Equivalent Subroutines
From Sonic Retro
S1 | S1JP | S2B | S2 | S2K | S3 | S3&K | |
---|---|---|---|---|---|---|---|
ReadJoypads | ? | 132C | 111C | ? | 1372 | 10DE | |
JoypadInit | ? | 12FC | 10EC | ? | 1342 | 10AE | |
VDPSetupGame | ? | 1368 | 1158 | ? | 13AE | 111A | |
clearScreen | ? | 142A, and 1458 | 1248, and 1276 | ? | 14D4, and 1502 | 1240, and 126E | |
PauseGame | ? | 14DC | ? | ? | ? | ? | |
PalLoad1 | ? | ? | 2712 | ? | ? | ? | |
PalLoad2 | ? | ? | 272E | ? | ? | ? | |
PalLoad3_Water | ? | ? | 2746 | ? | ? | ? | |
PalLoad4_Water | ? | ? | 2764 | ? | ? | ? | |
AnimateSprite | ? | ? | sub_16544 | ? | ? | ? | |
DisplaySprite | ? | ? | sub_164F4 | ? | 19240 | 219240 | |
DeleteObject | ? | D3C2 | loc_2DFEE | ? | ? | ? | ? |
SingleObjLoad | ? | ? | loc_17FDA | ? | ? | ? | ? |
SingleObjLoad2 | ? | ? | loc_17FFA | ? | ? | ? | ? |
ObjHitFloor | ? | 13898 | loc_1EDFA: | ? | ? | ? | ? |
ObjHitFloor2 | ? | ? | loc_1EE0E | ? | ? | ? | |
SpeedToPos | ? | ? | sub_163AC | ? | ? | ? | |
MarkObjGone | ? | D340 | 16472 | ? | ? | ? | ? |
findfloor | ? | ? | locret_1EE2E | ? | ? | ? | ? |
ObjectFall/D5B2 | ? | ? | sub_16380 | ? | ? | ? | |
Play Song | ? | ? | sub_1370 | ? | ? | ? | |
Play Sound | ? | ? | sub_1376 | ? | ? | ? | ? |
Sub Routine to Generate Random Number | ? | ? | sub_3390 | ? | ? | ? | ? |
Calulate Sine wave | ? | ? | sub_33B6 | ? | ? | ? | ? |
Delete Object | ? | ? | loc_164E6 | ? | ? | ? | ? |
Load Pattern Load Cue | ? | ? | sub_F65E | ? | ? | ? | |
Boss Move Routine | ? | ? | sub_163AC | ? | ? | ? | |
Add Points Routine | ? | ? | sub_40D06 | ? | ? | ? | |
Boss defeated Routine | ? | ? | loc_2D6CC | ? | ? | ? | |
Boss Move Routine | ? | ? | loc_2DB0E | ? | ? | ? | |
Obj15_Move2 | ? | ? | loc_28AF4 | ? | ? | ? | |
Obj48_Move | ? | ? | loc_FFA2 | ? | ? | ? |