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#REDIRECT [[sega:Phantasy Star Online]]
|bobscreen=PSOBB-320.png|screenwidth=320
 
|publisher=[[Sega]]
 
|developer=[[Sonic Team]]
 
|system=[[Dreamcast]], PC, [[Nintendo GameCube|GameCube]] (PSO Ep I&II), [[Xbox]] (PSO Ep I&II)
 
|europe=February 23, 2001
 
|usa=January 29, 2001
 
|japan=November 21, 2000
 
|genre=RPG
 
}}
 
 
 
'''Phantasy Star Online''' is an MMORPG made by [[Sega]] for the [[Dreamcast]]. This one has a lot of references to past Phantasy Star games. PSO was also released for [[Gamecube]] and [[Xbox]] (and was one of the only online games for Gamecube). The Gamecube release contained a downloadable ''[[Tiny Chao Garden]]'' minigame for use with the [[Gameboy Advance]]. A sequel, C.A.R.D. Revolution Episode 3, was made for Gamecube, but not for Xbox.
 
 
 
The game itself is your typical RPG, where you slay monsters on the field, find items, upgrade your equipment, and of course, level up. Episodes I and II differ from many previous games of this genre by offering a real-time, rather than turn-based approach to combat - and seamlessly integrating this with the exploration/plot development aspects of the game. Episode III reverted back to a turn-based combat system, opting to also turn from a typical RPG to a card game, similar to Yu-gi-oh or Magic: The Gathering. Episode IV and Phantasy Star Universe reverted to Episode I and II's gameplay style.
 
 
 
== Game story ==
 
Unlike the rest of the Phantasy Star series, PSO's prologue starts on the planet of Coral (possibly a splinter colony from the Algol star system).  Coral was becoming unsuitable for life, so a pair of colony ships, Pioneer 1 and Pioneer 2, were sent to the planet Ragol, thought to be uninhabited by intelligent life, to colonize it.  Pioneer 1 reached Ragol safely, and contructed a colony there.  But when Pioneer 2 arrived seven years later, a sudden explosion engulfed the Pioneer 1 colony as they attempted to communicate.  The Player(s) take the role of Hunters, mercenaries/bounty hunters/troubleshooters sent down to the source to determine the cause of the explosion, and find any survivors.
 
 
 
Episode III takes place twenty-one years after Episodes I and II.  Pioneer 2 is still orbiting Ragol, its people still not yet allowed to come down to their new home.  A group of Hunters and other citizens have become dissatisfied with the actions of the Principal Government, which they have come to see as corrupt.  They have fled down to the planet's surface, and formed the Arkz, an Eco-terrorist-like group that seeks to expose the government's corruption, and keep them from overdeveloping the planet for their own gain.
 
 
 
Blue Burst's story, Episode IV, takes place not long after Episode II. A meteor crash landed into the deserts of Ragol and it's up to hunters to investigate. Rupika (who was seen breifly in the Gran Squall mission in Episode I) and a man named Leo Gahart seem to be connected to this incident. Episode IV is noted for also being significantly more difficult than Episode I and II, and also not as prone to hacking as the console ancestors of the game, due to everything being saved server side.
 
 
 
== Sonic Cameo ==
 
Lots of times, on the online servers, there would be cameos with [[Sonic the Hedgehog|Sonic]], [[Tails]], [[Knuckles]], and [[Eggman]]. The game also contains a few cameo items, such as Opa Opa from [[Fantasy Zone]], Maracas from [[Samba de Amigo]], even a gun created by Dr. Eggman, aptly called the Egg Blaster.
 
 
 
== Version list ==
 
*Phantasy Star Online Network Trial Edition (Dreamcast) 2000 (Japan)
 
*Phantasy Star Online (Dreamcast) 2000 (Japan) / 2001 (USA and Europe)
 
*Phantasy Star Online Ver.2 (Dreamcast) 2001 (Japan and USA) / 2002 (Europe)
 
*Phantasy Star Online Beta (Windows) 2001 (Japan)
 
*Phantasy Star Online (Windows) 2001 (Japan) 2001 / 2002 (rest of South-East Asia)
 
*Phantasy Star Online Demo (Windows) (Japan) 2001 / (UK) 2002
 
*Phantasy Star Online Episode I & II Trial Edition (GameCube) 2002 (Japan)
 
*Phantasy Star Online Episode I & II (GameCube) 2002 (Japan and USA) / 2003 (Europe)
 
*Phantasy Star Online Episode I & II Version "1.1" (GameCube) 2002 (Japan)
 
*Phantasy Star Online Episode I & II (Xbox) 2003 (worldwide)
 
*Phantasy Star Online Episode III C.A.R.D. Revolution Trial Edition (GameCube) 2003 (Japan)
 
*Phantasy Star Online Episode III C.A.R.D. Revolution (GameCube) 2003 (Japan) / 2004 (USA and Europe)
 
*Phantasy Star Online Episode I & II Plus (GameCube) 2003 (Japan) / 2004 (USA)
 
*Phantasy Star Online Blue Burst Beta (Windows) 2003 (Japan) / 2004 (USA andEurope)
 
*Phantasy Star Online Blue Burst (Windows) 2004 (Japan) / 2005 (USA and Europe)
 
*Phantasy Star Online Episode IV Beta (Windows) 2004 (Japan)
 
*Phantasy Star Online Episode IV (Windows) 2005 (Japan)
 
 
 
==Production Credits (Ver.1 & Ver.2)==
 
Producer: [[Yuji Naka]]<br>
 
Director: [[Takao Miyoshi]]<br>
 
Art Director: [[Satoshi Sakai]]<br>
 
Program Director: [[Akio Setsumasa]]<br>
 
 
 
===Game Design Section===
 
Battle/Enemy: [[Yojiro Ogawa]], [[Kenichi Fujiwara]]<br>
 
Fleld: [[Shintaro Hata]]<br>
 
Assistant Fleld: Masaya Amano<br>
 
Item/Technque: [[Kenichi Fujiwara]]<br>
 
NetWork/Word Select: [[Kenjiro Morimoto]]<br>
 
Sequence/Sound/Manual: [[Daisuke Mori]]<br>
 
City/Quest/Script Writer: [[Akinori Nishiyama]]<br>
 
Quest Scrpit: [[Atsushi Kanno]], Hidenobu Hasebe<br>
 
Assistants Quest Scrpit: [[Tomoyuki Hayashi]], [[Michio Abe]], Kenji Odaka, Akiyoshi Fushmi, Yonosuke Miki<br>
 
 
 
===Program Section===
 
Chartacter: [[Masanobu Yamamoto]]<br>
 
Eneny: [[Kouichi Toya]], [[Yasuhiro Takahashi]], [[Akio Setsumasa]], Masakazu Miura<br>
 
Sound: [[Kouichi Toya]]<br>
 
Chartacter Creation: [[Yasuhiro Takahashi]]<br>
 
Battle/Data Saving: Akihiko Shinya<br>
 
Technioue/Camera: [[Shinya Matsunami]]<br>
 
Field/City/Quest: Masto Nakazawa<br>
 
Word Select: Masakazu Miura<br>
 
Menu Window: Ryuichi Ishiguro<br>
 
Sequence: Nobuo Nakagawa<br>
 
Item: [[Makoto Suzuki]]<br>
 
Network: [[Akio Setsumasa]], Kazuhiro Tonogi, Junichi Takeda<br>
 
 
 
===Graphic Design Section===
 
Chartacter/Item: [[Wataru Watanabe]], Yuki Takahshi<br>
 
Assistant: Akiyoshi Fushimi, Yonosuke Miki<br>
 
Chartacter Motion: [[Tomonori Dobashi]]<br>
 
NPC (City Chartacter): [[Ai Ikeda]]<br>
 
Field: [[Kosei Kitamura]], Sakae Tabata, [[Michio Abe]], [[Hideaki Moriya]], [[Akira Mikame]], [[Kaori Hitsuda]], Kenji Odaka<br>
 
Enemy: [[Satoshi Sakai]], [[Masatoshi Yasumura]]<br>
 
Technique/Sequence: Takanori Fukazawa<br>
 
Symbol Chat: Haruka Haqinoya<br>
 
Chartacter Illustration: [[Akikazu Mizuno]]<br>
 
Motion Capture: Kazuhisa Nishimura (Ldw/Sakuratei), Kazuhiko Mino (Ldw/Sakuratei), Akihito Okimura (Ldw/Sakuratei), Shigeru Ohata (Ldw/Sakuratei)<br>
 
Action Cordinator: Mitsuo Abe (AAC)<br>
 
Motion Actors: Akira Gohashi (ACC), Jun Yamashita (ACC), Kazuhiko Shinyako (Katsugekiza), Tony Hosokawa (Katsugekiza)<br>
 
 
 
===Sound Section===
 
Sound Director: [[Fumitaka Shibata]]<br>
 
Sound Creator: [[Hideaki Kobayashi]], [[Fumie Kumatani]]<br>
 
Sound Designer: [[Tomonori Sawada]]<br>
 
 
 
===Tokyo Recording Unit===
 
Orchestra Recording Producer: Kotaro Kamada (Band Power)<br>
 
Orchestra Arranger: Daisuke Okamoto, Toshiaki Hda<br>
 
Conductor: Yaufumi Tokito<br>
 
Main Orchestra Play: Tokyo Kosei Wind Orchestra<br>
 
Orchestra Chief Manager: Hiroyuki Tominaga<br>
 
Musician Co-Ordinator: Ayako Sato (Witchcraft)<br>
 
Recording Engineer: Hirokazu Akashi, [[Yoshitada Miya]], Hirofumi Sako<br>
 
Assistant Engineer: Sawako Sogabe, Kazunori Yoshida (Sound City), Saroshi Nakazawa (Sound City)<br>
 
Recorded At: [[Wave Master|Wave Master Recording Studio]] (June-Oct. 2000), Sound City Studio (Sep. 2000)<br>
 
 
 
===London Recording Unit===
 
Vocal: Loren<br>
 
Recording Co-Ordinator: Shiro Sahisu (Ro-Jam)<br>
 
Recording Director: Kan Hashimoto (Jail House)<br>
 
Recording Engineer: Phlip Bagenal<br>
 
Recorded At: Eastcote Studios London UK (Oct. 2000)<BR>
 
Sound Coordinator: [[Yukifumi Makino]]<br>
 
Sound Created By: [[Wave Master|Wave Master Inc.]]<br>
 
 
 
===Sega Corporation===
 
Executive Management: [[Hideki Sato]], [[Tetsu Kayama]]<br>
 
System R&D Dept: Kenichi Iwanaga, Jiro Terakawa, Masahito Nishimatsu, Yuki Yamanka, Takuji Konuma, Masahiro Sato, Akihiro Etori<br>
 
Product Management Dept.: [[Masanao Maeda]], Seijiro Sannabe, Yasushi Yamashita<br>
 
Management Team Manager: Yoshihiro Sakuta<br>
 
Management Team Designer: [[Youichi Takahashi]]<br>
 
Management Team Editor: Chieko Nakamura<br>
 
International Business/Product Delvelopment: [[Hiroyuki Miyazaki]], [[Shinobu Shindo]], Hitoshi Okuno<br>
 
Consumer Product Dept. Manager: Akira Nishikawa<br>
 
Consumer Product Dept.: Hideki Yokaichiya, Yoshimitsu Wakai<br>
 
Sales Promotion: Takayoshi Ohuchi, Nako Ohoka, Kazuhiro Asami<br>
 
Licensing Dept. Director: Masahiro Nakagawa, Toshiki Izawa<br>
 
 
 
===Isao Corporation===
 
Network Contents Division General Manager: Hiroshi Nakanishi<br>
 
Game Business Dept. Manager: Keiichiro Suzuki<br>
 
Game Business Dept. Producer: Akihiro Itoh, Takeshi Hotta, Rikiya Katagai<br>
 
Communication Server Development: Akito Osame<br>
 
Technical Support General Manager: Kunihiko Hayashi<br>
 
 
 
===Sega of America Dreamcast Inc.===
 
President & COO: Peter Morre<br>
 
Executive Vice President: [[Shinobu Toyoda]]<br>
 
Localization Producer: [[Jason Kuo]]<br>
 
Localization Manager: Osamu Shibamuya<br>
 
VP Of Localization: [[Jin Shimazaki]]<br>
 
Soad Test Lead Tester: Gabrielle Brown<br>
 
Soad Test Assistant Leads: Tom Fong, Shaheed Khan<br>
 
Soad Marketing Product Manager: Rich Briggs<br>
 
Soad Marketing Associate Product Manager: Noah Musler<br>
 
Soad Marketing Director Of Product Marketing: John Golden<br>
 
Soad Marketing Creatives Services: Bob Schonfisch, Angela Santos<br>
 
Soad Marketing Public Relations: Gwen Marker<br>
 
 
 
===Sega.Com===
 
CTO: Muwaffa Lahham<br>
 
Network Producer: Ryan Hurth<br>
 
Marketing Project Manager: Bee Yinn Low<br>
 
Lead Marketing Analyst: Jason Nolen<br>
 
 
 
===Sega Europe, Ltd.===
 
Chief Operating Officer: Kazutoshi Miyake<br>
 
Director Of Product Delvelopment: Naohiko hoshino<br>
 
Assistant Director Of Product Delvelopment: Kats Sato<br>
 
Localization Producer: Kuniyo Matsumoto<br>
 
Test Manager: Jason Cumberbatch<br>
 
Lead Tester: Nick Bennett<br>
 
Language Coordinator: Caroline Ruiz<br>
 
European Product Marketing Manager: Jim Pride<br>
 
European Product Marketing Executive: Mark Fisher<br>
 
Public Relations Executive: Stuart Turner<br>
 
Manual/Packaging/Serior Designer: Ross Mcleish<br>
 
Network Manager: Ryusuke Ito<br>
 
Network Engineer: Stephen Tan<br>
 
Network QC: Teruo Yabumoto<br>
 
Special Thanks: Sonic Team USA, Tadashi Takezaki, Toshimasa Kubo, Tsuyoshi Sawada, Ayako Hino, [[Ikuo Ishizaka]], [[Takayuki Ohta]], [[Masahiro Wakayama]], Yasuko Mariyama, Cord Smith<br>
 
Cooperation With: MPEG Sofdec, [[ADX Codec|ADX]]<BR>
 
Created By: [[Sonic Team]]<br>
 
Presented By: [[Sega]]<br>
 
 
 
=== Box Art ===
 
==== Dreamcast (First Version) ====
 
<gallery>
 
Image:PSODCBox us.jpg|US cover
 
Image:PSODCBox eu.jpg|EU cover
 
Image:PSODCBox jp.jpg|JP cover (orginal)
 
Image:PSODCBoxLE jp.jpg|JP cover (limited edition)
 
</gallery>
 
 
 
== External links ==
 
* [http://www.sonicteam.com/pso/ Official Phantasy Star Online homepage]
 
* [http://www.sonicteam.com/pso/minhiro2/ Official PSO fan site 'Minhiro']
 
* [http://www.sonicteam.com/ Sonic Team homepage]
 
* [http://www.sega.co.jp/ SEGA of Japan homepage]
 
* [http://www.sega.com/gamesite/pso3card/content.html Official Episode III Website]
 
* [http://phantasystaruniverse.com/ Official Phantasy Star Universe Website]
 
* [http://www.pso-world.com/ Unofficial PSO and PSU fan community, PSO-World]
 
 
 
[[Category: Sega Games]]
 
[[Category:Dreamcast Games]]
 
[[Category:GameCube Games]]
 
[[Category:Xbox Games]]
 
[[Category:PC Games]]
 

Latest revision as of 01:21, 1 April 2010