Difference between revisions of "LevelBob"
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PicklePower (talk | contribs) (The é in cliché was causing problems and pissing me off) |
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All fields except "game" are optional. If no screenshot of the level will ever exist (e.g. it was scrapped in development), define <tt>levelscreen</tt> as <tt>none</tt>. | All fields except "game" are optional. If no screenshot of the level will ever exist (e.g. it was scrapped in development), define <tt>levelscreen</tt> as <tt>none</tt>. | ||
− | === | + | ===Theme=== |
Specify a valid level clichés from the list on [[Sonic clich%C3%A9s]]. | Specify a valid level clichés from the list on [[Sonic clich%C3%A9s]]. | ||
If a level has a single cliché, specify it like this: | If a level has a single cliché, specify it like this: | ||
− | | | + | | theme= Tropical Island |
− | If it has both a primary and secondary | + | If it has both a primary and secondary theme, specify it like this: |
− | | | + | | theme= Death Egg |
− | | | + | | theme2= Factory/City |
If clichés are only specific to one act, do this: | If clichés are only specific to one act, do this: | ||
− | | | + | | theme= Factory/City |
− | | | + | | theme1location = Act 1 |
− | | | + | | theme2= Ancient Ruins |
− | | | + | | theme2location = Act 2 |
− | Combining the above, if if an entire level has a primary | + | Combining the above, if if an entire level has a primary theme but acts also have their own individual clichés: |
− | | | + | | theme= Factory/City |
− | | | + | | theme2= Ancient Ruins |
− | | | + | | theme2location = Act 1 |
− | | | + | | theme3 = Carnival/Casino |
− | | | + | | theme3location = Act 2 |
Up to five clichés can be specified. | Up to five clichés can be specified. | ||
[[Category:Breakout Box Templates|LevelBob]]</noinclude> | [[Category:Breakout Box Templates|LevelBob]]</noinclude> |
Revision as of 15:20, 8 August 2010
LevelBob |
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Level, [[{{{game}}}]] |
Usage
This template is to be used on articles about specific levels. Place the following at the top of a page:
{{LevelBob | name= | levelscreen= | screenwidth= | levelscreen2= | screenwidth2= | levelscreentitle= | levelscreen2title= | levelno= | game= | acts= | theme= | theme2= | theme3= | theme4= | theme5= | theme1location= | theme2location= | theme3location= | theme4location= | theme5location= | playedas= | opponent= | boss= | subboss= | subboss2= | osv= | map= | rings= | rings1= | rings2= | rings3= | flickies1= | flickies2= | underwater= | prereq= | shaddark= | shadnorm= | shadhero= | musicnamed= | music= | music1= | music13= | music2= | music3= | musicskc1= | musicskc2= | music2345= | music2p= | musicgen= | musicgen1= | musicgen2= | musicsat= | musicsat1= | musicsat2= }}
All fields except "game" are optional. If no screenshot of the level will ever exist (e.g. it was scrapped in development), define levelscreen as none.
Theme
Specify a valid level clichés from the list on Sonic clichés. If a level has a single cliché, specify it like this:
| theme= Tropical Island
If it has both a primary and secondary theme, specify it like this:
| theme= Death Egg | theme2= Factory/City
If clichés are only specific to one act, do this:
| theme= Factory/City | theme1location = Act 1 | theme2= Ancient Ruins | theme2location = Act 2
Combining the above, if if an entire level has a primary theme but acts also have their own individual clichés:
| theme= Factory/City | theme2= Ancient Ruins | theme2location = Act 1 | theme3 = Carnival/Casino | theme3location = Act 2
Up to five clichés can be specified.