
|
$0376E2 |
Monitors & contents, and time frame posts
|
$037CE6 |
Explosions
|
$0381CE |
Rings
|
$038842 |
HUD
|
$03896E |
Continue post
|
$038A42 |
Water surface and splashes
|
$038EF8 |
Flower
|
$03919C |
Tidal Tempest title card font patterns
|
$0392A8 |
Bubbles and countdown numbers
|
$03C044 |
16x16 mappings
|
$03CE3E |
Main patterns (8x8 tiles)
|
$03FB4E |
Points (Beta)
|
$03FB70 |
Door blocks (Present)
|
$03FC56 |
Unused
|
R41C__.mmd - Tidal Tempest Zone 1 Good Future
Offset |
Description
|
$00B288 |
Giant ring flash
|
$01D400 |
Grabbable poles
|
$01D47C |
Spikes
|
$01D516 |
4x4 block
|
$01D610 |
Two 4x4 blocks
|
$01D840 |
Button
|
$01D892 |
Swinging platform
|
$01D9A2 |
Points (Beta)
|
$01D9C4 |
Door blocks
|
$01DAAA |
Rotating platforms
|
$01DE02 |
Unused
|
$01E048 |
Large moving platform (Past)
|
$01E1FA |
Slopping elevator block
|
$01E284 |
Large spike ball
|
$01E38E |
Chain
|
$01E430 |
Turbines
|
$01E55E |
Collapsing platform
|
$01E5D6 |
Unused
|
$01E64E |
Projectile launching head and projectile
|
$01E7EA |
Dragonfly enemy
|
$01EA8E |
Taga-taga/Lobster enemy
|
$01EC0C |
Torpedo enemy
|
$01EEE2 |
Large moving platform
|
$01F08E |
Water skimming enemy
|
$01F2A6 |
Floating platform
|
$01F33A |
Animals (Tropical Fish)
|
$03416C |
Points
|
$0341D0 |
Seed pod
|
$034878 |
Giant ring
|
$034C82 |
Goal post
|
$034E42 |
End sign
|
$03541E |
Clear Screen
|
$036128 |
Main title card patterns
|
$0371B4 |
Diagonal spring
|
$0374C0 |
Vertical and horizontal springs
|
$0376E2 |
Monitors & contents, and time frame posts
|
$037CE6 |
Explosions
|
$0381CE |
Rings
|
$038842 |
HUD
|
$03896E |
Continue post
|
$038A42 |
Water surface and splashes
|
$038EF8 |
Flower
|
$03919C |
Tidal Tempest title card font patterns
|
$0392A8 |
Bubbles and countdown numbers
|
$03C0A0 |
16x16 mappings
|
$03D642 |
Main patterns (8x8 tiles)
|
$03FB4E |
points (Beta)
|
$03FB70 |
Door blocks (Present)
|
$03FC56 |
Unused
|
R41D__.mmd - Tidal Tempest Zone 1 Bad Future
Offset |
Description
|
$00B276 |
Giant ring flash
|
$01D400 |
Grabbable poles
|
$01D4AA |
Spikes
|
$01D544 |
4x4 block
|
$01D6D4 |
Two 4x4 blocks
|
$01D98C |
Button
|
$01D9DE |
Swinging platform
|
$01DAEE |
Points (Beta)
|
$01DB10 |
Door blocks
|
$01DBE6 |
Unused
|
$01DE2C |
Large moving platform (Past)
|
$01DFDE |
Slopping elevator block
|
$01E092 |
Large spike ball
|
$01E19C |
Chain
|
$01E23E |
Turbines
|
$01E3B0 |
Collapsing platform
|
$01E42A |
Unused
|
$01E4A8 |
Projectile launching head and projectile
|
$01E644 |
Dragonfly enemy
|
$01E8E8 |
Taga-taga/Lobster enemy
|
$01EA66 |
Torpedo enemy
|
$01ED3C |
Large moving platform
|
$01EF08 |
Water skimming enemy
|
$01F120 |
Floating platform
|
$01F1B4 |
Animals (Tropical Fish)
|
$01F33A |
Animals (Tropical Fish)
|
$03416C |
Points
|
$0341D0 |
Seed pod
|
$034878 |
Giant ring
|
$034C82 |
Goal post
|
$034E42 |
End sign
|
$03541E |
Clear Screen
|
$036128 |
Main title card patterns
|
$0371B4 |
Diagonal spring
|
$0374C0 |
Vertical and horizontal springs
|
$0376E2 |
Monitors & contents, and time frame posts
|
$037CE6 |
Explosions
|
$0381CE |
Rings
|
$038842 |
HUD
|
$03896E |
Continue post
|
$038A42 |
Water surface and splashes
|
$038EF8 |
Flower
|
$03919C |
Tidal Tempest title card font patterns
|
$0392A8 |
Bubbles and countdown numbers
|
$03C03C |
16x16 mappings
|
$03CE90 |
Main patterns (8x8 tiles)
|
R42A__.mmd - Tidal Tempest Zone 2 Present
Offset |
Description
|
$00B316 |
Giant ring flash
|
$01D400 |
Large spike ball
|
$01D50A |
Chain
|
$01D5AC |
Turbines
|
$01D7E0 |
Collapsing platform
|
$01D838 |
Unused
|
$01D8B6 |
Projectile launching head and projectile
|
$01DA52 |
Dragonfly enemy
|
$01DCF6 |
Taga-taga/Lobster enemy
|
$01DE74 |
Torpedo enemy
|
$01E14A |
Water skimming enemy
|
$01E362 |
Floating platform
|
$01E3F6 |
Animals (Tropical Fish)
|
$01E55A |
Destroyed and aged teleporter
|
$01E8E8 |
Taga-taga/Lobster enemy
|
$01EA66 |
Torpedo enemy
|
$01ED3C |
Large moving platform
|
$01EF08 |
Water skimming enemy
|
$01F120 |
Floating platform
|
$01F1B4 |
Animals (Tropical Fish)
|
$01F33A |
Animals (Tropical Fish)
|
$03416C |
Points
|
$0341D0 |
Seed pod
|
$034878 |
Giant ring
|
$034C82 |
Goal post
|
$034E42 |
End sign
|
$03541E |
Clear Screen
|
$036128 |
Main title card patterns
|
$0371B4 |
Diagonal spring
|
$0374C0 |
Vertical and horizontal springs
|
$0376E2 |
Monitors & contents, and time frame posts
|
$037CE6 |
Explosions
|
$0381CE |
Rings
|
$038842 |
HUD
|
$03896E |
Continue post
|
$038A42 |
Water surface and splashes
|
$038EF8 |
Flower
|
$03919C |
Tidal Tempest title card font patterns
|
$0392A8 |
Bubbles and countdown numbers
|
$03C024 |
16x16 mappings
|
$03CAB8 |
Main patterns (8x8 tiles)
|
$03F4CC |
Grabbable poles
|
$03F55A |
Spikes
|
$03F5F4 |
Two 4x4 blocks
|
$03F7C6 |
Button
|
$03F818 |
Slopping elevator block
|
$03F89C |
Swinging platform
|
$03F9B0 |
Points (Beta)
|
$03F9D2 |
Door blocks
|
$03FAB8 |
Unused
|
R42B__.mmd - Tidal Tempest Zone 2 Past
Offset |
Description
|
$00B52C |
Giant ring flash
|
$01D400 |
Grabbable poles
|
$01D48E |
Spikes
|
$01D528 |
Two 4x4 blocks
|
$01D78A |
Button
|
$01D7DC |
Swinging platform
|
$01D8F0 |
Points (Beta)
|
$01D912 |
Door blocks
|
$01DA50 |
Unused
|
$01DC96 |
Large moving platform
|
$01DE48 |
Rotating platforms
|
$01E1A0 |
Large spike ball
|
$01E2AA |
Chain
|
$01E34C |
Turbines
|
$01E58E |
Collapsing platform
|
$01E5FC |
Unused
|
$01E682 |
Projectile launching head and projectile
|
$01E81E |
Dragonfly enemy
|
$01EAC2 |
Taga-taga/Lobster enemy
|
$01EC40 |
Torpedo enemy
|
$01EF16 |
Water skimming enemy
|
$01F12E |
Floating platform
|
$01F1C2 |
Animals (Tropical Fish)
|
$01F326 |
Active and destroyed teleporter
|
$01F4D8 |
Metal Sonic projector
|
$03416C |
Points
|
$0341D0 |
Seed pod
|
$034878 |
Giant ring
|
$034C82 |
Goal post
|
$034E42 |
End sign
|
$03541E |
Clear Screen
|
$036128 |
Main title card patterns
|
$0371B4 |
Diagonal spring
|
$0374C0 |
Vertical and horizontal springs
|
$0376E2 |
Monitors & contents, and time frame posts
|
$037CE6 |
Explosions
|
$0381CE |
Rings
|
$038842 |
HUD
|
$03896E |
Continue post
|
$038A42 |
Water surface and splashes
|
$038EF8 |
Flower
|
$03919C |
Tidal Tempest title card font patterns
|
$0392A8 |
Bubbles and countdown numbers
|
$03C088 |
16x16 mappings
|
$03CE82 |
Main patterns (8x8 tiles)
|
R42C__.mmd - Tidal Tempest Zone 2 Good Future
Offset |
Description
|
$00B280 |
Giant ring flash
|
$01D400 |
Grabbable poles
|
$01D47C |
Spikes
|
$01D516 |
4x4 block
|
$01D610 |
Two 4x4 blocks
|
$01D840 |
Button
|
$01D892 |
Swinging platform
|
$01D9A2 |
Points (Beta)
|
$01D9C4 |
Door blocks
|
$01DAAA |
Rotating platforms
|
$01DE02 |
Unused
|
$01E048 |
Large moving platform (Past)
|
$01E1FA |
Slopping elevator block
|
$01E284 |
Large spike ball
|
$01E38E |
Chain
|
$01E430 |
Turbines
|
$01E55E |
Collapsing platform
|
$01E5D6 |
Unused
|
$01E64E |
Projectile launching head and projectile
|
$01E7EA |
Dragonfly enemy
|
$01EA8E |
Taga-taga/Lobster enemy
|
$01EC0C |
Torpedo enemy
|
$01EEE2 |
Large moving platform
|
$01F08E |
Water skimming enemy
|
$01F2A6 |
Floating platform
|
$01F33A |
Animals (Tropical Fish)
|
$03416C |
Points
|
$0341D0 |
Seed pod
|
$034878 |
Giant ring
|
$034C82 |
Goal post
|
$034E42 |
End sign
|
$03541E |
Clear Screen
|
$036128 |
Main title card patterns
|
$0371B4 |
Diagonal spring
|
$0374C0 |
Vertical and horizontal springs
|
$0376E2 |
Monitors & contents, and time frame posts
|
$037CE6 |
Explosions
|
$0381CE |
Rings
|
$038842 |
HUD
|
$03896E |
Continue post
|
$038A42 |
Water surface and splashes
|
$038EF8 |
Flower
|
$03919C |
Tidal Tempest title card font patterns
|
$0392A8 |
Bubbles and countdown numbers
|
$03C0EC |
16x16 mappings
|
$03D68E |
Main patterns (8x8 tiles)
|
R42D__.mmd - Tidal Tempest Zone 2 Bad Future
Offset |
Description
|
$00B26E |
Giant ring flash
|
$01D400 |
Grabbable poles
|
$01D4AA |
Spikes
|
$01D544 |
4x4 block
|
$01D6D4 |
Two 4x4 blocks
|
$01D98C |
Button
|
$01D9DE |
Swinging platform
|
$01DAEE |
Points (Beta)
|
$01DB10 |
Door blocks
|
$01DBE6 |
Unused
|
$01DE2C |
Large moving platform (Past)
|
$01DFDE |
Slopping elevator block
|
$01E092 |
Large spike ball
|
$01E19C |
Chain
|
$01E23E |
Turbines
|
$01E3B0 |
Collapsing platform
|
$01E42A |
Unused
|
$01E4A8 |
Projectile launching head and projectile
|
$01E644 |
Dragonfly enemy
|
$01E8E8 |
Taga-taga/Lobster enemy
|
$01EA66 |
Torpedo enemy
|
$01ED3C |
Large moving platform
|
$01EF08 |
Water skimming enemy
|
$01F120 |
Floating platform
|
$01F1B4 |
Animals (Tropical Fish)
|
$01F33A |
Animals (Tropical Fish)
|
$03416C |
Points
|
$0341D0 |
Seed pod
|
$034878 |
Giant ring
|
$034C82 |
Goal post
|
$034E42 |
End sign
|
$03541E |
Clear Screen
|
$036128 |
Main title card patterns
|
$0371B4 |
Diagonal spring
|
$0374C0 |
Vertical and horizontal springs
|
$0376E2 |
Monitors & contents, and time frame posts
|
$037CE6 |
Explosions
|
$0381CE |
Rings
|
$038842 |
HUD
|
$03896E |
Continue post
|
$038A42 |
Water surface and splashes
|
$038EF8 |
Flower
|
$03919C |
Tidal Tempest title card font patterns
|
$0392A8 |
Bubbles and countdown numbers
|
$03C088 |
16x16 mappings
|
$03CE0E |
Main patterns (8x8 tiles)
|
R43C__.mmd - Tidal Tempest Zone 3 Good Future
Offset |
Description
|
$00A676 |
Giant ring flash
|
$03416C |
Points
|
$0341D0 |
Seed pod
|
$034878 |
Giant ring
|
$034C82 |
Goal post
|
$034E42 |
End sign
|
$03541E |
Clear Screen
|
$036128 |
Main title card patterns
|
$0371B4 |
Diagonal spring
|
$0374C0 |
Vertical and horizontal springs
|
$0376E2 |
Monitors & contents, and time frame posts
|
$037CE6 |
Explosions
|
$0381CE |
Rings
|
$038842 |
HUD
|
$03896E |
Continue post
|
$038A42 |
Water surface and splashes
|
$038EF8 |
Flower
|
$03919C |
Tidal Tempest title card font patterns
|
$0392A8 |
Bubbles and countdown numbers
|
$039976 |
16x16 mappings
|
$03AF18 |
Main patterns (8x8 tiles)
|
$03DA76 |
Dragonfly enemy
|
$03DD1A |
Door blocks
|
$03DE00 |
Door blocks (Bad Future)
|
$03DED6 |
Swinging platform
|
$03DFE6 |
Swinging platform
|
$03E0F6 |
Two 4x4 blocks
|
$03E326 |
Two 4x4 blocks (Bad Future)
|
$03E5DE |
Animals (Tropical Fish)
|
$03E742 |
Button
|
$03E794 |
Robotnik in ship
|
$03EF62 |
Bubble ship
|
R43D__.mmd - Tidal Tempest Zone 3 Bad Future
Offset |
Description
|
$00A68A |
Giant ring flash
|
$03416C |
Points
|
$0341D0 |
Seed pod
|
$034878 |
Giant ring
|
$034C82 |
Goal post
|
$034E42 |
End sign
|
$03541E |
Clear Screen
|
$036128 |
Main title card patterns
|
$0371B4 |
Diagonal spring
|
$0374C0 |
Vertical and horizontal springs
|
$0376E2 |
Monitors & contents, and time frame posts
|
$037CE6 |
Explosions
|
$0381CE |
Rings
|
$038842 |
HUD
|
$03896E |
Continue post
|
$038A42 |
Water surface and splashes
|
$038EF8 |
Flower
|
$03919C |
Tidal Tempest title card font patterns
|
$0392A8 |
Bubbles and countdown numbers
|
$039976 |
16x16 mappings
|
$03A83E |
Main patterns (8x8 tiles)
|
$03D8A8 |
Dragonfly enemy
|
$03DB4C |
Door blocks (Good Future)
|
$03DC32 |
Door blocks
|
$03DD08 |
Swinging platform
|
$03DE18 |
Swinging platform
|
$03DF28 |
Two 4x4 blocks (Good Future)
|
$03E158 |
Two 4x4 blocks
|
$03E410 |
Animals (Tropical Fish)
|
$03E574 |
Button
|
$03E5C6 |
Robotnik in ship
|
$03ED94 |
Bubble ship
|
R51A__.mmd - Quartz Quadrant Zone 1 Present
Offset |
Description
|
$00BA40 |
Big ring flash
|
$02EDE6 |
Points
|
$02EE4A |
Seed pod
|
$02F4F2 |
Giant ring
|
$02F8FC |
Goal post
|
$02FABC |
End sign
|
$030098 |
Clear Screen
|
$030DA2 |
Main title card patterns
|
$031E2E |
Diagonal spring
|
$03213A |
Vertical and horizontal springs
|
$03235C |
Monitors & contents, and time frame posts
|
$032960 |
Explosions
|
$032E48 |
Rings
|
$0334BC |
HUD
|
$0335E8 |
Continue post
|
$033732 |
Flower
|
$0339E4 |
Quartz Quadrant title card font patterns
|
$033B2E |
Piston and Robotnik (Beta)
|
$03452A |
Piston (molten base) and Robotnik escaping
|
$037CF4 |
16x16 mappings
|
$038EC0 |
Main patterns (8x8 tiles)
|
$03C520 |
Additional main patterns |
Inside BG (for overwriting outside BG patterns)BG patterns)
|
$03CB92 |
Additional main patterns |
Outside BG
|
$03D112 |
Bridge
|
$03D194 |
Conveyor belt direction controller
|
$03D300 |
Conveyor belt platform and regular platform
|
$03D61A |
Animals (Bluebird & Squirrel)
|
$03D7D8 |
Animals being tortured by Metal Sonic (Bluebird & Squirrel)
|
$03D98A |
Metal Sonic projector
|
$03DD8A |
Breakable walls
|
$03DF16 |
Chain
|
$03DFB8 |
Collapsing platform
|
$03E03E |
Spikes
|
$03E1B0 |
Falling stalactite
|
$03E274 |
Boulder
|
$03E3B6 |
Kumo-kumo/Jumping spider enemy
|
$03E750 |
Spiked caterpillar enemy
|
$03E906 |
Sarnly (saanrii)/Laser scorpion enemy
|
$03ED9C |
Noro-noro/Spiked snail enemy
|
$03F0B0 |
Destroyed and aged teleporter
|
$03F1FC |
Unused 8x4 platform
|
$03F460 |
Cracked collapsing platform
|
R51B__.mmd - Quartz Quadrant Zone 1 Past
Offset |
Description
|
$00B94C |
Big ring flash
|
$02EDE6 |
Points
|
$02EE4A |
Seed pod
|
$02F4F2 |
Giant ring
|
$02F8FC |
Goal post
|
$02FABC |
End sign
|
$030098 |
Clear Screen
|
$030DA2 |
Main title card patterns
|
$031E2E |
Diagonal spring
|
$03213A |
Vertical and horizontal springs
|
$03235C |
Monitors & contents, and time frame posts
|
$032960 |
Explosions
|
$032E48 |
Rings
|
$0334BC |
HUD
|
$0335E8 |
Continue post
|
$033732 |
Flower
|
$0339E4 |
Quartz Quadrant title card font patterns
|
$033B2E |
Piston and Robotnik (Beta)
|
$03452A |
Piston (molten base) and Robotnik escaping
|
$037C50 |
16x16 mappings
|
$038FCE |
Main patterns (8x8 tiles)
|
$03C176 |
Additional main patterns |
Inside BG (for overwriting outside BG patterns)BG patterns)
|
$03CA96 |
Additional main patterns |
Outside BG
|
$03D4CC |
Bridge
|
$03D534 |
Conveyor belt direction controller
|
$03D6A4 |
Conveyor belt platform and regular platform
|
$03D9E0 |
Animals (Bluebird & Squirrel)
|
$03DB9E |
Animals being tortured by Metal Sonic (Bluebird & Squirrel)
|
$03DD50 |
Metal Sonic projector
|
$03E150 |
Breakable walls
|
$03E2A4 |
Chain
|
$03E346 |
Collapsing platform
|
$03E3B6 |
Spikes
|
$03E528 |
Falling stalactite
|
$03E5E4 |
Boulder
|
$03E6F8 |
Kumo-kumo/Jumping spider enemy
|
$03EA92 |
Spiked caterpillar enemy
|
$03EC48 |
Sarnly (saanrii)/Laser scorpion enemy
|
$03F0DE |
Noro-noro/Spiked snail enemy
|
$03F3F2 |
Active and destroyed teleporter
|
$03F5A4 |
Unused 8x4 platform
|
$03F758 |
Cracked collapsing platform
|
R51C__.mmd - Quartz Quadrant Zone 1 Good Future
Offset |
Description
|
$00B86C |
Big ring flash
|
$02EDE6 |
Points
|
$02EE4A |
Seed pod
|
$02F4F2 |
Giant ring
|
$02F8FC |
Goal post
|
$02FABC |
End sign
|
$030098 |
Clear Screen
|
$030DA2 |
Main title card patterns
|
$031E2E |
Diagonal spring
|
$03213A |
Vertical and horizontal springs
|
$03235C |
Monitors & contents, and time frame posts
|
$032960 |
Explosions
|
$032E48 |
Rings
|
$0334BC |
HUD
|
$0335E8 |
Continue post
|
$033732 |
Flower
|
$0339E4 |
Quartz Quadrant title card font patterns
|
$033B2E |
Piston and Robotnik (Beta)
|
$03452A |
Piston (molten base) and Robotnik escaping
|
$037C50 |
16x16 mappings
|
$038DDA |
Main patterns (8x8 tiles)
|
$03C13E |
Additional main patterns |
Inside BG (for overwriting outside BG patterns)
|
$03C7B4 |
Additional main patterns |
Outside BG
|
$03CE32 |
Bridge
|
$03CEAE |
Conveyor belt direction controller
|
$03D01E |
Conveyor belt platform and regular platform
|
$03D35C |
Animals (Bluebird & Squirrel)
|
$03D51A |
Animals being tortured by Metal Sonic (Bluebird & Squirrel)
|
$03D6CC |
Metal Sonic projector
|
$03DACC |
Breakable walls
|
$03DC96 |
Chain
|
$03DD38 |
Collapsing platform
|
$03DDB4 |
Spikes
|
$03DF26 |
Falling stalactite
|
$03DFEA |
Boulder
|
$03E108 |
Kumo-kumo/Jumping spider enemy
|
$03E4A2 |
Spiked caterpillar enemy
|
$03E658 |
Sarnly (saanrii)/Laser scorpion enemy
|
$03EAEE |
Noro-noro/Spiked snail enemy
|
$03EE02 |
8x4 platform
|
$03EFF0 |
Collapsing platform
|
$03F0DE |
Noro-noro/Spiked snail enemy
|
$03F3F2 |
Active and destroyed teleporter
|
$03F5A4 |
Unused 8x4 platform (Past)
|
$03F758 |
Cracked collapsing platform (Past)
|
R51D__.mmd - Quartz Quadrant Zone 1 Bad Future
Offset |
Description
|
$00B964 |
Big ring flash
|
$02EDE6 |
Points
|
$02EE4A |
Seed pod
|
$02F4F2 |
Giant ring
|
$02F8FC |
Goal post
|
$02FABC |
End sign
|
$030098 |
Clear Screen
|
$030DA2 |
Main title card patterns
|
$031E2E |
Diagonal spring
|
$03213A |
Vertical and horizontal springs
|
$03235C |
Monitors & contents, and time frame posts
|
$032960 |
Explosions
|
$032E48 |
Rings
|
$0334BC |
HUD
|
$0335E8 |
Continue post
|
$033732 |
Flower
|
$0339E4 |
Quartz Quadrant title card font patterns
|
$033B2E |
Piston and Robotnik (Beta)
|
$03452A |
Piston (molten base) and Robotnik escaping
|
$037C50 |
16x16 mappings
|
$038ED2 |
Main patterns (8x8 tiles)
|
$03C458 |
Additional main patterns |
Inside BG (for overwriting outside BG patterns)
|
$03CB5A |
Additional main patterns |
Outside BG
|
$03D120 |
Bridge
|
$03D194 |
Conveyor belt direction controller
|
$03D2F0 |
Conveyor belt platform and regular platform
|
$03D600 |
Animals (Bluebird & Squirrel)
|
$03D7BE |
Animals being tortured by Metal Sonic (Bluebird & Squirrel)
|
$03D970 |
Metal Sonic projector
|
$03DD70 |
Breakable walls
|
$03DF08 |
Chain
|
$03DFAA |
Collapsing platform
|
$03E01A |
Spikes
|
$03E18C |
Falling stalactite
|
$03E2A2 |
Boulder
|
$03E3A2 |
Kumo-kumo/Jumping spider enemy
|
$03E73C |
Spiked caterpillar enemy
|
$03E8F2 |
Sarnly (saanrii)/Laser scorpion enemy
|
$03ED88 |
Noro-noro/Spiked snail enemy
|
$03F09C |
8x4 platform
|
$03F268 |
Collapsing platform
|
$03F3F2 |
Active and destroyed teleporter
|
$03F5A4 |
Unused 8x4 platform (Past)
|
$03F758 |
Cracked collapsing platform (Past)
|
R52A__.mmd - Quartz Quadrant Zone 2 Present
Offset |
Description
|
$00B846 |
Big ring flash
|
$02EDE6 |
Points
|
$02EE4A |
Seed pod
|
$02F4F2 |
Giant ring
|
$02F8FC |
Goal post
|
$02FABC |
End sign
|
$030098 |
Clear Screen
|
$030DA2 |
Main title card patterns
|
$031E2E |
Diagonal spring
|
$03213A |
Vertical and horizontal springs
|
$03235C |
Monitors & contents, and time frame posts
|
$032960 |
Explosions
|
$032E48 |
Rings
|
$0334BC |
HUD
|
$0335E8 |
Continue post
|
$033732 |
Flower
|
$0339E4 |
Quartz Quadrant title card font patterns
|
$033B2E |
Piston and Robotnik (Beta)
|
$03452A |
Piston (molten base) and Robotnik escaping
|
$037CF2 |
16x16 mappings
|
$038EBE |
Main patterns (8x8 tiles)
|
$03C51E |
Additional main patterns |
Inside BG (for overwriting outside BG patterns)
|
$03CB90 |
Additional main patterns |
Outside BG
|
$03D110 |
Bridge
|
$03D192 |
Conveyor belt direction controller
|
$03D2FE |
Conveyor belt platform and regular platform
|
$03D618 |
Animals (Bluebird & Squirrel)
|
$03D7D6 |
Animals being tortured by Metal Sonic (Bluebird & Squirrel)
|
$03D988 |
Metal Sonic projector
|
$03DD88 |
Breakable walls
|
$03DF14 |
Chain
|
$03DFB6 |
Collapsing platform
|
$03E03C |
Spikes
|
$03E1AE |
Falling stalactite
|
$03E272 |
Boulder
|
$03E3B4 |
Kumo-kumo/Jumping spider enemy
|
$03E74E |
Spiked caterpillar enemy
|
$03E904 |
Sarnly (saanrii)/Laser scorpion enemy
|
$03ED9A |
Noro-noro/Spiked snail enemy
|
$03F0AE |
Destroyed and aged teleporter
|
$03F1FA |
Unused 8x4 platform
|
$03F45E |
Cracked collapsing platform
|
$03F5A4 |
Unused 8x4 platform (Past)
|
$03F758 |
Cracked collapsing platform (Past)
|
R52B__.mmd - Quartz Quadrant Zone 2 Past
Offset |
Description
|
$00B73C |
Big ring flash
|
$02EDE6 |
Points
|
$02EE4A |
Seed pod
|
$02F4F2 |
Giant ring
|
$02F8FC |
Goal post
|
$02FABC |
End sign
|
$030098 |
Clear Screen
|
$030DA2 |
Main title card patterns
|
$031E2E |
Diagonal spring
|
$03213A |
Vertical and horizontal springs
|
$03235C |
Monitors & contents, and time frame posts
|
$032960 |
Explosions
|
$032E48 |
Rings
|
$0334BC |
HUD
|
$0335E8 |
Continue post
|
$033732 |
Flower
|
$0339E4 |
Quartz Quadrant title card font patterns
|
$033B2E |
Piston and Robotnik (Beta)
|
$03452A |
Piston (molten base) and Robotnik escaping
|
$037C50 |
16x16 mappings
|
$038FCE |
Main patterns (8x8 tiles)
|
$03C176 |
Additional main patterns |
Inside BG (for overwriting outside BG patterns)
|
$03CA96 |
Additional main patterns |
Outside BG
|
$03D4CC |
Bridge
|
$03D534 |
Conveyor belt direction controller
|
$03D6A4 |
Conveyor belt platform and regular platform
|
$03D9E0 |
Animals (Bluebird & Squirrel)
|
$03DB9E |
Animals being tortured by Metal Sonic (Bluebird & Squirrel)
|
$03DD50 |
Metal Sonic projector
|
$03E150 |
Breakable walls
|
$03E2A4 |
Chain
|
$03E346 |
Collapsing platform
|
$03E3B6 |
Spikes
|
$03E528 |
Falling stalactite
|
$03E5E4 |
Boulder
|
$03E6F8 |
Kumo-kumo/Jumping spider enemy
|
$03EA92 |
Spiked caterpillar enemy
|
$03EC48 |
Sarnly (saanrii)/Laser scorpion enemy
|
$03F0DE |
Noro-noro/Spiked snail enemy
|
$03F3F2 |
Active and destroyed teleporter
|
$03F5A4 |
Unused 8x4 platform
|
$03F758 |
Cracked collapsing platform
|
R52C__.mmd - Quartz Quadrant Zone 2 Good Future
Offset |
Description
|
$00B65C |
Big ring flash
|
$02EDE6 |
Points
|
$02EE4A |
Seed pod
|
$02F4F2 |
Giant ring
|
$02F8FC |
Goal post
|
$02FABC |
End sign
|
$030098 |
Clear Screen
|
$030DA2 |
Main title card patterns
|
$031E2E |
Diagonal spring
|
$03213A |
Vertical and horizontal springs
|
$03235C |
Monitors & contents, and time frame posts
|
$032960 |
Explosions
|
$032E48 |
Rings
|
$0334BC |
HUD
|
$0335E8 |
Continue post
|
$033732 |
Flower
|
$0339E4 |
Quartz Quadrant title card font patterns
|
$033B2E |
Piston and Robotnik (Beta)
|
$03452A |
Piston (molten base) and Robotnik escaping
|
$037C50 |
16x16 mappings
|
$038DDA |
Main patterns (8x8 tiles)
|
$03C13E |
Additional main patterns |
Inside BG (for overwriting outside BG patterns)
|
$03C7B4 |
Additional main patterns |
Outside BG
|
$03CE32 |
Bridge
|
$03CEAE |
Conveyor belt direction controller
|
$03D01E |
Conveyor belt platform and regular platform
|
$03D35C |
Animals (Bluebird & Squirrel)
|
$03D51A |
Animals being tortured by Metal Sonic (Bluebird & Squirrel)
|
$03D6CC |
Metal Sonic projector
|
$03DACC |
Breakable walls
|
$03DC96 |
Chain
|
$03DD38 |
Collapsing platform
|
$03DDB4 |
Spikes
|
$03DF26 |
Falling stalactite
|
$03DFEA |
Boulder
|
$03E108 |
Kumo-kumo/Jumping spider enemy
|
$03E4A2 |
Spiked caterpillar enemy
|
$03E658 |
Sarnly (saanrii)/Laser scorpion enemy
|
$03EAEE |
Noro-noro/Spiked snail enemy
|
$03EE02 |
8x4 platform
|
$03EFF0 |
Collapsing platform
|
$03F0DE |
Noro-noro/Spiked snail enemy
|
$03F3F2 |
Active and destroyed teleporter
|
$03F5A4 |
Unused 8x4 platform (Past)
|
$03F758 |
Cracked collapsing platform (Past)
|
R52D__.mmd - Quartz Quadrant Zone 2 Bad Future
Offset |
Description
|
$00B754 |
Big ring flash
|
$02EDE6 |
Points
|
$02EE4A |
Seed pod
|
$02F4F2 |
Giant ring
|
$02F8FC |
Goal post
|
$02FABC |
End sign
|
$030098 |
Clear Screen
|
$030DA2 |
Main title card patterns
|
$031E2E |
Diagonal spring
|
$03213A |
Vertical and horizontal springs
|
$03235C |
Monitors & contents, and time frame posts
|
$032960 |
Explosions
|
$032E48 |
Rings
|
$0334BC |
HUD
|
$0335E8 |
Continue post
|
$033732 |
Flower
|
$0339E4 |
Quartz Quadrant title card font patterns
|
$033B2E |
Piston and Robotnik (Beta)
|
$03452A |
Piston (molten base) and Robotnik escaping
|
$037C50 |
16x16 mappings
|
$038ED2 |
Main patterns (8x8 tiles)
|
$03C458 |
Additional main patterns |
Inside BG (for overwriting outside BG patterns)
|
$03CB5A |
Additional main patterns |
Outside BG
|
$03D120 |
Bridge
|
$03D194 |
Conveyor belt direction controller
|
$03D2F0 |
Conveyor belt platform and regular platform
|
$03D600 |
Animals (Bluebird & Squirrel)
|
$03D7BE |
Animals being tortured by Metal Sonic (Bluebird & Squirrel)
|
$03D970 |
Metal Sonic projector
|
$03DD70 |
Breakable walls
|
$03DF08 |
Chain
|
$03DFAA |
Collapsing platform
|
$03E01A |
Spikes
|
$03E18C |
Falling stalactite
|
$03E2A2 |
Boulder
|
$03E3A2 |
Kumo-kumo/Jumping spider enemy
|
$03E73C |
Spiked caterpillar enemy
|
$03E8F2 |
Sarnly (saanrii)/Laser scorpion enemy
|
$03ED88 |
Noro-noro/Spiked snail enemy
|
$03F09C |
unused 8x4 platform
|
$03F268 |
Collapsing platform
|
$03F3F2 |
Active and destroyed teleporter
|
$03F5A4 |
Unused 8x4 platform (Past)
|
$03F758 |
Cracked collapsing platform (Past)
|
R53C__.mmd - Quartz Quadrant Zone 3 Good Future
Offset |
Description
|
$00A856 |
Big ring flash
|
$02EDE6 |
Points
|
$02EE4A |
Seed pod
|
$02F4F2 |
Giant ring
|
$02F8FC |
Goal post
|
$02FABC |
End sign
|
$030098 |
Clear Screen
|
$030DA2 |
Main title card patterns
|
$031E2E |
Diagonal spring
|
$03213A |
Vertical and horizontal springs
|
$03235C |
Monitors & contents, and time frame posts
|
$032960 |
Explosions
|
$032E48 |
Rings
|
$0334BC |
HUD
|
$0335E8 |
Continue post
|
$033732 |
Flower
|
$0339E4 |
Quartz Quadrant title card font patterns
|
$033B2E |
Piston and Robotnik
|
$034440 |
Piston (molten base) and Robotnik escaping
|
$035450 |
Spiked block from piston boss
|
$037CFA |
16x16 mappings
|
$038E82 |
Main patterns (8x8 tiles)
|
$03C1E6 |
Additional main patterns |
Inside BG (for overwriting outside BG patterns)
|
$03C85C |
Additional main patterns |
Outside BG
|
$03CEDA |
Bridge
|
$03CF56 |
Conveyor belt direction controller
|
$03D0C6 |
Conveyor belt platform and regular platform
|
$03D404 |
Animals (Bluebird & Squirrel)
|
$03D5C2 |
Animals being tortured by Metal Sonic (Bluebird & Squirrel)
|
$03D774 |
Metal Sonic projector
|
$03DB74 |
Breakable walls
|
$03DD3E |
Chain
|
$03DDE0 |
Collapsing platform
|
$03DE5C |
Spikes
|
$03DFCE |
Falling stalactite
|
$03E092 |
Boulder
|
$03E1B0 |
Kumo-kumo/Jumping spider enemy
|
$03E54A |
Spiked caterpillar enemy
|
$03E700 |
Sarnly (saanrii)/Laser scorpion enemy
|
$03EB96 |
Noro-noro/Spiked snail enemy
|
$03EEAA |
Unused 8x4 platform
|
$03F098 |
Collapsing platform
|
$03F268 |
Cracked collapsing platform (Bad Future)
|
$03F3F2 |
Active and destroyed teleporter
|
$03F5A4 |
Unused 8x4 platform (Past)
|
$03F758 |
Cracked collapsing platform (Past)
|
R53D__.mmd - Quartz Quadrant Zone 3 Bad Future
Offset |
Description
|
$00A932 |
Big ring flash
|
$02EDE6 |
Points
|
$02EE4A |
Seed pod
|
$02F4F2 |
Giant ring
|
$02F8FC |
Goal post
|
$02FABC |
End sign
|
$030098 |
Clear Screen
|
$030DA2 |
Main title card patterns
|
$031E2E |
Diagonal spring
|
$03213A |
Vertical and horizontal springs
|
$03235C |
Monitors & contents, and time frame posts
|
$032960 |
Explosions
|
$032E48 |
Rings
|
$0334BC |
HUD
|
$0335E8 |
Continue post
|
$033732 |
Flower
|
$0339E4 |
Quartz Quadrant title card font patterns
|
$033B2E |
Piston and Robotnik
|
$034440 |
Piston (molten base) and Robotnik escaping
|
$035450 |
Spiked block from piston boss
|
$037CF2 |
16x16 mappings
|
$038F74 |
Main patterns (8x8 tiles)
|
$03C4FA |
Additional main patterns |
Inside BG (for overwriting outside BG patterns)
|
$03CBFC |
Additional main patterns |
Outside BG
|
$03D1C2 |
Bridge
|
$03D236 |
Conveyor belt direction controller
|
$03D392 |
Conveyor belt platform and regular platform
|
$03D6A2 |
Animals (Bluebird & Squirrel)
|
$03D860 |
Animals being tortured by Metal Sonic (Bluebird & Squirrel)
|
$03DA12 |
Metal Sonic projector
|
$03DE12 |
Breakable walls
|
$03DFAA |
Chain
|
$03E04C |
Collapsing platform
|
$03E0BC |
Spikes
|
$03E22E |
Falling stalactite
|
$03E344 |
Boulder
|
$03E444 |
Kumo-kumo/Jumping spider enemy
|
$03E7DE |
Spiked caterpillar enemy
|
$03E994 |
Sarnly (saanrii)/Laser scorpion enemy
|
$03EE2A |
Noro-noro/Spiked snail enemy
|
$03F13E |
Unused 8x4 platform
|
$03F30A |
Collapsing platform
|
$03F5A4 |
Unused 8x4 platform (Past)
|
$03F758 |
Cracked collapsing platform (Past)
|
R61A__||Wacky Workbench Zone 1 Present
|$00BF7A||Big ring flash
|-
|$02EDE6||Points
|-
|$02EE4A||Seed pod
|-
|$02F4F2||Giant ring
|-
|$02F8FC||Goal post
|-
|$02FABC||End sign
|-
|$030098||Clear Screen
|-
|$030DA2||Main title card patterns
|-
|$031E2E||Diagonal spring
|-
|$03213A||Vertical and horizontal springs
|-
|$03235C||Monitors & contents, and time frame posts
|-
|$032960||Explosions
|-
|$032E48||Rings
|-
|$0334BC||HUD
|-
|$0335E8||Continue post
|-
|$033732||Flower
|-
|$0339BC||Wacky Workbench title card font patterns
|-
|$03410C||Catapult
|-
|$034220||Freezing exhaust vent
|-
|$034378||Ice block Sonic
|-
|$036DFC||16x16 mappings
|-
|$037CDC||Main patterns (8x8 tiles)
|-
|$03A244||Large piston block
|-
|$03A382||Moving and rotating platforms with flashing warning light
|-
|$03A728||Moving and rotating platforms with flashing warning light (Past)
|-
|$03AAC8||Moving and rotating platforms with flashing warning light (Good Future)
|-
|$03AE68||Bouncing metal platform
|-
|$03AF48||Button
|-
|$03AF9A||Metal doors
|-
|$03B06E||4x4 block
|-
|$03B136||Large moving block
|-
|$03B2EC||Unused
|-
|$03B41E||Vent doors
|-
|$03B63E||Charger orbs
|-
|$03B75E||Charger orbs (Past)
|-
|$03B88E||Charger orbs (Good Future)
|-
|$03B9BE||Charger orbs (Bad Future)
|-
|$03BAF0||Batapyon/Jumping enemy
|-
|$03BD64||Booby/Hornet enemy
|-
|$03C0C4||Small spiked enemy
|-
|$03C386||Spike bombs
|-
|$03C448||4x4 block
|-
|$03C528||Small bomb dropping enemy
|-
|$03C780||See-saw platform
|-
|$03CA10||Robotnik statue (Bad Future)
|-
|$03CC4A||Rotating spike balls
|-
|$03CD22||Animals (Puffin & Penguin)
|-
|$03CF16||Animals being tortured by Metal Sonic (Puffin & Penguin)
|-
|$03D104||Destroyed and aged teleporter
|-
|$03D250||Active and destroyed teleporter
|-
|$03D402||Metal Sonic projector
|-
|$03D860||Animals being tortured by Metal Sonic (Bluebird & Squirrel) (Unused)
|-
|$03DA12||Metal Sonic projector
|-
|$03DE12||Breakable walls (QQZ BF) (Unused)
|-
|$03DFAA||Chain (Unused)
|-
|$03E04C||Collapsing platform (QQZ BF) (Unused)
|-
|$03E0BC||Spikes (QQZ) (Unused)
|-
|$03E22E||Falling Stactite (QQZ BF) (Unused)
|-
|$03E344||Boulder (QQZ BF) (Unused)
|-
|$03E444||Kumo-kumo/Jumping spider enemy (QQZ) (Unused)
|-
|$03E7DE||Spiked caterpillar enemy (QQZ) (Unused)
|-
|$03E994||Sarnly (saanrii)/Laser scorpion enemy (QQZ) (Unused)
|-
|$03EE2A||Noro-noro/Spiked snail enemy (QQZ) (Unused)
|-
|$03F13E||Unused 8x4 platform (QQZ BF) (Unused)
|-
|$03F30A||Cracked collapsing platform (QQZ BF) (Unused)
|-
|$03F5A4||Unused 8x4 platform (QQZ Past) (Unused)
|-
|$03F758||Cracked collpasing platform (QQZ Past) (Unused)
|}
R61B__.mmd - Wacky Workbench Zone 1 Past
Offset |
Description
|
$00BF98 |
Big ring flash
|
$02EDE6 |
Points
|
$02EE4A |
Seed pod
|
$02F4F2 |
Giant ring
|
$02F8FC |
Goal post
|
$02FABC |
End sign
|
$030098 |
Clear Screen
|
$030DA2 |
Main title card patterns
|
$031E2E |
Diagonal spring
|
$03213A |
Vertical and horizontal springs
|
$03235C |
Monitors & contents, and time frame posts
|
$032960 |
Explosions
|
$032E48 |
Rings
|
$0334BC |
HUD
|
$0335E8 |
Continue post
|
$033732 |
Flower
|
$0339BC |
Wacky Workbench title card font patterns
|
$03410C |
Catapult
|
$034220 |
Freezing exhaust vent
|
$034378 |
Ice block Sonic
|
$036EC4 |
16x16 mappings
|
$037DD0 |
Main patterns (8x8 tiles)
|
$03A774 |
Large piston block
|
$03A8B2 |
Moving and rotating platforms with flashing warning light (Present/Bad Future)
|
$03AC58 |
Moving and rotating platforms with flashing warning light
|
$03AFF8 |
Moving and rotating platforms with flashing warning light (Good Future)
|
$03B398 |
Bouncing metal platform
|
$03B478 |
Button
|
$03B4CA |
Metal doors
|
$03B59E |
4x4 block
|
$03B666 |
Large moving block
|
$03B81C |
Unused
|
$03B94E |
Vent doors
|
$03BB6E |
Charger orbs (Present)
|
$03BC8E |
Charger orbs
|
$03BDBE |
Charger orbs (Good Future)
|
$03BEEE |
Charger orbs (Bad Future)
|
$03C020 |
Batapyon/Jumping enemy
|
$03C294 |
Booby/Hornet enemy
|
$03C5F4 |
Small spiked enemy
|
$03C8B6 |
Spike bombs
|
$03C978 |
4x4 block
|
$03CA58 |
Small bomb dropping enemy
|
$03CCB0 |
See-saw platform
|
$03CCF0 |
Robotnik statue (Bad Future)
|
$03D17A |
Rotating spike balls
|
$03D252 |
Animals (Puffin & Penguin)
|
$03D446 |
Animals being tortured by Metal Sonic (Puffin & Penguin)
|
$03D634 |
Destroyed and aged teleporter
|
$03D780 |
Active and destroyed teleporter
|
$03D932 |
Metal Sonic projector
|
$03DE12 |
Breakable walls (QQZ BF) (Unused)
|
$03DFAA |
Chain (Unused)
|
$03E04C |
Collapsing platform (QQZ BF) (Unused)
|
$03E0BC |
Spikes (QQZ) (Unused)
|
$03E22E |
Falling Stactite (QQZ BF) (Unused)
|
$03E344 |
Boulder (QQZ BF) (Unused)
|
$03E444 |
Kumo-kumo/Jumping spider enemy (QQZ) (Unused)
|
$03E7DE |
Spiked caterpillar enemy (QQZ) (Unused)
|
$03E994 |
Sarnly (saanrii)/Laser scorpion enemy (QQZ) (Unused)
|
$03EE2A |
Noro-noro/Spiked snail enemy (QQZ) (Unused)
|
$03F13E |
Unused 8x4 platform (QQZ BF) (Unused)
|
$03F30A |
Cracked collapsing platform (QQZ BF) (Unused)
|
$03F5A4 |
Unused 8x4 platform (QQZ Past) (Unused)
|
$03F758 |
Cracked collpasing platform (QQZ Past) (Unused)
|
R61C__.mmd - Wacky Workbench Zone 1 Good Future
Offset |
Description
|
$00BFAA |
Big ring flash
|
$02EDE6 |
Points
|
$02EE4A |
Seed pod
|
$02F4F2 |
Giant ring
|
$02F8FC |
Goal post
|
$02FABC |
End sign
|
$030098 |
Clear Screen
|
$030DA2 |
Main title card patterns
|
$031E2E |
Diagonal spring
|
$03213A |
Vertical and horizontal springs
|
$03235C |
Monitors & contents, and time frame posts
|
$032960 |
Explosions
|
$032E48 |
Rings
|
$0334BC |
HUD
|
$0335E8 |
Continue post
|
$033732 |
Flower
|
$0339BC |
Wacky Workbench title card font patterns
|
$03410C |
Catapult
|
$034220 |
Freezing exhaust vent
|
$034378 |
Ice block Sonic
|
$036E64 |
16x16 mappings
|
$037D22 |
Main patterns (8x8 tiles)
|
$03A4B0 |
Large piston block
|
$03A5EE |
Moving and rotating platforms with flashing warning light (Present/Bad Future)
|
$03A994 |
Moving and rotating platforms with flashing warning light (Past)
|
$03AD34 |
Moving and rotating platforms with flashing warning light
|
$03B0D4 |
Bouncing metal platform
|
$03B1B4 |
Button
|
$03B206 |
Metal doors
|
$03B2DA |
4x4 block
|
$03B3A2 |
Large moving block
|
$03B558 |
Unused
|
$03B68A |
Vent doors
|
$03B8AA |
Charger orbs (Present)
|
$03B9CA |
Charger orbs (Past)
|
$03BAFA |
Charger orbs
|
$03BC2A |
Charger orbs (Bad Future)
|
$03BD5C |
Batapyon/Jumping enemy
|
$03BFD0 |
Booby/Hornet enemy
|
$03C330 |
Small spiked enemy
|
$03C5F2 |
Spike bombs
|
$03C6B4 |
4x4 block
|
$03C794 |
Small bomb dropping enemy
|
$03C9EC |
See-saw platform
|
$03CC7C |
Robotnik statue (Bad Future)
|
$03CEB6 |
Rotating spike balls
|
$03CF8E |
Animals (Puffin & Penguin)
|
$03D182 |
Animals being tortured by Metal Sonic (Puffin & Penguin)
|
$03D370 |
Destroyed and aged teleporter
|
$03D4BC |
Active and destroyed teleporter
|
$03D66E |
Metal Sonic projector
|
$03DE12 |
Breakable walls (QQZ BF) (Unused)
|
$03DFAA |
Chain (Unused)
|
$03E04C |
Collapsing platform (QQZ BF) (Unused)
|
$03E0BC |
Spikes (QQZ) (Unused)
|
$03E22E |
Falling Stactite (QQZ BF) (Unused)
|
$03E344 |
Boulder (QQZ BF) (Unused)
|
$03E444 |
Kumo-kumo/Jumping spider enemy (QQZ) (Unused)
|
$03E7DE |
Spiked caterpillar enemy (QQZ) (Unused)
|
$03E994 |
Sarnly (saanrii)/Laser scorpion enemy (QQZ) (Unused)
|
$03EE2A |
Noro-noro/Spiked snail enemy (QQZ) (Unused)
|
$03F13E |
Unused 8x4 platform (QQZ BF) (Unused)
|
$03F30A |
Cracked collapsing platform (QQZ BF) (Unused)
|
$03F5A4 |
Unused 8x4 platform (QQZ Past) (Unused)
|
$03F758 |
Cracked collpasing platform (QQZ Past) (Unused)
|
R61D__.mmd - Wacky Workbench Zone 1 Bad Future
Offset |
Description
|
$00BF52 |
Big ring flash
|
$02EDE6 |
Points
|
$02EE4A |
Seed pod
|
$02F4F2 |
Giant ring
|
$02F8FC |
Goal post
|
$02FABC |
End sign
|
$030098 |
Clear Screen
|
$030DA2 |
Main title card patterns
|
$031E2E |
Diagonal spring
|
$03213A |
Vertical and horizontal springs
|
$03235C |
Monitors & contents, and time frame posts
|
$032960 |
Explosions
|
$032E48 |
Rings
|
$0334BC |
HUD
|
$0335E8 |
Continue post
|
$033732 |
Flower
|
$0339BC |
Wacky Workbench title card font patterns
|
$03410C |
Catapult
|
$034220 |
Freezing exhaust vent
|
$034378 |
Ice block Sonic
|
$036F28 |
16x16 mappings
|
$0381B0 |
Main patterns (8x8 tiles)
|
$03AECE |
Large piston block
|
$03B00C |
Moving and rotating platforms with flashing warning light
|
$03B3B2 |
Moving and rotating platforms with flashing warning light (Past)
|
$03B752 |
Moving and rotating platforms with flashing warning light (Good Future)
|
$03BAF2 |
Bouncing metal platform
|
$03BBD2 |
Button
|
$03BC24 |
Metal doors
|
$03BCF8 |
4x4 block
|
$03BDC0 |
Large moving block
|
$03BF76 |
Unused
|
$03C0A8 |
Vent doors
|
$03C2C8 |
Charger orbs (Present)
|
$03C3E8 |
Charger orbs (Past)
|
$03C518 |
Charger orbs (Good Future)
|
$03C648 |
Charger orbs
|
$03C77A |
Batapyon/Jumping enemy
|
$03C9EE |
Booby/Hornet enemy
|
$03CD4E |
Small spiked enemy
|
$03D010 |
Spike bombs
|
$03D0D2 |
4x4 block
|
$03D1B2 |
Small bomb dropping enemy
|
$03D40A |
See-saw platform
|
$03D69A |
Robotnik statue
|
$03D8D4 |
Rotating spike balls
|
$03D9AC |
Animals (Puffin & Penguin)
|
$03DBA0 |
Animals being tortured by Metal Sonic (Puffin & Penguin)
|
$03DD8E |
Destroyed and aged teleporter
|
$03DEDA |
Active and destroyed teleporter
|
$03E08C |
Metal Sonic projector
|
$03E7DE |
Spiked caterpillar enemy (QQZ) (Unused)
|
$03E994 |
Sarnly (saanrii)/Laser scorpion enemy (QQZ) (Unused)
|
$03EE2A |
Noro-noro/Spiked snail enemy (QQZ) (Unused)
|
$03F13E |
Unused 8x4 platform (QQZ BF) (Unused)
|
$03F30A |
Cracked collapsing platform (QQZ BF) (Unused)
|
$03F5A4 |
Unused 8x4 platform (QQZ Past) (Unused)
|
$03F758 |
Cracked collpasing platform (QQZ Past) (Unused)
|
R62A__||Wacky Workbench Zone 2 Present
|$00BBF6||Big ring flash
|-
|$02EDE6||Points
|-
|$02EE4A||Seed pod
|-
|$02F4F2||Giant ring
|-
|$02F8FC||Goal post
|-
|$02FABC||End sign
|-
|$030098||Clear Screen
|-
|$030DA2||Main title card patterns
|-
|$031E2E||Diagonal spring
|-
|$03213A||Vertical and horizontal springs
|-
|$03235C||Monitors & contents, and time frame posts
|-
|$032960||Explosions
|-
|$032E48||Rings
|-
|$0334BC||HUD
|-
|$0335E8||Continue post
|-
|$033732||Flower
|-
|$0339BC||Wacky Workbench title card font patterns
|-
|$03410C||Catapult
|-
|$034220||Freezing exhaust vent
|-
|$034378||Ice block Sonic
|-
|$036ECC||16x16 mappings
|-
|$037F26||Main patterns (8x8 tiles)
|-
|$03A9BC||Large piston block
|-
|$03AAFA||Moving and rotating platforms with flashing warning light
|-
|$03AEA0||Moving and rotating platforms with flashing warning light (Past)
|-
|$03B240||Moving and rotating platforms with flashing warning light (Good Future)
|-
|$03B5E0||Bouncing metal platform
|-
|$03B6C0||Button
|-
|$03B712||Metal doors
|-
|$03B7E6||4x4 block
|-
|$03B8AE||Large moving block
|-
|$03BA64||Unused
|-
|$03BB96||Vent doors
|-
|$03BDB6||Charger orbs
|-
|$03BED6||Charger orbs (Past)
|-
|$03C006||Charger orbs (Good Future)
|-
|$03C136||Charger orbs (Bad Future)
|-
|$03C268||Batapyon/Jumping enemy
|-
|$03C4DC||Booby/Hornet enemy
|-
|$03C83C||Small spiked enemy
|-
|$03CAFE||Spike bombs
|-
|$03CBC0||4x4 block
|-
|$03CCA0||Small bomb dropping enemy
|-
|$03CEF8||See-saw platform
|-
|$03D188||Robotnik statue (Bad Future)
|-
|$03D3C2||Rotating spike balls
|-
|$03D49A||Animals (Puffin & Penguin)
|-
|$03D68E||Animals being tortured by Metal Sonic (Puffin & Penguin)
|-
|$03D87C||Destroyed and aged teleporter
|-
|$03D9C8||Active and destroyed teleporter
|-
|$03DB7A||Metal Sonic projector
|-
|$03E08C||Metal Sonic projector
|-
|$03E7DE||Spiked caterpillar enemy (QQZ) (Unused)
|-
|$03E994||Sarnly (saanrii)/Laser scorpion enemy
|-
|$03EE2A||Noro-noro/Spiked snail enemy (QQZ) (Unused)
|-
|$03F13E||Unused 8x4 platform (QQZ BF) (Unused)
|-
|$03F30A||Cracked collapsing platform (QQZ BF) (Unused)
|-
|$03F5A4||Unused 8x4 platform (QQZ Past) (Unused)
|-
|$03F758||Cracked collpasing platform (QQZ Past) (Unused)
|}
R62B__.mmd - Wacky Workbench Zone 2 Past
Offset |
Description
|
$00BBDC |
Big ring flash
|
$02EDE6 |
Points
|
$02EE4A |
Seed pod
|
$02F4F2 |
Giant ring
|
$02F8FC |
Goal post
|
$02FABC |
End sign
|
$030098 |
Clear Screen
|
$030DA2 |
Main title card patterns
|
$031E2E |
Diagonal spring
|
$03213A |
Vertical and horizontal springs
|
$03235C |
Monitors & contents, and time frame posts
|
$032960 |
Explosions
|
$032E48 |
Rings
|
$0334BC |
HUD
|
$0335E8 |
Continue post
|
$033732 |
Flower
|
$0339BC |
Wacky Workbench title card font patterns
|
$03410C |
Catapult
|
$034220 |
Freezing exhaust vent
|
$034378 |
Ice block Sonic
|
$036ECC |
16x16 mappings
|
$037F54 |
Main patterns (8x8 tiles)
|
$03A9BA |
Large piston block
|
$03AAF8 |
Moving and rotating platforms with flashing warning light (Present/Bad Future)
|
$03AE9E |
Moving and rotating platforms with flashing warning light
|
$03B23E |
Moving and rotating platforms with flashing warning light (Good Future)
|
$03B5DE |
Bouncing metal platform
|
$03B6BE |
Button
|
$03B710 |
Metal doors
|
$03B7E4 |
4x4 block
|
$03B8AC |
Large moving block
|
$03BA62 |
Unused
|
$03BB94 |
Vent doors
|
$03BDB4 |
Charger orbs (Present)
|
$03BED4 |
Charger orbs
|
$03C004 |
Charger orbs (Good Future)
|
$03C134 |
Charger orbs (Bad Future)
|
$03C266 |
Batapyon/Jumping enemy
|
$03C4DA |
Booby/Hornet enemy
|
$03C83A |
Small spiked enemy
|
$03CAFC |
Spike bombs
|
$03CBBE |
4x4 block
|
$03CC9E |
Small bomb dropping enemy
|
$03CEF6 |
See-saw platform
|
$03D186 |
Robotnik statue (Bad Future)
|
$03D3C0 |
Rotating spike balls
|
$03D498 |
Animals (Puffin & Penguin)
|
$03D68C |
Animals being tortured by Metal Sonic (Puffin & Penguin)
|
$03D87A |
Destroyed and aged teleporter
|
$03D9C6 |
Active and destroyed teleporter
|
$03DB78 |
Metal Sonic projector
|
$03DFFA |
Doors (MMZ) (Unused)
|
$03E0CC |
Spikes (MMZ) (Unused)
|
$03E166 |
Large piston (MMZ) (Unused)
|
$03E3F6 |
Collapsing platforms (MMZ) (Unused)
|
$03E45E |
Button
|
$03E4B0 |
Tall thin vertical spiked pole (MMZ) (Unused)
|
$03E5C6 |
Bouncers (CCZ/MMZ3) (Unused)
|
$03E7DA |
4x4 block (MMZ) (Unused)
|
$03E8B6 |
Revolving platforms (MMZ) (Unused)
|
$03EAA8 |
Diagonal buzzsaws (MMZ Present/Past/BF) (Unused)
|
$03ECEC |
Diagonal buzzsaws (MMZ GF) (Unused)
|
$03EF48 |
Falling spiked platforms (MMZ) (Unused)
|
$03F0F8 |
Wheel (Unused)
|
$03F1AE |
Mekabu/Buzzsaw enemy (MMZ) (Unused)
|
$03F3F2 |
Lightbulb enemy (SSZ/MMZ) (Unused)
|
$03F6AC |
Animals (Whitebird & Sheep) (Unused)
|
R62C__.mmd - Wacky Workbench Zone 2 Good Future
Offset |
Description
|
$00BB9A |
Big ring flash
|
$02EDE6 |
Points
|
$02EE4A |
Seed pod
|
$02F4F2 |
Giant ring
|
$02F8FC |
Goal post
|
$02FABC |
End sign
|
$030098 |
Clear Screen
|
$030DA2 |
Main title card patterns
|
$031E2E |
Diagonal spring
|
$03213A |
Vertical and horizontal springs
|
$03235C |
Monitors & contents, and time frame posts
|
$032960 |
Explosions
|
$032E48 |
Rings
|
$0334BC |
HUD
|
$0335E8 |
Continue post
|
$033732 |
Flower
|
$0339BC |
Wacky Workbench title card font patterns
|
$03410C |
Catapult
|
$034220 |
Freezing exhaust vent
|
$034378 |
Ice block Sonic
|
$036ED0 |
16x16 mappings
|
$037F0C |
Main patterns (8x8 tiles)
|
$03AC34 |
Large piston block
|
$03AD72 |
Moving and rotating platforms with flashing warning light (Present/Bad Future)
|
$03B118 |
Moving and rotating platforms with flashing warning light (Past)
|
$03B4B8 |
Moving and rotating platforms with flashing warning light
|
$03B858 |
Bouncing metal platform
|
$03B938 |
Button
|
$03B98A |
Metal doors
|
$03BA5E |
4x4 block
|
$03BB26 |
Large moving block
|
$03BCDC |
Unused
|
$03BE0E |
Vent doors
|
$03C02E |
Charger orbs (Present)
|
$03C14E |
Charger orbs (Past)
|
$03C27E |
Charger orbs
|
$03C3AE |
Charger orbs (Bad Future)
|
$03C4E0 |
Batapyon/Jumping enemy
|
$03C754 |
Booby/Hornet enemy
|
$03CAB4 |
Small spiked enemy
|
$03CD76 |
Spike bombs
|
$03CE38 |
4x4 block
|
$03CF18 |
Small bomb dropping enemy
|
$03D170 |
See-saw platform
|
$03D400 |
Robotnik statue (Bad Future)
|
$03D63A |
Rotating spike balls
|
$03D712 |
Animals (Puffin & Penguin)
|
$03D906 |
Animals being tortured by Metal Sonic (Puffin & Penguin)
|
$03DAF4 |
Destroyed and aged teleporter
|
$03DC40 |
Active and destroyed teleporter
|
$03DDF2 |
Metal Sonic projector
|
$03E3F6 |
Collapsing platforms (MMZ) (Unused)
|
$03E45E |
Button
|
$03E4B0 |
Tall thin vertical spiked pole (MMZ) (Unused)
|
$03E5C6 |
Bouncers (CCZ/MMZ3) (Unused)
|
$03E7DA |
4x4 block (MMZ) (Unused)
|
$03E8B6 |
Revolving platforms (MMZ) (Unused)
|
$03EAA8 |
Diagonal buzzsaws (MMZ Present/Past/BF) (Unused)
|
$03ECEC |
Diagonal buzzsaws (MMZ GF) (Unused)
|
$03EF48 |
Falling spiked platforms (MMZ) (Unused)
|
$03F0F8 |
Wheel (Unused)
|
$03F1AE |
Mekabu/Buzzsaw enemy (MMZ) (Unused)
|
$03F3F2 |
Lightbulb enemy (SSZ/MMZ) (Unused)
|
$03F6AC |
Animals (Whitebird & Sheep) (Unused)
|
R62D__.mmd - Wacky Workbench Zone 2 Bad Future
Offset |
Description
|
$00BBC2 |
Big ring flash
|
$02EDE6 |
Points
|
$02EE4A |
Seed pod
|
$02F4F2 |
Giant ring
|
$02F8FC |
Goal post
|
$02FABC |
End sign
|
$030098 |
Clear Screen
|
$030DA2 |
Main title card patterns
|
$031E2E |
Diagonal spring
|
$03213A |
Vertical and horizontal springs
|
$03235C |
Monitors & contents, and time frame posts
|
$032960 |
Explosions
|
$032E48 |
Rings
|
$0334BC |
HUD
|
$0335E8 |
Continue post
|
$033732 |
Flower
|
$0339BC |
Wacky Workbench title card font patterns
|
$03410C |
Catapult
|
$034220 |
Freezing exhaust vent
|
$034378 |
Ice block Sonic
|
$036F30 |
16x16 mappings
|
$0381DC |
Main patterns (8x8 tiles)
|
$03B174 |
Large piston block
|
$03B2B2 |
Moving and rotating platforms with flashing warning light
|
$03B658 |
Moving and rotating platforms with flashing warning light (Past)
|
$03B9F8 |
Moving and rotating platforms with flashing warning light (Good Future)
|
$03BD98 |
Bouncing metal platform
|
$03BE78 |
Button
|
$03BECA |
Metal doors
|
$03BF9E |
4x4 block
|
$03C066 |
Large moving block
|
$03C21C |
Unused
|
$03C34E |
Vent doors
|
$03C56E |
Charger orbs (Present)
|
$03C68E |
Charger orbs (Past)
|
$03C7BE |
Charger orbs (Good Future)
|
$03C8EE |
Charger orbs
|
$03CA20 |
Batapyon/Jumping enemy
|
$03CC94 |
Booby/Hornet enemy
|
$03CFF4 |
Small spiked enemy
|
$03D2B6 |
Spike bombs
|
$03D378 |
4x4 block
|
$03D458 |
Small bomb dropping enemy
|
$03D6B0 |
See-saw platform
|
$03D940 |
Robotnik statue
|
$03DB7A |
Rotating spike balls
|
$03DC52 |
Animals (Puffin & Penguin)
|
$03DE46 |
Animals being tortured by Metal Sonic (Puffin & Penguin)
|
$03E034 |
Destroyed and aged teleporter
|
$03E180 |
Active and destroyed teleporter
|
$03E332 |
Metal Sonic projector
|
$03E7D2 |
Spiked caterpillar enemy (QQZ) (Unused)
|
$03E994 |
Sarnly (saanrii)/Laser scorpion enemy (QQZ) (Unused)
|
$03EE2A |
Noro-noro/Spiked snail enemy (QQZ) (Unused)
|
$03F13E |
Unused 8x4 platform (QQZ BF) (Unused)
|
$03F30A |
Cracked collapsing platform (QQZ BF) (Unused)
|
$03F5A4 |
Unused 8x4 platform (QQZ Past) (Unused)
|
$03F758 |
Cracked collpasing platform (QQZ Past) (Unused)
|
R63C__.mmd - Wacky Workbench Zone 3 Good Future
Offset |
Description
|
$00A466 |
Big ring flash
|
$02EDE6 |
Points
|
$02EE4A |
Seed pod
|
$02F4F2 |
Giant ring
|
$02F8FC |
Goal post
|
$02FABC |
End sign
|
$030098 |
Clear Screen
|
$030DA2 |
Main title card patterns
|
$031E2E |
Diagonal spring
|
$03213A |
Vertical and horizontal springs
|
$03235C |
Monitors & contents, and time frame posts
|
$032960 |
Explosions
|
$032E48 |
Rings
|
$0334BC |
HUD
|
$0335E8 |
Continue post
|
$033732 |
Flower
|
$0339BC |
Wacky Workbench title card font patterns
|
$03410C |
Catapult
|
$034220 |
Freezing exhaust vent
|
$034378 |
Ice block Sonic
|
$036E56 |
16x16 mappings
|
$037E94 |
Main patterns (8x8 tiles)
|
$03AC34 |
Large piston block
|
$03AD72 |
Moving and rotating platforms with flashing warning light (Present/Bad Future)
|
$03B118 |
Moving and rotating platforms with flashing warning light (Past)
|
$03B4B8 |
Moving and rotating platforms with flashing warning light
|
$03B858 |
Bouncing metal platform
|
$03B938 |
Button
|
$03B98A |
Metal doors
|
$03BA5E |
4x4 block
|
$03BB26 |
Large moving block
|
$03BCDC |
Unused
|
$03BE0E |
Vent doors
|
$03C02E |
Charger orbs (Present)
|
$03C14E |
Charger orbs (Past)
|
$03C27E |
Charger orbs
|
$03C3AE |
Charger orbs (Bad Future)
|
$03C4E0 |
Batapyon/Jumping enemy
|
$03C754 |
Booby/Hornet enemy
|
$03CAB4 |
Small spiked enemy
|
$03CD76 |
Spike bombs
|
$03CE38 |
4x4 block
|
$03CF18 |
Small bomb dropping enemy
|
$03D170 |
See-saw platform
|
$03D400 |
Robotnik statue (Bad Future)
|
$03D63A |
Rotating spike balls
|
$03D712 |
Animals (Puffin & Penguin)
|
$03D906 |
Animals being tortured by Metal Sonic (Puffin & Penguin)
|
$03DAF4 |
Destroyed and aged teleporter
|
$03DC40 |
Active and destroyed teleporter
|
$03DDF2 |
Metal Sonic projector
|
$03E1F2 |
Spike topped thrust ship
|
$03ECEE |
Robotnik in thrust ship
|
$03F1D4 |
Robotnik escaping
|
$03F7C2 |
Crushed thrust ship
|
$03FA8C |
Broken platforms
|
$03FC4C |
Arena doors and electrical dischargers
|
R63D__.mmd - Wacky Workbench Zone 3 Bad Future
Offset |
Description
|
$00A40E |
Big ring flash
|
$02EDE6 |
Points
|
$02EE4A |
Seed pod
|
$02F4F2 |
Giant ring
|
$02F8FC |
Goal post
|
$02FABC |
End sign
|
$030098 |
Clear Screen
|
$030DA2 |
Main title card patterns
|
$031E2E |
Diagonal spring
|
$03213A |
Vertical and horizontal springs
|
$03235C |
Monitors & contents, and time frame posts
|
$032960 |
Explosions
|
$032E48 |
Rings
|
$0334BC |
HUD
|
$0335E8 |
Continue post
|
$033732 |
Flower
|
$0339BC |
Wacky Workbench title card font patterns
|
$03410C |
Catapult
|
$034220 |
Freezing exhaust vent
|
$034378 |
Ice block Sonic
|
$036E5C |
16x16 mappings
|
$03808C |
Main patterns (8x8 tiles)
|
$03A698 |
Large piston block
|
$03A7D6 |
Moving and rotating platforms with flashing warning light
|
$03AB7C |
Moving and rotating platforms with flashing warning light (Past)
|
$03AF1C |
Moving and rotating platforms with flashing warning light (Good Future)
|
$03B2BC |
Bouncing metal platform
|
$03B39C |
Button
|
$03B3EE |
Metal doors
|
$03B4C2 |
4x4 block
|
$03B58A |
Large moving block
|
$03B740 |
Unused
|
$03B872 |
Vent doors
|
$03BA92 |
Charger orbs (Present)
|
$03BBB2 |
Charger orbs (Past)
|
$03BCE2 |
Charger orbs (Good Future)
|
$03BE12 |
Charger orbs
|
$03BF44 |
Batapyon/Jumping enemy
|
$03C1B8 |
Booby/Hornet enemy
|
$03C518 |
Small spiked enemy
|
$03C7DA |
Spike bombs
|
$03C89C |
4x4 block
|
$03C97C |
Small bomb dropping enemy
|
$03CBD4 |
See-saw platform
|
$03CE64 |
Robotnik statue
|
$03D09E |
Rotating spike balls
|
$03D176 |
Animals (Puffin & Penguin)
|
$03D36A |
Animals being tortured by Metal Sonic (Puffin & Penguin)
|
$03D558 |
Destroyed and aged teleporter
|
$03D6A4 |
Active and destroyed teleporter
|
$03D856 |
Metal Sonic projector
|
$03DC56 |
Spike topped thrust ship
|
$03E752 |
Robotnik in thrust ship
|
$03EC38 |
Robotnik escaping
|
$03F226 |
Crushed thrust ship
|
$03F4F0 |
Broken platforms
|
$03F6C4 |
Arena doors and electrical dischargers
|
$03FA8C |
Broken platforms (Good Future)
|
$03FC4C |
Arena doors and electrical dischargers (Good Future)
|
R71A__.mmd - Stardust Speedway Zone 1 Present
Offset |
Description
|
$00B63A |
Giant ring flash
|
$02EDE6 |
Points
|
$02EE4A |
Seed pod
|
$02F4F2 |
Giant ring
|
$02F8FC |
Goal post
|
$02FABC |
End sign
|
$030098 |
Clear Screen
|
$030DA2 |
Main title card patterns
|
$031E2E |
Diagonal spring
|
$03213A |
Vertical and horizontal springs
|
$03235C |
Monitors & contents, and time frame posts
|
$032960 |
Explosions
|
$032E48 |
Rings
|
$0334BC |
HUD
|
$0335E8 |
Continue post
|
$033732 |
Flower
|
$0339B2 |
Stardust Speedway title card font patterns
|
$033B22 |
Rotating catcher arms
|
$033F3E |
Flame plumes from speed boosters
|
$0340A0 |
Unused
|
$0340E2 |
Plane switcher panels
|
$034244 |
Unused
|
$0342B2 |
Unused
|
$034306 |
Unused
|
$034346 |
Unused
|
$036C40 |
16x16 mappings
|
$0381FE |
Main patterns (8x8 tiles)
|
$03BAAA |
Swinging spiked platform
|
$03BBF4 |
Searchlight beams 1
|
$03BCC6 |
Searchlight beams 2 (Good Future/Bad Future)
|
$03BD98 |
Searchlight beams 2 (Good Future/Bad Future)
|
$03BE6A |
Animals (Canary & Rabbit)
|
$03C01A |
Animals being tortured by Metal Sonic (Canary & Rabbit)
|
$03C1C6 |
Metal Sonic projector
|
$03C5C6 |
Active and destroyed teleporter
|
$03C778 |
Aged and destroyed teleporter
|
$03C8C4 |
Flying enemy with propeller
|
$03CF60 |
Spike orb ports
|
$03D006 |
4x4 block
|
$03D120 |
4x4 block (Past)
|
$03D24C |
4x4 block (Good Future)
|
$03D378 |
4x4 block (Bad Future)
|
$03D488 |
Spike orb
|
$03D548 |
Lightbulb enemy
|
$03DA22 |
Small puff of smoke like enemy
|
$03DBF6 |
Armoured rolling enemy
|
$03E752 |
Robotnik in thrust ship (WWZ) (Unused)
|
$03EC38 |
Robotnik escaping (Unused)
|
$03F226 |
Destroyed thrust ship (WWZ) (Unused)
|
$03F4F0 |
Broken platforms (WWZ BF) (Unused)
|
$03F6C4 |
Arena doors and electrical dischargers (WWZ BF) (Unused)
|
$03FA8C |
Broken platforms (WWZ GF) (Unused)
|
$03FC4C |
Arena doors and electrical dischargers (WWZ GF) (Unused)
|
R71B__.mmd - Stardust Speedway Zone 1 Past
Offset |
Description
|
$00B5F0 |
Giant ring flash
|
$02EDE6 |
Points
|
$02EE4A |
Seed pod
|
$02F4F2 |
Giant ring
|
$02F8FC |
Goal post
|
$02FABC |
End sign
|
$030098 |
Clear Screen
|
$030DA2 |
Main title card patterns
|
$031E2E |
Diagonal spring
|
$03213A |
Vertical and horizontal springs
|
$03235C |
Monitors & contents, and time frame posts
|
$032960 |
Explosions
|
$032E48 |
Rings
|
$0334BC |
HUD
|
$0335E8 |
Continue post
|
$033732 |
Flower
|
$0339B2 |
Stardust Speedway title card font patterns
|
$033B22 |
Rotating catcher arms
|
$033F3E |
Flame plumes from speed boosters
|
$0340A0 |
Unused
|
$0340E2 |
Plane switcher panels
|
$034244 |
Unused
|
$0342B2 |
Unused
|
$034306 |
Unused
|
$034346 |
Unused
|
$036BD6 |
16x16 mappings
|
$037C86 |
Main patterns (8x8 tiles)
|
$03B596 |
Swinging spiked platform
|
$03B6E0 |
Searchlight beams 1 (Present/Bad Future)
|
$03B7B2 |
Searchlight beams 2 (Good Future/Bad Future)
|
$03B884 |
Searchlight beams 2 (Good Future/Bad Future)
|
$03B956 |
Animals (Canary & Rabbit)
|
$03BB06 |
Animals being tortured by Metal Sonic (Canary & Rabbit)
|
$03BCB2 |
Metal Sonic projector
|
$03C0B2 |
Active and destroyed teleporter
|
$03C264 |
Aged and destroyed teleporter
|
$03C3B0 |
Flying enemy with propeller
|
$03CA4C |
Spike orb ports
|
$03CAF2 |
4x4 block (Present)
|
$03CC0C |
4x4 block
|
$03CD38 |
4x4 block (Good Future)
|
$03CE64 |
4x4 block (Bad Future)
|
$03CF74 |
Spike orb
|
$03D034 |
Lightbulb enemy
|
$03D50E |
Small puff of smoke like enemy
|
$03D6E2 |
Armoured rolling enemy
|
$03DBF6 |
Armoured rolling enemy
|
$03E752 |
Robotnik in thrust ship (WWZ) (Unused)
|
$03EC38 |
Robotnik escaping (Unused)
|
$03F226 |
Destroyed thrust ship (WWZ) (Unused)
|
$03F4F0 |
Broken platforms (WWZ BF) (Unused)
|
$03F6C4 |
Arena doors and electrical dischargers (WWZ BF) (Unused)
|
$03FA8C |
Broken platforms (WWZ GF) (Unused)
|
$03FC4C |
Arena doors and electrical dischargers (WWZ GF) (Unused)
|
R71C__.mmd - Stardust Speedway Zone 1 Good Future
Offset |
Description
|
$00B6FC |
Giant ring flash
|
$02EDE6 |
Points
|
$02EE4A |
Seed pod
|
$02F4F2 |
Giant ring
|
$02F8FC |
Goal post
|
$02FABC |
End sign
|
$030098 |
Clear Screen
|
$030DA2 |
Main title card patterns
|
$031E2E |
Diagonal spring
|
$03213A |
Vertical and horizontal springs
|
$03235C |
Monitors & contents, and time frame posts
|
$032960 |
Explosions
|
$032E48 |
Rings
|
$0334BC |
HUD
|
$0335E8 |
Continue post
|
$033732 |
Flower
|
$0339B2 |
Stardust Speedway title card font patterns
|
$033B22 |
Rotating catcher arms
|
$033F3E |
Flame plumes from speed boosters
|
$0340A0 |
Unused
|
$0340E2 |
Plane switcher panels
|
$034244 |
Unused
|
$0342B2 |
Unused
|
$034306 |
Unused
|
$034346 |
Unused
|
$036B30 |
16x16 mappings
|
$037B48 |
Main patterns (8x8 tiles)
|
$03B5AC |
Swinging spiked platform
|
$03B6F6 |
Searchlight beams 1 (Present/Bad Future)
|
$03B7C8 |
Searchlight beams 2
|
$03B89A |
Searchlight beams 2
|
$03B96C |
Animals (Canary & Rabbit)
|
$03BB1C |
Animals being tortured by Metal Sonic (Canary & Rabbit)
|
$03BCC8 |
Metal Sonic projector
|
$03C0C8 |
Active and destroyed teleporter
|
$03C27A |
Aged and destroyed teleporter
|
$03C3C6 |
Flying enemy with propeller
|
$03CA62 |
Spike orb ports
|
$03CB08 |
4x4 block (Present)
|
$03CC22 |
4x4 block (Past)
|
$03CD4E |
4x4 block
|
$03CE7A |
4x4 block (Bad Future)
|
$03CF8A |
Spike orb
|
$03D04A |
Lightbulb enemy
|
$03D524 |
Small puff of smoke like enemy
|
$03D6F8 |
Armoured rolling enemy
|
$03DBF6 |
Armoured rolling enemy
|
$03E752 |
Robotnik in thrust ship (WWZ) (Unused)
|
$03EC38 |
Robotnik escaping (Unused)
|
$03F226 |
Destroyed thrust ship (WWZ) (Unused)
|
$03F4F0 |
Broken platforms (WWZ BF) (Unused)
|
$03F6C4 |
Arena doors and electrical dischargers (WWZ BF) (Unused)
|
$03FA8C |
Broken platforms (WWZ GF) (Unused)
|
$03FC4C |
Arena doors and electrical dischargers (WWZ GF) (Unused)
|
R71D__.mmd - Stardust Speedway Zone 1 Bad Future
Offset |
Description
|
$00B66C |
Giant ring flash
|
$02EDE6 |
Points
|
$02EE4A |
Seed pod
|
$02F4F2 |
Giant ring
|
$02F8FC |
Goal post
|
$02FABC |
End sign
|
$030098 |
Clear Screen
|
$030DA2 |
Main title card patterns
|
$031E2E |
Diagonal spring
|
$03213A |
Vertical and horizontal springs
|
$03235C |
Monitors & contents, and time frame posts
|
$032960 |
Explosions
|
$032E48 |
Rings
|
$0334BC |
HUD
|
$0335E8 |
Continue post
|
$033732 |
Flower
|
$0339B2 |
Stardust Speedway title card font patterns
|
$033B22 |
Rotating catcher arms
|
$033F3E |
Flame plumes from speed boosters
|
$0340A0 |
Unused
|
$0340E2 |
Plane switcher panels
|
$034244 |
Unused
|
$0342B2 |
Unused
|
$034306 |
Unused
|
$034346 |
Unused
|
$036C40 |
16x16 mappings
|
$03834A |
Main patterns (8x8 tiles)
|
$03BCDE |
Swinging spiked platform
|
$03BE28 |
Searchlight beams 1
|
$03BEFA |
Searchlight beams 2
|
$03BFCC |
Searchlight beams 2
|
$03C09E |
Animals (Canary & Rabbit)
|
$03C24E |
Animals being tortured by Metal Sonic (Canary & Rabbit)
|
$03C3FA |
Metal Sonic projector
|
$03C7FA |
Active and destroyed teleporter
|
$03C9AC |
Aged and destroyed teleporter
|
$03CAF8 |
Flying enemy with propeller
|
$03D194 |
Spike orb ports
|
$03D23A |
4x4 block (Present)
|
$03D354 |
4x4 block (Past)
|
$03D480 |
4x4 block (Good Future)
|
$03D5AC |
4x4 block
|
$03D6BC |
Spike orb
|
$03D77C |
Lightbulb enemy
|
$03DC56 |
Small puff of smoke like enemy
|
$03DE2A |
Armoured rolling enemy
|
$03E752 |
Robotnik in thrust ship (WWZ) (Unused)
|
$03EC38 |
Robotnik escaping (Unused)
|
$03F226 |
Destroyed thrust ship (WWZ) (Unused)
|
$03F4F0 |
Broken platforms (WWZ BF) (Unused)
|
$03F6C4 |
Arena doors and electrical dischargers (WWZ BF) (Unused)
|
$03FA8C |
Broken platforms (WWZ GF) (Unused)
|
$03FC4C |
Arena doors and electrical dischargers (WWZ GF) (Unused)
|
R72A__.mmd - Stardust Speedway Zone 2 Present
Offset |
Description
|
$00BB6A |
Giant ring flash
|
$02EDE6 |
Points
|
$02EE4A |
Seed pod
|
$02F4F2 |
Giant ring
|
$02F8FC |
Goal post
|
$02FABC |
End sign
|
$030098 |
Clear Screen
|
$030DA2 |
Main title card patterns
|
$031E2E |
Diagonal spring
|
$03213A |
Vertical and horizontal springs
|
$03235C |
Monitors & contents, and time frame posts
|
$032960 |
Explosions
|
$032E48 |
Rings
|
$0334BC |
HUD
|
$0335E8 |
Continue post
|
$033732 |
Flower
|
$0339B2 |
Stardust Speedway title card font patterns
|
$033B22 |
Rotating catcher arms
|
$033F3E |
Flame plumes from speed boosters
|
$0340A0 |
Unused
|
$0340E2 |
Plane switcher panels
|
$034244 |
Unused
|
$0342B2 |
Unused
|
$034306 |
Unused
|
$034346 |
Unused
|
$036CA0 |
16x16 mappings
|
$038258 |
Main patterns (8x8 tiles)
|
$03BB0A |
Swinging spiked platform
|
$03BC54 |
Searchlight beams 1
|
$03BD26 |
Searchlight beams 2 (Good Future/Bad Future)
|
$03BDF8 |
Searchlight beams 2 (Good Future/Bad Future)
|
$03BECA |
Animals (Canary & Rabbit)
|
$03C07A |
Animals being tortured by Metal Sonic (Canary & Rabbit)
|
$03C226 |
Metal Sonic projector
|
$03C626 |
Active and destroyed teleporter
|
$03C7D8 |
Aged and destroyed teleporter
|
$03C924 |
Flying enemy with propeller
|
$03CFC0 |
Spike orb ports
|
$03D066 |
4x4 block
|
$03D180 |
4x4 block (Past)
|
$03D2AC |
4x4 block (Good Future)
|
$03D3D8 |
4x4 block (Bad Future)
|
$03D4E8 |
Spike orb
|
$03D5A8 |
Lightbulb enemy
|
$03DA82 |
Small puff of smoke like enemy
|
$03DC56 |
Armoured rolling enemy
|
$03E3F6 |
Collapsing platforms (MMZ) (Unused)
|
$03E45E |
Button (Unused)
|
$03E4B0 |
Tall thin vertical spiked pole (MMZ) (Unused)
|
$03E5C6 |
Bouncers (CCZ/MMZ3) (Unused)
|
$03E7DA |
4x4 block (MMZ) (Unused)
|
$03E8B6 |
Revolving platforms (MMZ) (Unused)
|
$03EAA8 |
Diagonal buzzsaws (MMZ Present/Past/BF) (Unused)
|
$03ECEC |
Diagonal buzzsaws (MMZ GF) (Unused)
|
$03EF48 |
Falling spiked platforms (MMZ) (Unused)
|
$03F0F8 |
Wheel (Unused)
|
$03F1AE |
Mekabu/Buzzsaw enemy (MMZ) (Unused)
|
$03F3F2 |
Lightbulb enemy (MMZ) (Unused)
|
$03F6AC |
Animals (Whitebird & Sheep) (Unused)
|
R72B__.mmd - Stardust Speedway Zone 2 Past
Offset |
Description
|
$00BBA0 |
Giant ring flash
|
$02EDE6 |
Points
|
$02EE4A |
Seed pod
|
$02F4F2 |
Giant ring
|
$02F8FC |
Goal post
|
$02FABC |
End sign
|
$030098 |
Clear Screen
|
$030DA2 |
Main title card patterns
|
$031E2E |
Diagonal spring
|
$03213A |
Vertical and horizontal springs
|
$03235C |
Monitors & contents, and time frame posts
|
$032960 |
Explosions
|
$032E48 |
Rings
|
$0334BC |
HUD
|
$0335E8 |
Continue post
|
$033732 |
Flower
|
$0339B2 |
Stardust Speedway title card font patterns
|
$033B22 |
Rotating catcher arms
|
$033F3E |
Flame plumes from speed boosters
|
$0340A0 |
Unused
|
$0340E2 |
Plane switcher panels
|
$034244 |
Unused
|
$0342B2 |
Unused
|
$034306 |
Unused
|
$034346 |
Unused
|
$036C36 |
16x16 mappings
|
$037CE6 |
Main patterns (8x8 tiles)
|
$03B5F6 |
Swinging spiked platform
|
$03B740 |
Searchlight beams 1 (Present/Bad Future)
|
$03B812 |
Searchlight beams 2 (Good Future/Bad Future)
|
$03B8E4 |
Searchlight beams 2 (Good Future/Bad Future)
|
$03B9B6 |
Animals (Canary & Rabbit)
|
$03BB66 |
Animals being tortured by Metal Sonic (Canary & Rabbit)
|
$03BD12 |
Metal Sonic projector
|
$03C112 |
Active and destroyed teleporter
|
$03C2C4 |
Aged and destroyed teleporter
|
$03C410 |
Flying enemy with propeller
|
$03CAAC |
Spike orb ports
|
$03CB52 |
4x4 block (Present)
|
$03CC6C |
4x4 block
|
$03CD98 |
4x4 block (Good Future)
|
$03CEC4 |
4x4 block (Bad Future)
|
$03CFD4 |
Spike orb
|
$03D094 |
Lightbulb enemy
|
$03D56E |
Small puff of smoke like enemy
|
$03D742 |
Armoured rolling enemy
|
$03DC56 |
Armoured rolling enemy
|
$03E752 |
Robotnik in thrust ship (WWZ) (Unused)
|
$03EC38 |
Robotnik escaping (Unused)
|
$03F226 |
Destroyed thrust ship (WWZ) (Unused)
|
$03F4F0 |
Broken platforms (WWZ BF) (Unused)
|
$03F6C4 |
Arena doors and electrical dischargers (WWZ BF) (Unused)
|
$03FA8C |
Broken platforms (WWZ GF) (Unused)
|
$03FC4C |
Arena doors and electrical dischargers (WWZ GF) (Unused)
|
R72C__.mmd - Stardust Speedway Zone 2 Good Future
Offset |
Description
|
$00BC2C |
Giant ring flash
|
$02EDE6 |
Points
|
$02EE4A |
Seed pod
|
$02F4F2 |
Giant ring
|
$02F8FC |
Goal post
|
$02FABC |
End sign
|
$030098 |
Clear Screen
|
$030DA2 |
Main title card patterns
|
$031E2E |
Diagonal spring
|
$03213A |
Vertical and horizontal springs
|
$03235C |
Monitors & contents, and time frame posts
|
$032960 |
Explosions
|
$032E48 |
Rings
|
$0334BC |
HUD
|
$0335E8 |
Continue post
|
$033732 |
Flower
|
$0339B2 |
Stardust Speedway title card font patterns
|
$033B22 |
Rotating catcher arms
|
$033F3E |
Flame plumes from speed boosters
|
$0340A0 |
Unused
|
$0340E2 |
Plane switcher panels
|
$034244 |
Unused
|
$0342B2 |
Unused
|
$034306 |
Unused
|
$034346 |
Unused
|
$036B90 |
16x16 mappings
|
$037BC2 |
Main patterns (8x8 tiles)
|
$03B626 |
Swinging spiked platform
|
$03B770 |
Searchlight beams 1 (Present/Bad Future)
|
$03B842 |
Searchlight beams 2
|
$03B914 |
Searchlight beams 2
|
$03B9E6 |
Animals (Canary & Rabbit)
|
$03BB96 |
Animals being tortured by Metal Sonic (Canary & Rabbit)
|
$03BD42 |
Metal Sonic projector
|
$03C142 |
Active and destroyed teleporter
|
$03C2F4 |
Aged and destroyed teleporter
|
$03C440 |
Flying enemy with propeller
|
$03CADC |
Spike orb ports
|
$03CB82 |
4x4 block (Present)
|
$03CC9C |
4x4 block (Past)
|
$03CDC8 |
4x4 block
|
$03CEF4 |
4x4 block (Bad Future)
|
$03D004 |
Spike orb
|
$03D0C4 |
Lightbulb enemy
|
$03D59E |
Small puff of smoke like enemy
|
$03D772 |
Armoured rolling enemy
|
$03DC56 |
Armoured rolling enemy
|
$03E3F6 |
Collapsing platforms (MMZ) (Unused)
|
$03E45E |
Button (Unused)
|
$03E4B0 |
Tall thin vertical spiked pole (MMZ) (Unused)
|
$03E5C6 |
Bouncers (CCZ/MMZ3) (Unused)
|
$03E7DA |
4x4 block (MMZ) (Unused)
|
$03E8B6 |
Revolving platforms (MMZ) (Unused)
|
$03EAA8 |
Diagonal buzzsaws (MMZ Present/Past/BF) (Unused)
|
$03ECEC |
Diagonal buzzsaws (MMZ GF) (Unused)
|
$03EF48 |
Falling spiked platforms (MMZ) (Unused)
|
$03F0F8 |
Wheel (Unused)
|
$03F1AE |
Mekabu/Buzzsaw enemy (MMZ) (Unused)
|
$03F3F2 |
Lightbulb enemy (MMZ) (Unused)
|
$03F6AC |
Animals (Whitebird & Sheep) (Unused)
|
R72D__.mmd - Stardust Speedway Zone 2 Bad Future
Offset |
Description
|
$00BC1C |
Giant ring flash
|
$02EDE6 |
Points
|
$02EE4A |
Seed pod
|
$02F4F2 |
Giant ring
|
$02F8FC |
Goal post
|
$02FABC |
End sign
|
$030098 |
Clear Screen
|
$030DA2 |
Main title card patterns
|
$031E2E |
Diagonal spring
|
$03213A |
Vertical and horizontal springs
|
$03235C |
Monitors & contents, and time frame posts
|
$032960 |
Explosions
|
$032E48 |
Rings
|
$0334BC |
HUD
|
$0335E8 |
Continue post
|
$033732 |
Flower
|
$0339B2 |
Stardust Speedway title card font patterns
|
$033B22 |
Rotating catcher arms
|
$033F3E |
Flame plumes from speed boosters
|
$0340A0 |
Unused
|
$0340E2 |
Plane switcher panels
|
$034244 |
Unused
|
$0342B2 |
Unused
|
$034306 |
Unused
|
$034346 |
Unused
|
$036CB2 |
16x16 mappings
|
$0383BE |
Main patterns (8x8 tiles)
|
$03BD3C |
Swinging spiked platform
|
$03BE86 |
Searchlight beams 1
|
$03BF58 |
Searchlight beams 2
|
$03C02A |
Searchlight beams 2
|
$03C0FC |
Animals (Canary & Rabbit)
|
$03C2AC |
Animals being tortured by Metal Sonic (Canary & Rabbit)
|
$03C458 |
Metal Sonic projector
|
$03C858 |
Active and destroyed teleporter
|
$03CA0C |
Aged and destroyed teleporter
|
$03CB56 |
Flying enemy with propeller
|
$03D1F2 |
Spike orb ports
|
$03D298 |
4x4 block (Present)
|
$03D3B2 |
4x4 block (Past)
|
$03D4DE |
4x4 block (Good Future)
|
$03D60A |
4x4 block
|
$03D71A |
Spike orb
|
$03D7DA |
Lightbulb enemy
|
$03DCB4 |
Small puff of smoke like enemy
|
$03DE88 |
Armoured rolling enemy
|
$03E752 |
Robotnik in thrust ship (WWZ) (Unused)
|
$03EC38 |
Robotnik escaping (Unused)
|
$03F226 |
Destroyed thrust ship (WWZ) (Unused)
|
$03F4F0 |
Broken platforms (WWZ BF) (Unused)
|
$03F6C4 |
Arena doors and electrical dischargers (WWZ BF) (Unused)
|
$03FA8C |
Broken platforms (WWZ GF) (Unused)
|
$03FC4C |
Arena doors and electrical dischargers (WWZ GF) (Unused)
|
R73C__.mmd - Stardust Speedway Zone 3 Good Future
Offset |
Description
|
$00A408 |
Giant ring flash
|
$01E938 |
Amy Rose
|
$02EDE6 |
Points
|
$02EE4A |
Seed pod
|
$02F4F2 |
Giant ring
|
$02F8FC |
Goal post
|
$02FABC |
End sign
|
$030098 |
Clear Screen
|
$030DA2 |
Main title card patterns
|
$031E2E |
Diagonal spring
|
$03213A |
Vertical and horizontal springs
|
$03235C |
Monitors & contents, and time frame posts
|
$032960 |
Explosions
|
$032E48 |
Rings
|
$0334BC |
HUD
|
$0335E8 |
Continue post
|
$033732 |
Flower
|
$0339B2 |
Stardust Speedway title card font patterns
|
$033B22 |
Rotating catcher arms
|
$033F3E |
Flame plumes from speed boosters
|
$0340A0 |
Unused
|
$0340E2 |
Plane switcher panels
|
$034244 |
Unused
|
$0342B2 |
Unused
|
$034306 |
Unused
|
$034346 |
Unused
|
$036AD0 |
16x16 mappings
|
$037AEA |
Main patterns (8x8 tiles)
|
$03AE16 |
Swinging spiked platform
|
$03AF60 |
Searchlight beams 1 (Present/Bad Future)
|
$03B032 |
Searchlight beams 2
|
$03B104 |
Searchlight beams 2
|
$03B1D6 |
Animals (Canary & Rabbit)
|
$03B386 |
Animals being tortured by Metal Sonic (Canary & Rabbit)
|
$03B532 |
Metal Sonic projector
|
$03B932 |
Active and destroyed teleporter
|
$03BAE4 |
Aged and destroyed teleporter
|
$03BC30 |
Flying enemy with propeller
|
$03C2CC |
Spike orb ports
|
$03C372 |
4x4 block (Present)
|
$03C48C |
4x4 block (Past)
|
$03C5B8 |
4x4 block
|
$03C6E4 |
4x4 block (Bad Future)
|
$03C7F4 |
Spike orb
|
$03C8B4 |
Lightbulb enemy
|
$03CD8E |
Small puff of smoke like enemy
|
$03CF62 |
Armoured rolling enemy
|
$03D334 |
4x4 block
|
$03D460 |
Foreground lamp post
|
$03D600 |
Robotnik in ship
|
$03DD08 |
Metal Sonic
|
$03F640 |
Spikes
|
$03FA8C |
Broken platforms (WWZ GF) (Unused)
|
$03FC4C |
Arena doors and electrical dischargers (WWZ GF) (Unused)
|
R73D__.mmd - Stardust Speedway Zone 3 Bad Future
Offset |
Description
|
$00A396 |
Giant ring flash
|
$01D600 |
Amy Rose
|
$01E414 |
4x4 block
|
$01E524 |
Foreground lamp post
|
$02EDE6 |
Points
|
$02EE4A |
Seed pod
|
$02F4F2 |
Giant ring
|
$02F8FC |
Goal post
|
$02FABC |
End sign
|
$030098 |
Clear Screen
|
$030DA2 |
Main title card patterns
|
$031E2E |
Diagonal spring
|
$03213A |
Vertical and horizontal springs
|
$03235C |
Monitors & contents, and time frame posts
|
$032960 |
Explosions
|
$032E48 |
Rings
|
$0334BC |
HUD
|
$0335E8 |
Continue post
|
$033732 |
Flower
|
$0339B2 |
Stardust Speedway title card font patterns
|
$033B22 |
Rotating catcher arms
|
$033F3E |
Flame plumes from speed boosters
|
$0340A0 |
Unused
|
$0340E2 |
Plane switcher panels
|
$034244 |
Unused
|
$0342B2 |
Unused
|
$034306 |
Unused
|
$034346 |
Unused
|
$036C5E |
16x16 mappings
|
$038368 |
Main patterns (8x8 tiles)
|
$03B5AE |
Swinging spiked platform
|
$03B6F8 |
Searchlight beams 1
|
$03B7CA |
Searchlight beams 2
|
$03B89C |
Searchlight beams 2
|
$03B96E |
Animals (Canary & Rabbit)
|
$03BB1E |
Animals being tortured by Metal Sonic (Canary & Rabbit)
|
$03BCCA |
Metal Sonic projector
|
$03C0CA |
Active and destroyed teleporter
|
$03C27C |
Aged and destroyed teleporter
|
$03C3C8 |
Flying enemy with propeller
|
$03CA64 |
Spike orb ports
|
$03CB0A |
4x4 block (Present)
|
$03CC24 |
4x4 block (Past)
|
$03CD50 |
4x4 block (Good Future)
|
$03CE7C |
4x4 block
|
$03CF8C |
Spike orb
|
$03D04C |
Lightbulb enemy
|
$03D526 |
Small puff of smoke like enemy
|
$03D6FA |
Armoured rolling enemy
|
$03DACC |
Robotnik in ship
|
$03E1D4 |
Metal Sonic
|
$03FB0C |
Spikes
|
$03FC4C |
Arena doors and electrical dischargers (WWZ GF) (Unused)
|
R81A__.mmd - Metallic Madness Zone 1 Present
Offset |
Description
|
$00A572 |
Giant ring flash
|
$01E414 |
4x4 block (SSZ BF) (Unused)
|
$01E524 |
Foreground lamp post (SSZ BF) (Unused)
|
$02F75E |
Points
|
$02F7C2 |
Seed pod
|
$02FE6A |
Giant ring
|
$030274 |
Goal post
|
$030434 |
End sign
|
$030A10 |
Clear screen
|
$03171A |
Main title card patterns
|
$0327A6 |
Diagonal spring
|
$032AB2 |
Vertical and horizontal springs
|
$032CD4 |
Monitors & contents, and time frame posts
|
$0332D8 |
Explosions
|
$0337C0 |
Rings
|
$033E34 |
HUD
|
$033F60 |
Continue post
|
$0340E0 |
Flower
|
$034366 |
Shrinker/expander lasers
|
$034482 |
Metallic Madness title card font patterns
|
$038A30 |
16x16 mappings
|
$039426 |
Main patterns (8x8 tiles)
|
$03BD58 |
Doors
|
$03BE2A |
Spikes
|
$03BEC4 |
Large piston
|
$03C154 |
Collapsing platforms
|
$03C1BC |
Appearing/disappearing platforms
|
$03C228 |
Moving slicer poles
|
$03C554 |
Diagonal buzzsaws
|
$03C798 |
Diagonal buzzsaws (Good Future)
|
$03C9F4 |
Unused platform
|
$03CAE8 |
Sphere platforms
|
$03CB9E |
Large seesaw and spike ball
|
$03D1CA |
Large seesaw and spike ball (Good Future)
|
$03D810 |
Revolving platforms
|
$03DA02 |
Button
|
$03DA54 |
Wheel
|
$03DB0A |
Mekabu/Buzzsaw enemy
|
$03DD4E |
Booby/Hornet enemy
|
$03E068 |
Grabber enemy
|
$03E3E8 |
Animals (Whitebird and Sheep)
|
$03E578 |
Aged and destroyed teleporter
|
$03E6C4 |
Active and destroyed teleporter
|
$03FB0C |
Spikes
|
$03FC4C |
Arena doors and electrical dischargers (WWZ GF) (Unused)
|
R81B__.mmd - Metallic Madness Zone 1 Past
Offset |
Description
|
$00A514 |
Giant ring flash
|
$01E414 |
4x4 block (SSZ BF) (Unused)
|
$01E524 |
Foreground lamp post (SSZ BF) (Unused)
|
$02F75E |
Points
|
$02F7C2 |
Seed pod
|
$02FE6A |
Giant ring
|
$030274 |
Goal post
|
$030434 |
End sign
|
$030A10 |
Clear screen
|
$03171A |
Main title card patterns
|
$0327A6 |
Diagonal spring
|
$032AB2 |
Vertical and horizontal springs
|
$032CD4 |
Monitors & contents, and time frame posts
|
$0332D8 |
Explosions
|
$0337C0 |
Rings
|
$033E34 |
HUD
|
$033F60 |
Continue post
|
$0340E0 |
Flower
|
$034366 |
Shrinker/expander lasers
|
$034482 |
Metallic Madness title card font patterns
|
$038A30 |
16x16 mappings
|
$03942A |
Main patterns (8x8 tiles)
|
$03BBA8 |
Doors
|
$03BC80 |
Spikes
|
$03BD1A |
Large piston
|
$03BFAA |
Collapsing platforms
|
$03C012 |
Appearing/disappearing platforms
|
$03C07E |
Moving slicer poles
|
$03C3AA |
Diagonal buzzsaws
|
$03C5EE |
Diagonal buzzsaws (Good Future)
|
$03C84A |
Unused platform
|
$03C93E |
Sphere platforms
|
$03C9F4 |
Large seesaw and spike ball
|
$03D020 |
Large seesaw and spike ball (Good Future)
|
$03D666 |
Revolving platforms
|
$03D858 |
Button
|
$03D8AA |
Wheel
|
$03D960 |
Mekabu/Buzzsaw enemy
|
$03DBA4 |
Booby/Hornet enemy
|
$03DEBE |
Grabber enemy
|
$03E23E |
Animals (Whitebird and Sheep)
|
$03E3CE |
Aged and destroyed teleporter
|
$03E51A |
Active and destroyed teleporter
|
$03FB0C |
Spikes
|
$03FC4C |
Arena doors and electrical dischargers (WWZ GF) (Unused)
|
R81C__.mmd - Metallic Madness Zone 1 Good Future
Offset |
Description
|
$00A62C |
Giant ring flash
|
$01E414 |
4x4 block (SSZ BF) (Unused)
|
$01E524 |
Foreground lamp post (SSZ BF) (Unused)
|
$02F75E |
Points
|
$02F7C2 |
Seed pod
|
$02FE6A |
Giant ring
|
$030274 |
Goal post
|
$030434 |
End sign
|
$030A10 |
Clear screen
|
$03171A |
Main title card patterns
|
$0327A6 |
Diagonal spring
|
$032AB2 |
Vertical and horizontal springs
|
$032CD4 |
Monitors & contents, and time frame posts
|
$0332D8 |
Explosions
|
$0337C0 |
Rings
|
$033E34 |
HUD
|
$033F60 |
Continue post
|
$0340E0 |
Flower
|
$034366 |
Shrinker/expander lasers
|
$034482 |
Metallic Madness title card font patterns
|
$037F78 |
16x16 mappings
|
$038AEE |
Main patterns (8x8 tiles)
|
$03B7EA |
Doors
|
$03B8BC |
Spikes
|
$03B956 |
Large piston
|
$03BBE6 |
Collapsing platforms
|
$03BC4E |
Appearing/disappearing platforms
|
$03BCBA |
Moving slicer poles
|
$03BFE6 |
Diagonal buzzsaws (Present/Past/BF)
|
$03C22A |
Diagonal buzzsaws
|
$03C486 |
Unused platform
|
$03C57A |
Sphere platforms
|
$03C630 |
Large seesaw and spike ball (Present/Past/BF)
|
$03CC5C |
Large seesaw and spike ball
|
$03D2A2 |
Revolving platforms
|
$03D494 |
Button
|
$03D4E6 |
Wheel
|
$03D59C |
Mekabu/Buzzsaw enemy
|
$03D7E0 |
Booby/Hornet enemy
|
$03DAFA |
Grabber enemy
|
$03DE7A |
Animals (Whitebird and Sheep)
|
$03E00A |
Aged and destroyed teleporter
|
$03E156 |
Active and destroyed teleporter
|
$03FB0C |
Spikes
|
$03FC4C |
Arena doors and electrical dischargers (WWZ GF) (Unused)
|
R81D__.mmd - Metallic Madness Zone 1 Bad Future
Offset |
Description
|
$00A774 |
Giant ring flash
|
$01DEAC |
Flower
|
$01E132 |
Shrinker/expander lasers
|
$01E24E |
Metallic Madness title card font patterns
|
$02F75E |
Points
|
$02F7C2 |
Seed pod
|
$02FE6A |
Giant ring
|
$030274 |
Goal post
|
$030434 |
End sign
|
$030A10 |
Clear screen
|
$03171A |
Main title card patterns
|
$0327A6 |
Diagonal spring
|
$032AB2 |
Vertical and horizontal springs
|
$032CD4 |
Monitors & contents, and time frame posts
|
$0332D8 |
Explosions
|
$0337C0 |
Rings
|
$033E34 |
HUD
|
$033F60 |
Continue post
|
$03677E |
16x16 mappings
|
$0371B0 |
Main patterns (8x8 tiles)
|
$039E08 |
Doors
|
$039EDA |
Spikes
|
$039F74 |
Large piston
|
$03A204 |
Collapsing platforms
|
$03A26C |
Appearing/disappearing platforms
|
$03A2D8 |
Moving slicer poles
|
$03A604 |
Diagonal buzzsaws
|
$03A848 |
Diagonal buzzsaws (Good Future)
|
$03AAA4 |
Unused platform
|
$03AB98 |
Sphere platforms
|
$03AC4E |
Large seesaw and spike ball
|
$03B27A |
Large seesaw and spike ball (Good Future)
|
$03B8C0 |
Revolving platforms
|
$03BAB2 |
Button
|
$03BB04 |
Wheel
|
$03BBBA |
Mekabu/Buzzsaw enemy
|
$03BDFE |
Booby/Hornet enemy
|
$03C118 |
Grabber enemy
|
$03C498 |
Animals (Whitebird and Sheep)
|
$03C628 |
Aged and destroyed teleporter
|
$03C774 |
Active and destroyed teleporter
|
$03D59C |
Mekabu/Buzzsaw enemy
|
$03D7E0 |
Booby/Hornet enemy
|
$03DAFA |
Grabber enemy
|
$03DE7A |
Animals (Whitebird and Sheep)
|
$03E00A |
Aged and destroyed teleporter
|
$03E156 |
Active and destroyed teleporter
|
$03FB0C |
Spikes
|
$03FC4C |
Arena doors and electrical dischargers (WWZ GF) (Unused)
|
R82A__.mmd - Metallic Madness Zone 2 Present
Offset |
Description
|
$00B1A0 |
Giant ring flash
|
$01DAAC |
Flower
|
$01DD32 |
Shrinker/expander lasers
|
$01DE4E |
Metallic Madness title card font patterns
|
$02F75E |
Points
|
$02F7C2 |
Giant ring
|
$02FBCC |
Goal post
|
$02FD8C |
End sign
|
$030368 |
Clear screen
|
$031072 |
Main title card patterns
|
$0320FE |
Diagonal spring
|
$03240A |
Vertical and horizontal springs
|
$03262C |
Monitors & contents, and time frame posts
|
$032C30 |
Explosions
|
$033118 |
Rings
|
$03378C |
HUD
|
$0338B8 |
Continue post
|
$035E24 |
16x16 mappings
|
$036A62 |
Main patterns (8x8 tiles)
|
$039558 |
Doors
|
$03962A |
Spikes
|
$0396C4 |
Large piston
|
$039954 |
Collapsing platforms
|
$0399BC |
Large walking bomb
|
$039EEC |
Unused platform
|
$039FE0 |
Large seesaw and spike ball
|
$03A60C |
Large seesaw and spike ball (Good Future)
|
$03AC52 |
Falling spiked platforms
|
$03AE02 |
Walking platform
|
$03AF72 |
Button
|
$03AFC4 |
Wheel
|
$03B07A |
Mekabu/Buzzsaw enemy
|
$03B2BE |
Transport tube door
|
$03B320 |
Animals (Whitebird and Sheep)
|
$03B4B0 |
Armoured rolling enemy
|
$03B8A4 |
Aged and destroyed teleporter
|
$03B9F0 |
Active and destroyed teleporter
|
$03C660 |
Revolving (plane switching) platform
|
$03C76C |
Unused
|
$03C826 |
Rotating panels from Robotnik's ship 1
|
$03CEA4 |
Rotating panels from Robotnik's ship 2
|
$03D838 |
Rotating panels from Robotnik's ship 3
|
$03D9EE |
Robotnik's ship and Robotnik in ship
|
$03F014 |
Amy Rose
|
$03FB0C |
Spikes
|
$03FC4C |
Arena doors and electrical dischargers (WWZ GF) (Unused)
|
R82B__.mmd - Metallic Madness Zone 2 Past
Offset |
Description
|
$00B430 |
Giant ring flash
|
$01DCAC |
Flower
|
$01DF32 |
Shrinker/expander lasers
|
$01E04E |
Metallic Madness title card font patterns
|
$02F75E |
Points
|
$02F7C2 |
Giant ring
|
$02FBCC |
Goal post
|
$02FD8C |
End sign
|
$030368 |
Clear screen
|
$031072 |
Main title card patterns
|
$0320FE |
Diagonal spring
|
$03240A |
Vertical and horizontal springs
|
$03262C |
Monitors & contents, and time frame posts
|
$032C30 |
Explosions
|
$033118 |
Rings
|
$03378C |
HUD
|
$0338B8 |
Continue post
|
$03398C |
Revolving (plane switching) platform
|
$033A98 |
Unused
|
$033B52 |
Rotating panels from Robotnik's ship 1
|
$0341D0 |
Rotating panels from Robotnik's ship 2
|
$034B64 |
Rotating panels from Robotnik's ship 3
|
$034D1A |
Robotnik's ship and Robotnik in ship
|
$036340 |
Amy Rose
|
$039354 |
16x16 mappings
|
$039EB6 |
Main patterns (8x8 tiles)
|
$03C964 |
Doors
|
$03C766 |
Spikes
|
$03C800 |
Large piston
|
$03CA90 |
Collapsing platforms
|
$03CAF8 |
Large walking bomb
|
$03D028 |
Unused platform
|
$03D11C |
Large seesaw and spike ball
|
$03D748 |
Large seesaw and spike ball (Good Future)
|
$03DD8E |
Falling spiked platforms
|
$03DF3E |
Walking platform
|
$03E0AE |
Button
|
$03E100 |
Wheel
|
$03E1B6 |
Mekabu/Buzzsaw enemy
|
$03E3FA |
Transport tube door
|
$03E45C |
Animals (Whitebird and Sheep)
|
$03E5EC |
Armoured rolling enemy
|
$03E9E0 |
Aged and destroyed teleporter
|
$03EB2C |
Active and destroyed teleporter
|
$03FB0C |
Spikes
|
$03FC4C |
Arena doors and electrical dischargers (WWZ GF) (Unused)
|
R82C__.mmd - Metallic Madness Zone 2 Good Future
Offset |
Description
|
$00B4F6 |
Giant ring flash
|
$01DAAC |
Flower
|
$01DD32 |
Shrinker/expander lasers
|
$01DE4E |
Metallic Madness title card font patterns
|
$02F75E |
Points
|
$02F7C2 |
Giant ring
|
$02FBCC |
Goal post
|
$02FD8C |
End sign
|
$030368 |
Clear screen
|
$031072 |
Main title card patterns
|
$0320FE |
Diagonal spring
|
$03240A |
Vertical and horizontal springs
|
$03262C |
Monitors & contents, and time frame posts
|
$032C30 |
Explosions
|
$033118 |
Rings
|
$03378C |
HUD
|
$0338B8 |
Continue post
|
$03398C |
Revolving (plane switching) platform
|
$033A98 |
Unused
|
$033B52 |
Rotating panels from Robotnik's ship 1
|
$0341D0 |
Rotating panels from Robotnik's ship 2
|
$034B64 |
Rotating panels from Robotnik's ship 3
|
$034D1A |
Robotnik's ship and Robotnik in ship
|
$036340 |
Amy Rose
|
$0393B8 |
16x16 mappings
|
$03A0E0 |
Main patterns (8x8 tiles)
|
$03C880 |
Doors
|
$03C952 |
Spikes
|
$03C9EC |
Large piston
|
$03CC7C |
Collapsing platforms
|
$03CCE4 |
Large walking bomb
|
$03D214 |
Unused platform
|
$03D308 |
Large seesaw and spike ball (Present/Past/BF)
|
$03D934 |
Large seesaw and spike ball
|
$03DF7A |
Falling spiked platforms
|
$03E12A |
Walking platform
|
$03E29A |
Button
|
$03E2EC |
Wheel
|
$03E3A2 |
Mekabu/Buzzsaw enemy
|
$03E5E6 |
Transport tube door
|
$03E648 |
Animals (Whitebird and Sheep)
|
$03E7D8 |
Armoured rolling enemy
|
$03EBCC |
Aged and destroyed teleporter
|
$03ED18 |
Active and destroyed teleporter
|
$03FB0C |
Spikes
|
$03FC4C |
Arena doors and electrical dischargers (WWZ GF) (Unused)
|
R82D__.mmd - Metallic Madness Zone 2 Bad Future
Offset |
Description
|
$00B3C8 |
Giant ring flash
|
$01DAAC |
Flower
|
$01DD32 |
Shrinker/expander lasers
|
$01DE4E |
Metallic Madness title card font patterns
|
$02F75E |
Points
|
$02F7C2 |
Giant ring
|
$02FBCC |
Goal post
|
$02FD8C |
End sign
|
$030368 |
Clear screen
|
$031072 |
Main title card patterns
|
$0320FE |
Diagonal spring
|
$03240A |
Vertical and horizontal springs
|
$03262C |
Monitors & contents, and time frame posts
|
$032C30 |
Explosions
|
$033118 |
Rings
|
$03378C |
HUD
|
$0338B8 |
Continue post
|
$03398C |
Revolving (plane switching) platform
|
$033A98 |
Unused
|
$033B52 |
Rotating panels from Robotnik's ship 1
|
$0341D0 |
Rotating panels from Robotnik's ship 2
|
$034B64 |
Rotating panels from Robotnik's ship 3
|
$034D1A |
Robotnik's ship and Robotnik in ship
|
$036340 |
Amy Rose
|
$0393B8 |
16x16 mappings
|
$039FE2 |
Main patterns (8x8 tiles)
|
$03CC6C |
Doors
|
$03CD3E |
Spikes
|
$03CDD8 |
Large piston
|
$03D068 |
Collapsing platforms
|
$03D0D0 |
Large walking bomb
|
$03D600 |
Unused platform
|
$03D6F4 |
Large seesaw and spike ball
|
$03DD20 |
Large seesaw and spike ball (Good Future)
|
$03E366 |
Falling spiked platforms
|
$03E516 |
Walking platform
|
$03E686 |
Button
|
$03E6D8 |
Wheel
|
$03E78E |
Mekabu/Buzzsaw enemy
|
$03E9D2 |
Transport tube door
|
$03EA34 |
Animals (Whitebird and Sheep)
|
$03EBC4 |
Armoured rolling enemy
|
$03EFB8 |
Aged and destroyed teleporter
|
$03F014 |
Active and destroyed teleporter
|
R83C__.mmd - Metallic Madness Zone 3 Good Future
Offset |
Description
|
$00A5F6 |
Giant ring flash
|
$01DEAC |
Flower
|
$01E132 |
Shrinker/expander lasers
|
$01E24E |
Metallic Madness title card font patterns
|
$02F75E |
Points
|
$02F7C2 |
Seed pod
|
$02FE6A |
Giant ring
|
$030274 |
Goal post
|
$030434 |
End sign
|
$030A10 |
Clear screen
|
$03171A |
Main title card patterns
|
$0327A6 |
Diagonal spring
|
$032AB2 |
Vertical and horizontal springs
|
$032CD4 |
Monitors & contents, and time frame posts
|
$0332D8 |
Explosions
|
$0337C0 |
Rings
|
$033E34 |
HUD
|
$033F60 |
Continue post
|
$034034 |
Revolving (plane switching) platform
|
$034140 |
Unused
|
$0341FA |
Rotating panels from Robotnik's ship 1
|
$034878 |
Rotating panels from Robotnik's ship 2
|
$03520C |
Rotating panels from Robotnik's ship 3
|
$0353C2 |
Robotnik's ship and Robotnik in ship
|
$0369E8 |
Amy Rose
|
$03997A |
16x16 mappings
|
$03A2A8 |
Main patterns (8x8 tiles)
|
$03CA8C |
Doors
|
$03CB5E |
Spikes
|
$03CBF8 |
Large piston
|
$03CE88 |
Collapsing platforms
|
$03CEF0 |
Button
|
$03CF42 |
Tall thin vertical spiked pole
|
$03D058 |
Bouncers
|
$03D26C |
4x4 block (Unused)
|
$03D348 |
Revolving platforms
|
$03D53A |
Diagonal buzzsaws (Present/Past/BF)
|
$03D77E |
Diagonal buzzsaws
|
$03D9DA |
Falling spiked platforms
|
$03DB8A |
Wheel
|
$03DC40 |
Mekabu/Buzzsaw enemy
|
$03DE84 |
Lightbulb enemy
|
$03E13E |
Animals (Whitebird and Sheep)
|
$03E9D2 |
Transport tube door
|
$03EA34 |
Animals (Whitebird and Sheep)
|
$03EBC4 |
Armoured rolling enemy
|
$03EFB8 |
Aged and destroyed teleporter
|
$03F104 |
Active and destroyed teleporter
|
R83D__.mmd - Metallic Madness Zone 3 Bad Future
Offset |
Description
|
$00A67E |
Giant ring flash
|
$02F1B0 |
Points
|
$02F214 |
Seed pod
|
$02F8BC |
Giant ring
|
$02FCC6 |
Goal post
|
$02FE86 |
End sign
|
$030462 |
Clear screen
|
$03116C |
Main title card patterns
|
$0321F8 |
Diagonal spring
|
$032504 |
Vertical and horizontal springs
|
$032726 |
Monitors & contents, and time frame posts
|
$032D2A |
Explosions
|
$033212 |
Rings
|
$033886 |
HUD
|
$0339B2 |
Continue post
|
$033A86 |
Revolving (plane switching) platform
|
$033B92 |
Unused
|
$033C4C |
Rotating panels from Robotnik's ship 1
|
$0342CA |
Rotating panels from Robotnik's ship 2
|
$034C5E |
Rotating panels from Robotnik's ship 3
|
$034E14 |
Robotnik's ship and Robotnik in ship
|
$03643A |
Amy Rose
|
$0393CC |
16x16 mappings
|
$039D72 |
Main patterns (8x8 tiles)
|
$03BD90 |
Flower
|
$03C016 |
Shrinker/expander lasers
|
$03C132 |
Metallic Madness title card font patterns
|
$03DFFA |
Doors
|
$03E0CC |
Spikes
|
$03E166 |
Large piston
|
$03E3F6 |
Collapsing platforms
|
$03E45E |
Button
|
$03E4B0 |
Tall thin vertical spiked pole
|
$03E5C6 |
Bouncers
|
$03E7DA |
4x4 block (Unused)
|
$03E8B6 |
Revolving platforms
|
$03EAA8 |
Diagonal buzzsaws
|
$03ECEC |
Diagonal buzzsaws (Good Future)
|
$03EF48 |
Falling spiked platforms
|
$03F0F8 |
Wheel
|
$03F1AE |
Mekabu/Buzzsaw enemy
|
$03F3F2 |
Lightbulb enemy
|
$03F6AC |
Animals (Whitebird and Sheep)
|
SOSEL_.mmd - Sound Select Screen
Offset |
Description
|
$000884 |
Font and BG
|
SPEEND.mmd - Good Ending Screen
Offset |
Description
|
$000532 |
Font and BG (see SOSEL_ 000884)
|
SPMM__.mmd - Special Stage
Offset |
Description
|
$0032F0 |
Special Stage clear screen patterns
|
$004176 |
Time Stones
|
$004332 |
UFO contents icons and rings
|
$004530 |
Explosions
|
$00480C |
HUD
|
$004A24 |
Title card patterns
|
$004C68 |
Press Start patterns
|
$004DC6 |
Water splashes
|
$00508C |
Shadow patterns
|
$00511A |
UFO patterns
|
$00602C |
3 8x8 tiles
|
SPSS__.bin - Special Stage
Offset |
Description
|
$008070 |
Special Stage 1 BG
|
$0098A4 |
Special Stage 2 BG
|
$00AF7A |
Special Stage 3 BG
|
$00C51C |
Special Stage 4 BG
|
$00E75A |
Special Stage 5 BG
|
$01028C |
Special Stage 6 BG
|
$0116A0 |
Special Stage 7 BG
|
$0135CA |
Special Stage 8 BG
|
STSEL__.mmd - Stage Select Screen
Offset |
Description
|
$000A04 |
Font and BG (same as SOSEL_ 000884)
|
THANKS_D.bin - Thanks For Playing Screen (Unused/Beta left overs)
Offset |
Description
|
$000000 |
Font
|
$000452 |
Thank You For Your Playing/You Are Greatest Player patterns
|
$000AAA |
BG clouds from DA Garden
|
$0016F0 |
Sonic
|
$002E70 |
More Sonic
|
$003CF0 |
Metal Sonic
|
$00499A |
More Metal Sonic
|
$0057C4 |
Various animals
|
$005D5C |
Another batch of various animals
|
TITLEM.mmd - Title Screen
Offset |
Description
|
$002140 |
BG water
|
$00223E |
BG mountain
|
$0027A8 |
FG halo
|
$003366 |
FG banner
|
$003998 |
BG Little Planet
|
$0041D4 |
FG Sonic
|
$006456 |
Bunch of unused grey 8x8 tiles
|
$00646E |
NEW GAME
|
$006530 |
CONTINUE
|
$0065DA |
TIME ATTACK
|
$0066A4 |
RAM DATA
|
$006748 |
DA GARDEN
|
$006816 |
VISUAL MODE
|
$0068F4 |
PRESS START
|
$0069A2 |
Arrow
|
$0069D0 |
Copyright
|
$006A50 |
Trademark
|
VM____.mmd - Visual Mode Screen
Offset |
Description
|
$000CCA |
Font
|
$000F30 |
Background
|
WARP__.mmd - Warping Screen
Offset |
Description
|
$000748 |
Sonic
|