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Difference between revisions of "Zero G Snap Shot"

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==Quotes==
 
==Quotes==
{{Quote|Let's take a {{cyan|picture}} in a {{cyan|zero-G environment}}! The player {{yellow|posing}} in the {{yellow|middle}} of the picture {{green|wins}}!|2=Game Rules}}
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{{Quote|Let's take a {{cyan|picture}} in a {{cyan|zero-G environment}}! The player {{yellow|posing}} in the {{yellow|middle}} of the picture {{lime|wins}}!|2=Game Rules}}
 
{{Quote|Don't hit {{A}} too much! Tap it a few times after you turn with the Analog Stick to {{yellow|stop spinning}}.|2=Advice}}
 
{{Quote|Don't hit {{A}} too much! Tap it a few times after you turn with the Analog Stick to {{yellow|stop spinning}}.|2=Advice}}
  

Latest revision as of 22:22, 26 November 2019

Sonic Retro emblem.svg Sonic Shuffle
»
Mini-games
»
Zero G Snap Shot
Shuffle zerogsnapshot.png
Zero G Snap Shot
Game: Sonic Shuffle
Type: VS 4

Zero G Snap Shot is a VS 4 mini-game in Sonic Shuffle. It is randomly played when a player lands on an Event Space.

Gameplay

A frame is shown on the screen and everyone is floating around in zero-gravity. Players should use the Analog Stick to point to a direction and press A to swim in the direction their character is in, then press Y or B to strike a pose. Anyone in the frame when time is up wins Rings. 20 Rings go to the player closest to the center of the frame while 10 Rings are awarded to anyone mostly in the frame. A hand in the frame doesn't count. If a character floats too far off the edge of the screen, they'll reappear on the other side.

Quotes

Let's take a picture in a zero-G environment! The player posing in the middle of the picture wins!

— Game Rules

Don't hit A too much! Tap it a few times after you turn with the Analog Stick to stop spinning.

— Advice

References


Sonic Shuffle
Sonicshuffle title.png

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Development
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