Difference between revisions of "Sonic 3D: Flickies' Island/Magazine articles"
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− | '''- | + | ==Ultra Game Players== |
+ | ===Preview - Sonic 3D Blast (November 1996)=== | ||
+ | A one page article announcing the Saturn port of ''Sonic 3D: Flickies' Island'' is place of the delayed ''Sonic X-treme''. | ||
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+ | <gallery widths="180px" heights="250px" perrow="3"> | ||
+ | File:Ultragameplayers90november.jpg | ||
+ | </gallery> | ||
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+ | ===Review - Sonic 3D Blast (January 1997)=== | ||
+ | A one page review on the Saturn port. The reviewer, Patrick Baggatta, gave the game a seven out of ten. | ||
+ | |||
+ | <gallery widths="180px" heights="250px" perrow="3"> | ||
+ | File:Ultragameplayers93janua71.jpg | ||
+ | </gallery> | ||
==Unknown== | ==Unknown== |
Revision as of 15:02, 17 March 2011
This page has a list of articles for Sonic 3D: Flickies' Island and covers short magazine articles not deserving of their own page.
Contents
Full-length articles
- Advertisements - Sonic 3D: Flickies' Island
- Game Preview - Sonic 3D: Flickies' Island (Sega Saturn Magazine, January 1997)
- Review - Sonic 3D Blast (GamePro, December 1996)
- Review - Sonic 3D Blast (Hyper, May 1997)
- Review - Sonic 3D Flickies' Island (Mean Machines Sega)
Electronic Gaming Monthly
Sonic 3D
This is a clip from the June 1996 issue of Electronic Gaming Monthly magazine. The mockup featuring a Crabmeat is shown.
- S3d ElectronicGamingMonthlyJune1996.jpg
Page 1
Hyper
Sonic Blast 3D
This clip from the March 1997 issue of Hyper magazine goes over the Saturn version of the game. It discusses how Yuji Naka wanted Sonic Xtreme to be put on hold to finish converting the game.
- S3d HyperMarch1997.jpg
Page 1
Ultra Game Players
Preview - Sonic 3D Blast (November 1996)
A one page article announcing the Saturn port of Sonic 3D: Flickies' Island is place of the delayed Sonic X-treme.
- Ultragameplayers90november.jpg
Review - Sonic 3D Blast (January 1997)
A one page review on the Saturn port. The reviewer, Patrick Baggatta, gave the game a seven out of ten.
- Ultragameplayers93janua71.jpg
Unknown
Clip 1
This clip focuses on how Yuji Naka put Sonic Xtreme on hold to finish porting the game.
Clip 2
This clip shows a prototype image of the Special Stage.