Difference between revisions of "Sonic the Hedgehog 1 for SegaCD"
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{{Hack | {{Hack | ||
− | |screen= | + | |screen=Sonic1_SegaCD_HCKTROX.png |
− | |||
|version=X.X | |version=X.X | ||
|date=31st October 2013 | |date=31st October 2013 | ||
− | |system=[[Sega Mega CD]] | + | |system=[[Sega Mega-CD]] |
| originalgame=Sonic the Hedgehog (16-bit) | | originalgame=Sonic the Hedgehog (16-bit) | ||
| peripherals= | | peripherals= | ||
| romsize= | | romsize= | ||
− | |credits=[[HPZMan]], [[ | + | |credits=[[User:HPZMan|HPZMan]], [[User:HCKTROX|HCKTROX]], [[User:SonicVaan|SonicVaan]], [[User:Theocas|Theocas]], DiscoTheBat, others}} |
− | '''''Sonic the Hedgehog 1 for SegaCD''''' is an open port of the [[Mega Drive]] version of ''[[Sonic the Hedgehog (16-bit)|Sonic the Hedgehog]]'' to the [[Sega CD]] by [[ | + | '''''Sonic the Hedgehog 1 for SegaCD''''' is an open-source port of the [[Mega Drive]] version of ''[[Sonic the Hedgehog (16-bit)|Sonic the Hedgehog]]'' to the [[Sega CD]] console by [[User:HCKTROX|HCKTROX]]. |
− | + | Its main objective is to give a working example game for the Sega CD, and to let newbie hackers experiment and familiarize with the hardware. | |
==Features== | ==Features== | ||
* Support for all regions. | * Support for all regions. | ||
− | * Based on [[MarkeyJester]]'s Two-Eight project, allowing 128x128-sized chunks to be used. | + | * Based on [[User:MarkeyJester|MarkeyJester]]'s Two-Eight project, allowing 128x128-sized chunks to be used. |
− | * Includes examples of BRAM | + | * Includes examples of BRAM management (used to save the game features). |
* Little bugfixes to the original engine. | * Little bugfixes to the original engine. | ||
− | == | + | ==To Do== |
− | * | + | * Implement PCM-sound playback system. |
+ | * Implement FMV-video playback system. | ||
==How to use== | ==How to use== | ||
− | Before using it, you'll need to compile the game first | + | Before using it, you'll need to compile the game first. |
− | Go to source code's root folder -> Game -> BuildAllFiles.BAT | + | *Go to source code's root folder -> Game -> BuildAllFiles.BAT. This will compile the files required for the disc image. |
− | + | *Go to root folder -> BuildISO.BAT. This will generate the playable ISO file. | |
+ | (Note: Try copying the files to a shorter file path if doesn't work) | ||
==Downloads== | ==Downloads== | ||
− | + | ||
− | + | *[https://www.mediafire.com/?hx30cpdxc8zlp2c Source Code (External link)] | |
− | + | *[http://trox.binary-division.com/public/S1CD_MP3.rar MP3 files (External link)] | |
− | + | *[http://trox.binary-division.com/public/S1CD_ISO.rar Compiled ISO/CUE files (For USA BIOS; External link)] | |
− | + | *[http://trox.binary-division.com/public/SonED2_CDProj.rar SonED2 Project Files (External link)] | |
− | |||
− | |||
− | |||
− | |||
− | |||
==Credits== | ==Credits== | ||
− | * [[HCKTROX]] | + | * [[User:HCKTROX|HCKTROX]] |
− | * [[HPZMan]] | + | * [[User:HPZMan|HPZMan]] |
− | * [[SonicVaan]] | + | * [[User:SonicVaan|SonicVaan]] |
− | * SGD | + | * SGD forum people |
− | * [[MarkeyJester]] | + | * [[User:MarkeyJester|MarkeyJester]] |
− | * Darkon | + | * Darkon |
+ | * DiscoTheBat | ||
* [[ChillyWilly]] | * [[ChillyWilly]] | ||
* [[SoulessSentinel]] | * [[SoulessSentinel]] | ||
− | * [[Theocas] | + | * [[User:Theocas|Theocas]] |
− | |||
− | |||
− | |||
− | [[Category: | + | [[Category:Hacks]] |
− | [[Category:Sonic the Hedgehog (16-bit) hacks | + | [[Category:Sonic the Hedgehog (16-bit) hacks]] |
+ | [[Category:Unofficial ports]] | ||
+ | [[Category:Hacks with advanced engine modifications]] |
Revision as of 17:52, 10 April 2018
Sonic the Hedgehog 1 for SegaCD |
---|
Version: X.X |
Last release: 31st October 2013 |
System: Sega Mega-CD |
Original game: Sonic the Hedgehog (16-bit) |
Credits: HPZMan, HCKTROX, SonicVaan, Theocas, DiscoTheBat, others |
Sonic the Hedgehog 1 for SegaCD is an open-source port of the Mega Drive version of Sonic the Hedgehog to the Sega CD console by HCKTROX.
Its main objective is to give a working example game for the Sega CD, and to let newbie hackers experiment and familiarize with the hardware.
Contents
Features
- Support for all regions.
- Based on MarkeyJester's Two-Eight project, allowing 128x128-sized chunks to be used.
- Includes examples of BRAM management (used to save the game features).
- Little bugfixes to the original engine.
To Do
- Implement PCM-sound playback system.
- Implement FMV-video playback system.
How to use
Before using it, you'll need to compile the game first.
- Go to source code's root folder -> Game -> BuildAllFiles.BAT. This will compile the files required for the disc image.
- Go to root folder -> BuildISO.BAT. This will generate the playable ISO file.
(Note: Try copying the files to a shorter file path if doesn't work)
Downloads
- Source Code (External link)
- MP3 files (External link)
- Compiled ISO/CUE files (For USA BIOS; External link)
- SonED2 Project Files (External link)
Credits
- HCKTROX
- HPZMan
- SonicVaan
- SGD forum people
- MarkeyJester
- Darkon
- DiscoTheBat
- ChillyWilly
- SoulessSentinel
- Theocas