Actions

Template

Difference between revisions of "LevelBob"

From Sonic Retro

m
Line 127: Line 127:
  
 
===Theme===
 
===Theme===
Specify a valid level clichés from the list on [[Sonic clich%C3%A9s]].
+
Specify a valid level themes from the list on [[Sonic clich%C3%A9s]].
If a level has a single cliché, specify it like this:
+
If a level has a single theme, specify it like this:
 
  | theme= Tropical Island
 
  | theme= Tropical Island
 
If it has both a primary and secondary theme, specify it like this:
 
If it has both a primary and secondary theme, specify it like this:
 
  | theme= Death Egg
 
  | theme= Death Egg
 
  | theme2= Factory/City
 
  | theme2= Factory/City
If clichés are only specific to one act, do this:
+
If themes are only specific to one act, do this:
 
  | theme= Factory/City
 
  | theme= Factory/City
 
  | theme1location = Act 1
 
  | theme1location = Act 1
 
  | theme2= Ancient Ruins
 
  | theme2= Ancient Ruins
 
  | theme2location = Act 2
 
  | theme2location = Act 2
Combining the above, if if an entire level has a primary theme but acts also have their own individual clichés:
+
Combining the above, if if an entire level has a primary theme but acts also have their own individual themes:
 
  | theme= Factory/City
 
  | theme= Factory/City
 
  | theme2= Ancient Ruins
 
  | theme2= Ancient Ruins
Line 144: Line 144:
 
  | theme3 = Carnival/Casino
 
  | theme3 = Carnival/Casino
 
  | theme3location = Act 2
 
  | theme3location = Act 2
Up to five clichés can be specified.
+
Up to five themes can be specified.
 
[[Category:Breakout Box Templates|LevelBob]]</noinclude>
 
[[Category:Breakout Box Templates|LevelBob]]</noinclude>

Revision as of 15:21, 8 August 2010

Notavailable.svg

LevelBob

Level, [[{{{game}}}]]


Usage

This template is to be used on articles about specific levels. Place the following at the top of a page:

{{LevelBob
| name=
| levelscreen=
| screenwidth=
| levelscreen2=
| screenwidth2=
| levelscreentitle=
| levelscreen2title=
| levelno=
| game=
| acts=
| theme=
| theme2=
| theme3=
| theme4=
| theme5=
| theme1location=
| theme2location=
| theme3location=
| theme4location=
| theme5location=
| playedas=
| opponent=
| boss=
| subboss=
| subboss2=
| osv=
| map=
| rings=
| rings1=
| rings2=
| rings3=
| flickies1=
| flickies2=
| underwater=
| prereq=
| shaddark=
| shadnorm=
| shadhero=
| musicnamed=
| music=
| music1=
| music13=
| music2=
| music3=
| musicskc1=
| musicskc2=
| music2345=
| music2p=
| musicgen=
| musicgen1=
| musicgen2=
| musicsat=
| musicsat1=
| musicsat2=
}}

All fields except "game" are optional. If no screenshot of the level will ever exist (e.g. it was scrapped in development), define levelscreen as none.

Theme

Specify a valid level themes from the list on Sonic clichés. If a level has a single theme, specify it like this:

| theme= Tropical Island

If it has both a primary and secondary theme, specify it like this:

| theme= Death Egg
| theme2= Factory/City

If themes are only specific to one act, do this:

| theme= Factory/City
| theme1location = Act 1
| theme2= Ancient Ruins
| theme2location = Act 2

Combining the above, if if an entire level has a primary theme but acts also have their own individual themes:

| theme= Factory/City
| theme2= Ancient Ruins
| theme2location = Act 1
| theme3 = Carnival/Casino
| theme3location = Act 2

Up to five themes can be specified.