Actions

Difference between revisions of "SegaNet"

From Sonic Retro

Line 1: Line 1:
#redirect [[Sega NetLink]]
+
:''For the Japanese online service for the [[Sega Saturn]], see '''[[Sega NetLink]]'''.''
 +
 
 +
[[Image:SegaNet logo.png|right|The SegaNet logo]]
 +
'''SegaNet''' was a shortlived internet service operated by [[Sega]], geared for dial-up based online gaming on their [[Sega Dreamcast|Dreamcast]] game console. A replacement for Sega's original, PC-only online gaming service, [[Heat.net]], it was initially quite popular when launched on September 10, 2000.  Unlike a standard ISP, game servers would be connected directly into SegaNet's internal network, providing very low connection latency between the consoles and servers along with standard Internet access.
 +
 
 +
SegaNet originally offered a $200 rebate with a two-year contract, to encourage sales of the Dreamcast. Sales continued to drop, and in July 2001, Sega announced they would discontinue the service. At this point, all subscribers were given the option to transfer their accounts to EarthLink.
 +
 
 +
Online games on the Dreamcast initially allowed free access to their game servers, to be offset by SegaNet subscriptions and game sales. But with the demise of SegaNet, most games began charging for game server access, or closing down their servers altogether. The online gaming service was reactivated briefly in the fall of 2002 sans service charges, but was closed for the last time at the end of the year.
 +
 
 +
Although SegaNet is offline in North America, it still remains online in parts of Europe as DreamArena.
 +
 
 +
[[Category:Sega]]

Revision as of 10:58, 7 November 2007

For the Japanese online service for the Sega Saturn, see Sega NetLink.

SegaNet was a shortlived internet service operated by Sega, geared for dial-up based online gaming on their Dreamcast game console. A replacement for Sega's original, PC-only online gaming service, Heat.net, it was initially quite popular when launched on September 10, 2000. Unlike a standard ISP, game servers would be connected directly into SegaNet's internal network, providing very low connection latency between the consoles and servers along with standard Internet access.

SegaNet originally offered a $200 rebate with a two-year contract, to encourage sales of the Dreamcast. Sales continued to drop, and in July 2001, Sega announced they would discontinue the service. At this point, all subscribers were given the option to transfer their accounts to EarthLink.

Online games on the Dreamcast initially allowed free access to their game servers, to be offset by SegaNet subscriptions and game sales. But with the demise of SegaNet, most games began charging for game server access, or closing down their servers altogether. The online gaming service was reactivated briefly in the fall of 2002 sans service charges, but was closed for the last time at the end of the year.

Although SegaNet is offline in North America, it still remains online in parts of Europe as DreamArena.