Difference between revisions of "Sonic the Hedgehog 2 (16-bit)"
From Sonic Retro
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That table has bothered me from day one. Aside from the inconsistencies (what the hell does "mirror" mean? There are both H and V flip bits there...), the bitfield seems to match up perfectly with a PNT entry. As I don't have time to look at this myself, would somebody please check it out for me (or just say if you know)? --[[Aurochs]] | That table has bothered me from day one. Aside from the inconsistencies (what the hell does "mirror" mean? There are both H and V flip bits there...), the bitfield seems to match up perfectly with a PNT entry. As I don't have time to look at this myself, would somebody please check it out for me (or just say if you know)? --[[Aurochs]] | ||
+ | |||
+ | ==Pseudocode== | ||
+ | It's not pseudocode, it's actual C+ code. This is likely to be confusing to virtually everyone, because it's overly complicated and C+ programming is a completely unrelated subject. It should be replaced with something simpler. - [[User:Hivebrain|Hivebrain]] 17:50, 28 August 2006 (CDT) |
Revision as of 18:50, 28 August 2006
Block maps
"Nemesis provides this chart of values for the upper four bits of cellProperties. The LSB mirrors the cell." *insert table*
That table has bothered me from day one. Aside from the inconsistencies (what the hell does "mirror" mean? There are both H and V flip bits there...), the bitfield seems to match up perfectly with a PNT entry. As I don't have time to look at this myself, would somebody please check it out for me (or just say if you know)? --Aurochs
Pseudocode
It's not pseudocode, it's actual C+ code. This is likely to be confusing to virtually everyone, because it's overly complicated and C+ programming is a completely unrelated subject. It should be replaced with something simpler. - Hivebrain 17:50, 28 August 2006 (CDT)