Difference between revisions of "Sonic the Hedgehog (16-bit)/Bugs"
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===Missing Press Start on Title Screen=== | ===Missing Press Start on Title Screen=== | ||
The text "Press Start" was meant to be displayed on the title screen. Due to RAM not being properly cleared after the two previous screens it does not appear. The byte that should call for it to appear is shared with the previous screens and since The RAM in this area is not reset the value is stuck in a no call state. For a more technical explanation check the [[Sonic Retro]] forums {{LinkRetro|topic=10240|title=here}}. | The text "Press Start" was meant to be displayed on the title screen. Due to RAM not being properly cleared after the two previous screens it does not appear. The byte that should call for it to appear is shared with the previous screens and since The RAM in this area is not reset the value is stuck in a no call state. For a more technical explanation check the [[Sonic Retro]] forums {{LinkRetro|topic=10240|title=here}}. | ||
+ | |||
+ | '''Not fixed''' in any version | ||
+ | |||
+ | ==Player bugs== | ||
+ | ===Jumping next to solid objects=== | ||
+ | In certain circumstances, jumping next to a solid object uses the wrong animation, so that Sonic appears to "walk" in mid-air. | ||
'''Not fixed''' in any version | '''Not fixed''' in any version |
Revision as of 17:07, 9 April 2008
Contents
General bugs
Missing Press Start on Title Screen
The text "Press Start" was meant to be displayed on the title screen. Due to RAM not being properly cleared after the two previous screens it does not appear. The byte that should call for it to appear is shared with the previous screens and since The RAM in this area is not reset the value is stuck in a no call state. For a more technical explanation check the Sonic Retro forums here.Not fixed in any version
Player bugs
Jumping next to solid objects
In certain circumstances, jumping next to a solid object uses the wrong animation, so that Sonic appears to "walk" in mid-air.
Not fixed in any version