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Difference between revisions of "Windmill Isle"

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'''Windmill Isle''' is Apotos' level in ''[[Sonic Unleashed]]''. Set in Greece, Sonic will travel through a coastal town and lush seaside fields. Windmill Isle is a fairly straightforward level, with few noteworthy gimmicks.
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'''Windmill Isle''' is Apotos' level in ''[[Sonic Unleashed]]''. Based on the Greek island of Mykonos, Sonic will travel through a coastal town and lush seaside fields. Windmill Isle is a fairly straightforward level, with few noteworthy gimmicks.
  
 
The nighttime Act Stages introduce the player to combat, lifting doors, using the werehog's arms for platforming, and balancing on beams.
 
The nighttime Act Stages introduce the player to combat, lifting doors, using the werehog's arms for platforming, and balancing on beams.
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Aloof pelicans can be seen dotted around Windmill Isle, possibly inspired by Petros the Pelican who was the official mascot of Mykonos before being run over by  car in December 1985.
 
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[[Category:Sonic Unleashed Levels]]
 
[[Category:Sonic Unleashed Levels]]

Revision as of 09:47, 1 February 2009

Windmillisle.png
Windmill Isle
Apotos' level, Sonic Unleashed
Number of Acts: 4

Windmill Isle is Apotos' level in Sonic Unleashed. Based on the Greek island of Mykonos, Sonic will travel through a coastal town and lush seaside fields. Windmill Isle is a fairly straightforward level, with few noteworthy gimmicks.

The nighttime Act Stages introduce the player to combat, lifting doors, using the werehog's arms for platforming, and balancing on beams.

Aloof pelicans can be seen dotted around Windmill Isle, possibly inspired by Petros the Pelican who was the official mascot of Mykonos before being run over by car in December 1985. Template:SonicUnleashedZones