SPGCollisionDemo.gif
From Sonic Retro
Revision as of 08:20, 31 December 2019 by Lapper2 (talk | contribs) (Lapper2 uploaded a new version of File:SPGCollisionDemo.gif)
Revision as of 08:20, 31 December 2019 by Lapper2 (talk | contribs) (Lapper2 uploaded a new version of File:SPGCollisionDemo.gif)
SPGCollisionDemo.gif (384 × 416 pixels, file size: 9.24 MB, MIME type: image/gif, looped, 454 frames, 45 s)
Note: Due to technical limitations, thumbnails of high resolution GIF images such as this one will not be animated.
A rough handmade example of the camera movement and how the collision handles terrain.
File history
Click on a date/time to view the file as it appeared at that time.
Date/Time | Thumbnail | Dimensions | User | Comment | |
---|---|---|---|---|---|
current | 04:34, 30 July 2023 | 384 × 416 (9.24 MB) | LapperDev (talk | contribs) | More accurate, clearer tiles, consistent colour coding, loop collision changes, and more | |
19:51, 2 August 2020 | 640 × 448 (10.1 MB) | Lapper2 (talk | contribs) | Accuracy improvements (thanks to new mode switch info) | ||
08:20, 31 December 2019 | 640 × 448 (10.07 MB) | Lapper2 (talk | contribs) | Corrected sensor positions & slightly smaller file | ||
16:54, 27 December 2019 | 640 × 448 (10.08 MB) | Lapper2 (talk | contribs) | A rough handmade example of the camera movement and how the collision handles terrain. |
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