|
|
(17 intermediate revisions by 4 users not shown) |
Line 1: |
Line 1: |
− | {{Bob
| + | #REDIRECT [[sega:Panzer Dragoon]] |
− | |bobscreen=
| |
− | |screenwidth=320px
| |
− | |publisher=[[Sega]]
| |
− | |developer=Team Andromeda
| |
− | |system=[[Sega Saturn]], [[Playstation 2]], [[Xbox]] , PC
| |
− | |europe=Aug. 30, 1995
| |
− | |usa=May. 11, 1995
| |
− | |japan=Mar. 10, 1995, Apr. 27, 2006(PS2 Version)
| |
− | |genre=Rail Shooter}}
| |
− | | |
− | '''''Panzer Dragoon''''' is a rail shooter released on the [[Sega Saturn]] in 1995, and later released on PC, and as an extra in [[Panzer Dragoon Orta]] for [[Xbox]].
| |
− | It follows the story of Keil Fluge, a member of a hunter party who encounters a fight between two dragons, colored black and blue. The rider of the blue dragon is
| |
− | mortally wounded in the battle and entrusts his mission, as well as his dragon, the Solo Wing, to Keil. Keil must stop the Dark Dragon from reactivating an ancient ruin.
| |
− | This chapter would introduce the basic features of the traditional gameplay that the Panzer series would be known by, starting out as a rail shooter giving the player a choice of
| |
− | two main offenses: a lock-on laser weapon, and a rapid fire gun weapon, as well as the ability to swing the cameras around to shoot the enemies coming from all directions.
| |
− | Panzer Dragoon was one of the few games available at the [[Sega Saturn]]'s accelerated, surprise launch.
| |
− | The game was later ported to Windows PC and in 2006 adapted slightly for [[Sega]]'s Japanese PlayStation 2 "AGES 2500" series. A port of the PC version was also included as a bonus with [[Panzer Dragoon Orta]].
| |
− | One of Panzer Dragoon's major artistic influences was Moebius' (Jean Giraud) Arzach, a comic book series created by the French artist. He even contributed in the creative process of Team Andromeda's game with original artwork.
| |
− | | |
− | ===Production Credits (Saturn Version)===
| |
− | Producers: [[Yoji Ishii]], Tomohiro Kondo<br>
| |
− | Director: Yukio Futatsugi<br>
| |
− | Main Programmer: Junichi Suto<br>
| |
− | Original Character Designer: [[Manabu Kusunki]]<br>
| |
− | Sound Director/Sound Effects: [[Tomonori Sawada]]<br>
| |
− | System Programmer: Hidetoshi "Wiz" Takeshita<br>
| |
− | Tool Producer: Kengo Naka<br>
| |
− | Map Structures/Enemy Setting: Akira Tereaswa, Katsuhiko Yamada<br>
| |
− | Programmers: Hitoshi Nakanishi, Kengo Naka, Hiroshi Yamazaki, Asaya Yamazaki<br>
| |
− | Dragon Model Designer: [[Manabu Kusunki]]<br>
| |
− | Character Model Production/Effects: Kentaro Yoshida, Masaya Kishimoto, Takashi Iwade<br>
| |
− | Background Model Production: Misaka Kitamura<br>
| |
− | Background Graphics: Yumiko Kayashima<br>
| |
− | Main Title Design: Takashi Iwade<br>
| |
− | Sega Logo Man Design: Kentaro Yoshida<br>
| |
− | Opening CG Production: [[Manabu Kusunki]], Misaka Kitamura, Takashi Iwade<br>
| |
− | Ending Illustrartions: Ryuichiro Kutsuzawa<br>
| |
− | Music: Yoshitaka Azuma<br>
| |
− | Orchestration: Tomoyuki Hayashi<br>
| |
− | In Collaboration With: K.K Peace Flag, Polygram K.K.<br>
| |
− | Image Illustrartions: Moebius<br>
| |
− | Voice: [[Yoshiaki Kashima]], [[Tatsuyuki Maeda]], Koji Iwashita, [[Shiro Maekawa]], Katsuhiko Yamada<br>
| |
− | Publicity: Hitoto Kikuchi, [[Tadashi Takezaki]], Yasushi Nagumo, Yosuke Okunari<br>
| |
− | | |
− | ===Sega Of America Inc.===
| |
− | Producer: Dante Anderson<br>
| |
− | Project Manager: Sarah Richmond<br>
| |
− | English Text: Kerry Kirkham<br>
| |
− | Lead Tester: Cristine M. Watson<br>
| |
− | Special Thanks: Noriyoshi Ohba, [[Yutaka Sugano]], [[Yukifumi Makino]], [[Takashi Narita]], Naoyuki Machida, Kazuya Fujishima, James Spahn, CS Hardware, Saturn Project Team<br>
| |
− | Created By: Team Andromeda<br>
| |
− | Produced & Copyright & Published by: [[Sega|Sega Enterprises. Ltd.]]<br>
| |
− | | |
− | ===Production Credits (PC Version)===
| |
− | Executive Producer: [[Shoichiro Irimajiri]]<br>
| |
− | Producer: Toshinori Asai, Takehiko Kobayashi<br>
| |
− | Director: Shinji Fujiwara, Tadashi Kuroi (Windows 95 Native Staff)<br>
| |
− | Sound Director/Sound Effects: [[Tomonori Sawada]]<br>
| |
− | Main Programmer: Tatsuya Satoh<br>
| |
− | Project Leader And Programmer: Koue Tsukuda<br>
| |
− | Programmers: Kazuhisa Hasuoka, Akihiko Kakinuma, Tetsuji Mukai, Takahiro Nagata, Noritaka Yakita, Kenichi Yokoo<br>
| |
− | Installer Programmer: Kei Takashima (Windows 95 Native Staff)<br>
| |
− | Designer: Nobuhisa Tajiri<br>
| |
− | Planners: Tadashi Kuroi, Hiroto Saiki<br>
| |
− | Music: Yoshitaka Azuma<br>
| |
− | Testers: Tomohisa Nakayasu (Windows 95 Native Staff), Toshiyuki Fujimoto, Takahiro Hirakawa, Tomohisa Nakayasu, Kenji Shintani<br>
| |
− | Coordinators: Satomi Kawasaki, Yasuhide Nagasawa, Chie Tokoro<br>
| |
− | Publicity: Hiroyuki Otaka<br>
| |
− | Manual: Ko Ariizumi, John McClain, Osamu Nakazato<br>
| |
− | Special Thanks: Kazuya Fujishima, Namie Kawashima, Naoyuki Machida, [[Yukifumi Makino]], [[Takeshi Narita]], Noriyoshi Ooba, [[Yutaka Sagano]], Tomonori Saguchi, James Spahn, Koue Tsukuda, Kenichi Yokoo<br>
| |
− | Created & Copyright By: [[Sega|Sega Enterprises. Ltd.]]<br>
| |
− | Published By: Expert Software Inc.<br>
| |
− | | |
− | [[Category:Saturn Games]]
| |
− | [[Category:Xbox Games]]
| |
− | [[Category:PS2 Games]]
| |
− | [[Category:PC Games]]
| |
− | [[Category:Sega Games]]
| |