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− | {{Infobox Website
| + | #REDIRECT [[sega:Headcannon]] |
− | | screenshot=Headcannon.png
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− | | owner=Stealth
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− | | url=www.headcannon.com
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− | | type=
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− | | launch= Nov. 2012
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− | | status=
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− | }}
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− | Headcannon is a registered business entity founded and operated by independent software developer [[Stealth]].
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− | ==Background==
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− | Prior to establishing Headcannon, Stealth had spent many years developing several video game and utility projects as a hobby.
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− | In 2009, Stealth was approached by [[The Taxman]] and asked to aid in creating a pitch demo that eventually led to [[Sonic_the_Hedgehog_CD_(2011)|the 2011 re-release of Sonic CD]]. Stealth provided information gained and pseudo-code developed from reverse-engineering certain early gameplay elements, but wasn't involved in development once the project had officially begun.
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− | After the re-release of Sonic CD, The Taxman had formed a better relationship with SEGA, and was therefore able to discuss bringing Stealth into the next project as a co-developer. Stealth registered Headcannon in November of 2012 in preparation, and after successful talks, the 2013 re-release of the original Sonic the Hedgehog for Android and iOS became the first game to be (co-)developed under the Headcannon name. This was immediately followed by the Android/iOS re-release of Sonic 2 in the same year.
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− | The corresponding website was launched on March 9th of 2013, 18 days before Sonic 1 was revealed at the March 27th-29th GDC Expo, to establish presence in anticipation of the upcoming title, which was added to the site upon release on May 15th, 2013.
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− | Corresponding with its June 16th release in 2014, one of Stealth's long-running projects, "Engine02" was re-branded as "Headcannon Game Engine" to reflect its high priority and its connection to the business and future projects.
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− | Headcannon remains operational for future contracts and first-party projects.
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− | ==First-party Projects==
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− | * ''[[Headcannon Game Engine]]'' - A script-based multi-platform 2D game engine with corresponding development tools
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− | ==Contract Projects==
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− | * ''[[Sonic the Hedgehog (2013 game)]]'' - a [[Retro Engine]] remake of ''[[Sonic the Hedgehog (16-bit)|Sonic the Hedgehog]]'' for Android and iOS with extra features, developed in conjunction with [[Christian Whitehead]]
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− | * ''[[Sonic the Hedgehog 2 (2013)]]'' - a Retro Engine remake of ''[[Sonic the Hedgehog 2 (16-bit)|Sonic the Hedgehog 2]]'' for Android and iOS with extra features, developed in conjunction with Christian Whitehead
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